Commit Graph

483 Commits

Author SHA1 Message Date
Victoria Ashworth
e5c286e02e
Upload DerivedData logs in CI (#142643)
When the Dart VM is not found within 10 minutes in CI on CoreDevices (iOS 17+), stop the app and upload the logs from DerivedData. The app has to be stopped first since the logs are not put in DerivedData until it's stopped.

Also, rearranged some logic to have CoreDevice have its own function for Dart VM url discovery.

Debugging for https://github.com/flutter/flutter/issues/142448.
2024-02-01 21:31:28 +00:00
Christopher Fujino
a1a801a48d
[flutter_tools] add debugging to ios/core_devices.dart (#142187)
Add debugging for #141892 to detect when the temp file mysteriously
disappears after running devicectl.
2024-01-31 15:36:15 -08:00
Andrew Kolos
295a9a2031
provide command to FakeCommand::onRun (#142206)
Part of work on [#101077](https://github.com/flutter/flutter/pull/141194). This is done as a separate PR to avoid a massive diff.

## Context
1. The `FakeCommand` class accepts a list of patterns that's used to match a command given to its `FakeProcessManager`. Since `FakeCommand` can match a list of patterns, not just specifically strings, it can be used to match commands where the exact value of some arguments can't (easily) known ahead of time. For example, a part of the tool may invoke a command with an argument that is the path of a temporarily file that has a randomly-generated basename.
2. The `FakeCommand` class provides on `onRun` parameter, which is a callback that is run when the `FakeProcessManager` runs a command that matches the `FakeCommand` in question.

## Issue
In the event that a `FakeCommand` is constructed using patterns, the test code can't know the exact values used for arguments in the command. This PR proposes changing the type of `onRun` from `VoidCallback?` to `void Function(List<String>)?`. When run, the value `List<String>` parameter will be the full command that the `FakeCommand` matched.

Example:
```dart
FakeCommand(
  command: <Pattern>[
    artifacts.getArtifactPath(Artifact.engineDartBinary),
    'run',
    'vector_graphics_compiler',
    RegExp(r'--input=/.*\.temp'),
    RegExp(r'--output=/.*\.temp'),
  ],
  onRun: (List<String> command) {
    final outputPath = (() { 
      // code to parse `--output` from `command`
    })();
    testFileSystem.file(outputPath).createSync(recursive: true);
  },
)
```
2024-01-25 07:51:25 +00:00
Jo Jaeyong
23385468a8
Support wireless debugging for iOS 12 or earlier (#141439)
`idevicesyslog` requires the `--network` flag to obtain logs for iOS devices when wirelessly paired. 

When running Flutter on devices with iOS 12 or earlier versions, [the `idevicesyslog` command is used.](5931b4f21d/packages/flutter_tools/lib/src/ios/devices.dart (L1269-L1277)).

Related Issue: #15072
Related PRs: #118104, #118895, #60623
2024-01-24 22:14:08 +00:00
Daco Harkes
634b326efc
Reapply "Native assets: roll deps" (#141748) (#141864)
Fixes https://github.com/flutter/flutter/issues/141827

Reland: https://dart-review.googlesource.com/c/sdk/+/346960 has rolled into g3, so the imports should now resolve in g3 as well.

> [!CAUTION]
> _Do NOT merge if "Google Testing" bot didn't run!_

Rolls the packages from https://github.com/dart-lang/native in the native assets implementation.

Most notable we're refactoring `package:native_assets_cli` for `build.dart` use.
Therefore, all imports to that package for Flutter/Dart should be to the implementation internals that are no longer visible for `build.dart` writers. Hence all the import updates.

No behavior in Flutter apps should change.

This PR also updates the template to use the latests version of `package:native_assets_cli` which no longer exposes all the implementation details.
2024-01-22 10:42:15 +00:00
Daco Harkes
2e229be2ff
Native assets: package in framework on iOS and MacOS (#140907)
Packages the native assets for iOS and MacOS in frameworks.

Issue:

* https://github.com/flutter/flutter/issues/140544
* https://github.com/flutter/flutter/issues/129757

## Details

* [x] This packages dylibs from the native assets feature in frameworks. It packages every dylib in a separate framework.
* [x] The dylib name is updated to use `@rpath` instead of `@executable_path`.
* [x] The dylibs for flutter-tester are no longer modified to change the install name. (Previously it was wrongly updating the install name to the location the dylib would have once deployed in an app.)
* [x] Use symlinking on MacOS.
2024-01-19 20:29:13 +00:00
Jesús S Guerrero
1997bec685
Revert "Native assets: roll deps" (#141748)
b/320767653

Reverts flutter/flutter#141684
2024-01-18 18:13:21 +00:00
Daco Harkes
f5442bf937
Native assets: roll deps (#141684)
Rolls the packages from https://github.com/dart-lang/native in the native assets implementation.

Most notable we're refactoring `package:native_assets_cli` for `build.dart` use.
Therefore, all imports to that package for Flutter/Dart should be to the implementation internals that are no longer visible for `build.dart` writers. Hence all the import updates.

No behavior in Flutter apps should change.

This PR also updates the template to use the latests version of `package:native_assets_cli` which no longer exposes all the implementation details.
2024-01-17 21:20:36 +00:00
Anis Alibegić
e063f56832
Fixed few typos (#141543)
I continued [my mission](https://github.com/flutter/flutter/pull/141431) to find as many typos as I could. This time it's a smaller set than before.

There is no need for issues since it's a typo fix.
2024-01-16 21:40:08 +00:00
Anis Alibegić
81d80c587d
Fixed a lot of typos (#141431)
Fair amount of typos spotted and fixed. Some of them are in comments, some of them are in code and some of them are in nondart files.

There is no need for issues since it's a typo fix.

I have doubts about [packages/flutter_tools/lib/src/ios/core_devices.dart](https://github.com/flutter/flutter/compare/master...anisalibegic:flutter:master#diff-fdbc1496b4bbe7e2b445a567fd385677af861c0093774e3d8cc460fdd5b794fa), I have a feeling it might broke some things on the other end, even though it's a typo.
2024-01-12 22:10:25 +00:00
Jenn Magder
076cb8a328
Migrate Xcode projects last version checks to Xcode 15.1 (#140256)
Change the following in the `flutter create` templates.  I didn't make any auto-migrations for existing apps because none seem that critical:
1. Turn on `ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS` in iOS and macOS.
1. Turn on `BuildIndependentTargetsInParallel` in macOS template.  https://github.com/flutter/flutter/pull/125827/files#r1181817619 
1. Turn on `DEAD_CODE_STRIPPING` in macOS template. 
1. Set `ENABLE_USER_SCRIPT_SANDBOXING=NO` in iOS and macOS template.  `flutter` scripts don't work with this on.  This might require a migration in the future to explicitly turn this one off. However at least for now if the setting isn't present it defaults to `NO`.

Add migration for `LastUpgradeVersion` so users won't see these validation issues in Xcode.

Run migrator on all the example apps.  A few aren't Flutter apps so I edited them in Xcode.

Fixes https://github.com/flutter/flutter/issues/140253
See also https://github.com/flutter/flutter/issues/125817 and https://github.com/flutter/flutter/pull/90304.
2024-01-03 23:05:46 +00:00
Jenn Magder
b08fc60024
Set template and migrate apps to iOS 12 minimum (#140823)
Reland https://github.com/flutter/flutter/pull/140478 with `ios_content_validation_test` test fix.
```
[ios_content_validation_test] Process terminated with exit code 0.
Task result:
{
  "success": true,
  "data": null,
  "detailFiles": [],
  "benchmarkScoreKeys": [],
  "reason": "success"
}

```

__________

1. Change templates to `IPHONEOS_DEPLOYMENT_TARGET`, `MinimumOSVersion`, and Podfile `platform :ios` to 12.0.
2. Add migrator for Podfile part to migrate `platform :ios, '11.0'` -> `platform :ios, '12.0'`
3. Compile with `-miphoneos-version-min=12.0`
4. Run the migrator on all example apps and integration tests.

See also https://github.com/flutter/flutter/pull/62902 and https://github.com/flutter/flutter/pull/85174 and https://github.com/flutter/flutter/pull/101963

Fixes https://github.com/flutter/flutter/issues/136060
2024-01-03 00:47:40 +00:00
auto-submit[bot]
bd634f3298
Reverts "Set template and migrate apps to iOS 12 minimum" (#140822)
Reverts flutter/flutter#140478
Initiated by: loic-sharma
This change reverts the following previous change:
Original Description:
1. Change templates to `IPHONEOS_DEPLOYMENT_TARGET`, `MinimumOSVersion`, and Podfile `platform :ios` to 12.0.
2. Add migrator for Podfile part to migrate `platform :ios, '11.0'` -> `platform :ios, '12.0'`
3. Compile with `-miphoneos-version-min=12.0`
4. Run the migrator on all example apps and integration tests.

See also https://github.com/flutter/flutter/pull/62902 and https://github.com/flutter/flutter/pull/85174 and https://github.com/flutter/flutter/pull/101963

Fixes https://github.com/flutter/flutter/issues/136060
2024-01-02 20:49:19 +00:00
Jenn Magder
acdbcadb9e
Set template and migrate apps to iOS 12 minimum (#140478)
1. Change templates to `IPHONEOS_DEPLOYMENT_TARGET`, `MinimumOSVersion`, and Podfile `platform :ios` to 12.0.
2. Add migrator for Podfile part to migrate `platform :ios, '11.0'` -> `platform :ios, '12.0'`
3. Compile with `-miphoneos-version-min=12.0`
4. Run the migrator on all example apps and integration tests.

See also https://github.com/flutter/flutter/pull/62902 and https://github.com/flutter/flutter/pull/85174 and https://github.com/flutter/flutter/pull/101963

Fixes https://github.com/flutter/flutter/issues/136060
2024-01-02 19:42:13 +00:00
Christopher Fujino
ef1227f05d
[flutter_tools] handle FileSystemException trying to delete temp directory from core_devices.dart (#140415)
Fixes https://github.com/flutter/flutter/issues/140416, the top crasher on stable/3.16.4
2023-12-20 00:08:54 +00:00
Christopher Fujino
fac41dde7f
[flutter_tools] catch SocketException writing to ios-deploy stdin (#139784)
Fixes https://github.com/flutter/flutter/issues/139709

This adds a static helper method `ProcessUtils.writelnToStdinGuarded()`, which will asynchronously write to a sub-process's STDIN `IOSink` and catch errors.

In talking with Brian, it sounds like this is the best and most reliable way to catch `SocketException`s during these writes *to sub-process file descriptors* specifically (with a "real" hard drive file, the future returned by `.flush()` should complete with the write error).

Also, as I note in the dartdoc to `writelnToStdinGuarded()`, the behavior seems to be different between macOS and linux.

Moving forward, in any place where we want to catch exceptions writing to STDIN, we will want to use this new helper.
2023-12-12 00:32:18 +00:00
Victoria Ashworth
82bc9ca327
If one method of finding Dart VM fails for CoreDevice, wait for the other method (#139754)
For CoreDevices we use a combination of mDNS and device logs to find the Dart VM url. If mDNS fails first, it will cause the launch to fail even though the device logs may be able to find the url. So if one of the methods fails, wait for the other method before failing the launch.

Fixes https://github.com/flutter/flutter/issues/139685.
2023-12-08 16:39:08 +00:00
Elias Yishak
2d60241d61
[Reland] Migration for the sendTiming events for package:unified_analytics (#139299)
Relanding based on this comment:
- https://github.com/flutter/flutter/pull/139278#issuecomment-1832951108

Related to tracker issue:
- https://github.com/flutter/flutter/issues/128251

<img width="278" alt="image" src="https://github.com/flutter/flutter/assets/42216813/cee7b9be-48d6-48e5-8c39-de28d0a1f0de">

The image above shows all of the instances where we have `sendTiming`. All of the call sites have been updated to use the new `Event.timing` event from `package:unified_analytics`.
2023-12-04 21:39:18 +00:00
auto-submit[bot]
6c4475e72d
Reverts "Migration for the sendTiming events for package:unified_analytics" (#139278)
Reverts flutter/flutter#138896
Initiated by: CaseyHillers
This change reverts the following previous change:
Original Description:
Related to tracker issue:
- https://github.com/flutter/flutter/issues/128251

<img width="278" alt="image" src="https://github.com/flutter/flutter/assets/42216813/cee7b9be-48d6-48e5-8c39-de28d0a1f0de">

The image above shows all of the instances where we have `sendTiming`. All of the call sites have been updated to use the new `Event.timing` event from `package:unified_analytics`.
2023-11-30 01:16:19 +00:00
Elias Yishak
60d5c8abc5
Migration for the sendTiming events for package:unified_analytics (#138896)
Related to tracker issue:
- https://github.com/flutter/flutter/issues/128251

<img width="278" alt="image" src="https://github.com/flutter/flutter/assets/42216813/cee7b9be-48d6-48e5-8c39-de28d0a1f0de">

The image above shows all of the instances where we have `sendTiming`. All of the call sites have been updated to use the new `Event.timing` event from `package:unified_analytics`.
2023-11-29 17:42:52 +00:00
Elias Yishak
48187028c1
Add commandHasTerminal parameter + apple usage event + sendException events for package:unified_analytics (#138806)
Relates to tracker issue:
- https://github.com/flutter/flutter/issues/128251

This PR includes 3 major updates:
- Adding the `commandHasTerminal` parameter for `Event.flutterCommandResult`
  - In `packages/flutter_tools/lib/src/runner/flutter_command.dart`
- Adding the new event for `sendException` from package:usage to be `Event.exception` (this event can be used by all dash tools)
  - In `packages/flutter_tools/lib/runner.dart`
- Migrating the generic `UsageEvent` which was only used for Apple related workflows for iOS and macOS. I did an initial analysis in this [sheet](https://docs.google.com/spreadsheets/d/11KJLkHXFpECMX7tw-trNkYSr5MHDG15XNGv6TgLjfQs/edit?resourcekey=0-j4qdvsOEEg3wQW79YlY1-g#gid=0) to identify all the call sites
  - Found in several files, highlighted in the sheet above
2023-11-22 12:25:10 +00:00
Daco Harkes
da23eae33f
[native assets] Tool exit on build failure (#137995)
If the native assets feature is enabled, and the `build.dart` invocation fails, the `flutter build` and `flutter run` should abort.

Closes: https://github.com/flutter/flutter/issues/137910
2023-11-07 16:41:19 +00:00
Elias Yishak
70456f5b2d
Unified analytics events migration for BuildEvent (#137562)
Related to tracker issue:
- https://github.com/flutter/flutter/issues/128251
2023-11-01 19:56:50 +00:00
Christopher Fujino
2c102175f2
[flutter_tool] change print when selecting developer identity for code signing (#136978)
Fixes https://github.com/flutter/flutter/issues/136984
2023-10-30 19:03:18 +00:00
Victoria Ashworth
5dd2a4e0aa
Ensure Xcode project is setup to start debugger (#136977)
Some users have their Xcode settings set to not debug (see example here https://github.com/flutter/flutter/issues/136197#issuecomment-1766834195). This will cause the [engine check for a debugger](22ce5c6a45/runtime/ptrace_check.cc (L56-L71)) to fail, which will cause an error and cause the app to crash.

This PR parses the scheme file to ensure the scheme is set to start a debugger and warn the user if it's not.

Fixes https://github.com/flutter/flutter/issues/136197.
2023-10-25 17:08:57 +00:00
Derek Xu
406c4dbf77
Add --trace-to-file option to flutter run (#135713) 2023-10-12 13:23:52 -04:00
Yegor
371aadd822
[tool] fallback to sigkill when closing Chromium (#135521)
This implements https://github.com/flutter/flutter/issues/132654#issuecomment-1738221257, namely:

Make `Chromium.close` more robust:

* Send `SIGTERM` and wait up to 5 seconds, if the process exited, great! Return from the function.
* If the process has not exited, then send a `SIGKILL`, which is a much firmer way to exit a process. Same as before, wait up to 5 seconds, if the process exited, great! Return from the function.
* If it still hasn't exited then give up trying to exit Chromium, just print a warning to the console and return from the function.

Bonus: a few nullability fixes and extra `-v` logging.

Fixes https://github.com/flutter/flutter/issues/132654
2023-09-28 22:28:31 +00:00
Daco Harkes
ff4a0f676f
Native assets support for Windows (#134203)
Support for FFI calls with `@Native external` functions through Native assets on Windows. This enables bundling native code without any build-system boilerplate code.

For more info see:

* https://github.com/flutter/flutter/issues/129757

### Implementation details for Windows.

Mainly follows the design of https://github.com/flutter/flutter/pull/134031.

Specifically for Windows in this PR is the logic for finding the compiler `cl.exe` and environment variables that contain the paths to the Windows headers `vcvars.bat` based on `vswhere.exe`.
2023-09-27 12:22:58 +00:00
Victoria Ashworth
3cfe3720d6
Wait for CONFIGURATION_BUILD_DIR to update when debugging with Xcode (#135444)
So there appears to be a race situation between the flutter CLI and Xcode. In the CLI, we update the `CONFIGURATION_BUILD_DIR` in the Xcode build settings and then tell Xcode to install, launch, and debug the app. When Xcode installs the app, it should use the `CONFIGURATION_BUILD_DIR` to find the bundle. However, it appears that sometimes Xcode hasn't processed the change to the build settings before the install happens, which causes it to not be able to find the bundle.

Fixes https://github.com/flutter/flutter/issues/135442

--- 

Since it's a timing issue, there's not really a consistent way to test it.

I was able to confirm that it works, though, by using the following steps:
1. Create a flutter project
2. Open the project in Xcode
3. `flutter clean`
4. `flutter run --profile -v`

If I saw a print line `stderr: CONFIGURATION_BUILD_DIR: build/Debug-iphoneos`, that means it first found the old and incorrect `CONFIGURATION_BUILD_DIR` before updating to the the new, so I was able to confirm that it would wait until it updated.
2023-09-26 17:48:19 +00:00
Michael Goderbauer
b0a90aee17
Enable strict-inference (#135043)
Avoids that dynamic accidentally sneaks in, see https://dart.dev/tools/analysis#enabling-additional-type-checks
2023-09-20 19:59:08 +00:00
Victoria Ashworth
abf8361ad4
Don't uninstall before retrying to connect during app launch (#134542)
When retrying to connect to the device during app launch, don't uninstall the app first.

Latest test flake for https://github.com/flutter/flutter/issues/120808:
https://logs.chromium.org/logs/flutter/buildbucket/cr-buildbucket/8770202475999850785/+/u/run_hot_mode_dev_cycle_ios__benchmark/test_stdout

Shows that it uninstalled and then tried debugging and failed, which would make sense since the app wasn't installed anymore.
```
[2023-09-11 18:02:24.555646] [STDOUT] stdout: [   +6 ms] Lost connection to device. Trying to connect again...
[2023-09-11 18:02:24.556949] [STDOUT] stdout: [   +1 ms] executing: /opt/s/w/ir/x/w/recipe_cleanup/tmp53fs1szo/flutter sdk/bin/cache/artifacts/libimobiledevice/idevicesyslog -u 00008030-00144DA10185402E
[2023-09-11 18:02:24.557323] [STDOUT] stdout: [        ] executing: script -t 0 /dev/null /opt/s/w/ir/x/w/recipe_cleanup/tmp53fs1szo/flutter sdk/bin/cache/artifacts/ios-deploy/ios-deploy --id 00008030-00144DA10185402E --bundle build/ios/iphoneos/Flutter Gallery.app --app_deltas build/ios/app-delta --uninstall --noinstall --debug --no-wifi --args --enable-dart-profiling --disable-vm-service-publication --enable-checked-mode --verify-entry-points
[2023-09-11 18:02:24.578010] [STDOUT] stdout: [  +20 ms] [....] Waiting for iOS device to be connected
[2023-09-11 18:02:24.712631] [STDOUT] stdout: [ +134 ms] [....] Using 00008030-00144DA10185402E (N104AP, iPhone 11, iphoneos, arm64e, 16.2, 20C65) a.k.a. 'iPhone 11'.
[2023-09-11 18:02:24.712725] [STDOUT] stdout: [        ] ------ Uninstall phase ------
[2023-09-11 18:02:24.818293] [STDOUT] stdout: [ +105 ms] [ OK ] Uninstalled package with bundle id io.flutter.examples.gallery
[2023-09-11 18:02:24.906833] [STDOUT] stdout: [  +88 ms] ------ Debug phase ------
[2023-09-11 18:02:24.906924] [STDOUT] stdout: [        ] Starting debug of 00008030-00144DA10185402E (N104AP, iPhone 11, iphoneos, arm64e, 16.2, 20C65) a.k.a. 'iPhone 11' connected through USB...
[2023-09-11 18:02:25.285252] [STDOUT] stdout: [ +378 ms] [  0%] Looking up developer disk image
[2023-09-11 18:02:25.529937] [STDOUT] stdout: [ +244 ms] [ 90%] Mounting developer disk image
[2023-09-11 18:02:25.545261] [STDOUT] stdout: [  +15 ms] [ 95%] Developer disk image already mounted
[2023-09-11 18:02:25.587923] [STDOUT] stdout: [  +42 ms] Detected path to iOS debug symbols: "Symbol Path: /Users/swarming/Library/Developer/Xcode/iOS DeviceSupport/16.2 (20C65) arm64e/Symbols"
[2023-09-11 18:02:25.857177] [STDOUT] stdout: [ +269 ms] Script started, output file is /dev/null
[2023-09-11 18:02:25.857259] [STDOUT] stdout: [        ] Script done, output file is /dev/null
[2023-09-11 18:02:25.857511] [STDOUT] stdout: [        ] ios-deploy exited with code 0
[2023-09-11 18:02:25.858066] [STDOUT] stderr: [        ] Could not run build/ios/iphoneos/Flutter Gallery.app on 00008030-00144DA10185402E.
[2023-09-11 18:02:25.858130] [STDOUT] stderr: [        ] Try launching Xcode and selecting "Product > Run" to fix the problem:
[2023-09-11 18:02:25.858214] [STDOUT] stderr: [        ]   open ios/Runner.xcworkspace
[2023-09-11 18:02:25.858537] [STDOUT] stdout: [        ] Installing and launching... (completed in 52.4s)
[2023-09-11 18:02:25.858956] [STDOUT] stderr: [        ] Error launching application on iPhone 11.
```
2023-09-18 19:55:06 +00:00
Victoria Ashworth
af5ac930d8
Set the CONFIGURATION_BUILD_DIR in generated xcconfig when debugging core device (#134493)
Xcode uses the CONFIGURATION_BUILD_DIR build setting to determine the location of the bundle to build and install. When launching an app via Xcode with the Xcode debug workflow (for iOS 17 physical devices), temporarily set the CONFIGURATION_BUILD_DIR to the location of the bundle so Xcode can find it.

Also, added a Xcode Debug version of the `microbenchmarks_ios` integration test since it uses `flutter run --profile` without using `--use-application-binary`.

Fixes https://github.com/flutter/flutter/issues/134186.
2023-09-13 18:08:35 +00:00
Daco Harkes
aa36db1d29
Native assets support for MacOS and iOS (#130494)
Support for FFI calls with `@Native external` functions through Native assets on MacOS and iOS. This enables bundling native code without any build-system boilerplate code.

For more info see:

* https://github.com/flutter/flutter/issues/129757

### Implementation details for MacOS and iOS.

Dylibs are bundled by (1) making them fat binaries if multiple architectures are targeted, (2) code signing these, and (3) copying them to the frameworks folder. These steps are done manual rather than via CocoaPods. CocoaPods would have done the same steps, but (a) needs the dylibs to be there before the `xcodebuild` invocation (we could trick it, by having a minimal dylib in the place and replace it during the build process, that works), and (b) can't deal with having no dylibs to be bundled (we'd have to bundle a dummy dylib or include some dummy C code in the build file).

The dylibs are build as a new target inside flutter assemble, as that is the moment we know what build-mode and architecture to target.

The mapping from asset id to dylib-path is passed in to every kernel compilation path. The interesting case is hot-restart where the initial kernel file is compiled by the "inner" flutter assemble, while after hot restart the "outer" flutter run compiled kernel file is pushed to the device. Both kernel files need to contain the mapping. The "inner" flutter assemble gets its mapping from the NativeAssets target which builds the native assets. The "outer" flutter run get its mapping from a dry-run invocation. Since this hot restart can be used for multiple target devices (`flutter run -d all`) it contains the mapping for all known targets.

### Example vs template

The PR includes a new template that uses the new native assets in a package and has an app importing that. Separate discussion in: https://github.com/flutter/flutter/issues/131209.

### Tests

This PR adds new tests to cover the various use cases.

* dev/devicelab/bin/tasks/native_assets_ios.dart
  * Runs an example app with native assets in all build modes, doing hot reload and hot restart in debug mode.
* dev/devicelab/bin/tasks/native_assets_ios_simulator.dart
  * Runs an example app with native assets, doing hot reload and hot restart.
* packages/flutter_tools/test/integration.shard/native_assets_test.dart
  * Runs (incl hot reload/hot restart), builds, builds frameworks for iOS, MacOS and flutter-tester.
* packages/flutter_tools/test/general.shard/build_system/targets/native_assets_test.dart
  * Unit tests the new Target in the backend.
* packages/flutter_tools/test/general.shard/ios/native_assets_test.dart
* packages/flutter_tools/test/general.shard/macos/native_assets_test.dart
  * Unit tests the native assets being packaged on a iOS/MacOS build.

It also extends various existing tests:

* dev/devicelab/bin/tasks/module_test_ios.dart
   * Exercises the add2app scenario.
* packages/flutter_tools/test/general.shard/features_test.dart
   * Unit test the new feature flag.
2023-09-10 08:07:13 +00:00
Victoria Ashworth
6c5642167f
Retry connecting to device in CI after lost connection (#133769)
Sometimes `ios-deploy` loses connection to the device after installing, starting debugserver, and launching. This is shown with an error message like:
```
Process 579 exited with status = -1 (0xffffffff) lost connection
```
This happens frequently in our CI system: https://github.com/flutter/flutter/issues/120808

Usually in CI, on retry it'll work and pass - so this is an attempt to retry without failing the test first. It's not guaranteed to fix since we're unable to recreate this error locally.
2023-09-05 21:48:50 +00:00
Victoria Ashworth
b52297da06
Fix Xcode 15 build failure due to DT_TOOLCHAIN_DIR (#132803)
Starting in Xcode 15, when building macOS, DT_TOOLCHAIN_DIR cannot be used to evaluate LD_RUNPATH_SEARCH_PATHS or LIBRARY_SEARCH_PATHS. `xcodebuild` error message recommend using TOOLCHAIN_DIR instead.

Since Xcode 15 isn't in CI, I tested it in a one-off `led` test:
* [Pre-fix failure](04e485a0b1/+/build.proto)
* [Post-fix success](d454a3e181/+/build.proto)

Fixes https://github.com/flutter/flutter/issues/132755.
2023-08-18 15:24:55 +00:00
Matan Lurey
6579844528
Update flutter_tools internals related to Gradle/XCode to set --local-engine-host. (#132346)
Partial work towards https://github.com/flutter/flutter/issues/132245.

I made a minor refactor to test-only code because it was too confusing
to have 2 optional parameters that are technically required together,
but otherwise all other changes *should* be pass throughs. That being
said, I can't say I totally understand the Gradle stuff so I could use a
hand double checking that.
2023-08-15 07:28:18 -07:00
Victoria Ashworth
ec0b7443c4
Fix log filtering and CI tests for iOS 17 physical devices (#132491)
Fixes a couple of issues introduced in new iOS 17 physical device tooling: https://github.com/flutter/flutter/pull/131865.

1) Duplicate messages were being filtered out too aggressively. 

For example, if on the counter app, you printed "Increment!" on button click, it would only print once no matter how many times you clicked.

Sometimes more than one log source is used at a time and the original intention was to filter duplicates between two log sources, so it wouldn't print the same message from both logs. However, it would also filter when the same message was added more than once via the same log.

The new solution distinguishes a "primary" and a "fallback" log source and prefers to use the primary source unless it's not working, in which it'll use the fallback. If the fallback is faster than the primary, the primary will exclude the logs received by the fallback in a 1-to-1 fashion to prevent too-aggressive filtering. Once a flutter-message has been received by the primary source, fallback messages will be ignored.

Note: iOS < 17 did not regress.

2) There was a race condition between the shutdown hooks and exiting XcodeDebug that was causing a crash when deleting a file that doesn't exist. This only affects CI  - for the new integration tests and when testing with iOS 17 physical devices.
2023-08-14 17:30:55 +00:00
Victoria Ashworth
d631b26285
New tooling for iOS 17 physical devices (#131865)
This PR includes the following changes. These changes only apply to iOS 17 physical devices.

| Command | Change Description  | Changes to User Experience |
| ------------- | ------------- | ------------- |
| `flutter run --release` | Uses `devicectl` to install and launch application in release mode.  | No change.  |
| `flutter run`  | Uses Xcode via automation scripting to run application in debug and profile mode. | Xcode will be opened in the background. Errors/crashes may be caught in Xcode and therefore may not show in terminal. |
| `flutter run --use-application-binary=xxxx` | Creates temporary empty Xcode project and use Xcode to run via automation scripting in debug and profile. | Xcode will be opened in the background. Errors/crashes may be caught in Xcode and therefore may not show in terminal.  |
| `flutter install` | Uses `devicectl` to check installed apps, install app, uninstall app.  | No change.  |
| `flutter screenshot` | Will return error.  | Will return error.  |

Other changes include:
* Using `devicectl` to get information about the device
* Using `idevicesyslog` and Dart VM logging for device logs

Note:
Xcode automation scripting (used in `flutter run` for debug and profile) does not work in a headless (without a UI) interface. No known workaround.

Fixes https://github.com/flutter/flutter/issues/128827, https://github.com/flutter/flutter/issues/128531.
2023-08-09 19:25:12 +00:00
Victoria Ashworth
b39604e02d
Check for simulator runtime in flutter doctor (#131795)
Redo of https://github.com/flutter/flutter/pull/130728 - code is the same as before. That PR was stuck in Google testing and then I messed up the rebase so started over.

----

Starting in Xcode 15, the simulator is no longer included in Xcode and must be downloaded and installed separately. This adds a validation to `flutter doctor` to warn when the needed simulator runtime is missing.

Validation message looks like:
```
[!] Xcode - develop for iOS and macOS (Xcode 15.0)
    ! iOS 17.0 Simulator not installed; this may be necessary for iOS and macOS development.
      To download and install the platform, open Xcode, select Xcode > Settings > Platforms,
      and click the GET button for the required platform.

      For more information, please visit:
        https://developer.apple.com/documentation/xcode/installing-additional-simulator-runtimes
```

It may also show an error like this when something goes wrong when checking for the simulator:
```
[!] Xcode - develop for iOS and macOS (Xcode 15.0)
    ✗ Unable to find the iPhone Simulator SDK.
```

Note: I'm unsure of in the future if the SDK and the simulator runtime will need to match the exact version or just the major. For now, it only checks against the major version.

Part 3 of https://github.com/flutter/flutter/issues/129558.
2023-08-04 17:14:06 +00:00
Victoria Ashworth
2892b57558
Reland "Print pretty error when xcodebuild fails due to missing simulator #130286" (#130506)
Reland https://github.com/flutter/flutter/pull/130286 with fix.

It failed the first time because of a discrepancy between the master branch and my branch (see https://github.com/flutter/flutter/pull/130504#issue-1803449182 for more info).
2023-07-13 19:36:10 +00:00
Victoria Ashworth
ab86c79c3a
Revert "Print pretty error when xcodebuild fails due to missing simulator" (#130504)
Reverts flutter/flutter#130286
2023-07-13 17:19:56 +00:00
Victoria Ashworth
604010e9e2
Print pretty error when xcodebuild fails due to missing simulator (#130286)
Starting in Xcode 15, the simulator is no longer included in Xcode and must be downloaded and installed separately.

If you try to run flutter and the simulator is missing, you'll get an error like
```
xcodebuild: error: Unable to find a destination matching the provided destination specifier:
               		{ id:B1234A5C-67B8-901D-B2CB-FE34F56BDE78 }

               	Ineligible destinations for the "Runner" scheme:
               		{ platform:iOS, id:dvtdevice-DVTiPhonePlaceholder-iphoneos:placeholder, name:Any iOS Device, error:iOS 17.0 is not installed. To use with Xcode, first download and install the platform }
```

Print a pretty error to make it easier for developers to know what to do.

Part 2 of https://github.com/flutter/flutter/issues/129558.
2023-07-13 16:51:13 +00:00
Victoria Ashworth
6683468f0b
Add debugging for iOS startup test flakes (#130099)
Adding debugging for https://github.com/flutter/flutter/issues/129836.

Takes a screenshot when startup test takes too long (10 minutes).

Also, removes some old debugging and add new debugging message.
2023-07-07 16:49:00 +00:00
Michael Goderbauer
55b6f049a6
Enable unreachable_from_main lint - it is stable now!!1 (#129854)
PLUS: clean-up of all the unreachable stuff.
2023-07-06 00:09:01 +00:00
Victoria Ashworth
25e98b54d7
Fix duplicate devices from xcdevice with iOS 17 (#128802)
This PR fixes issue of duplicate entries from `xcdevice list` cause devices to not show in `flutter devices`, `flutter run`, etc.

When a duplicate entry is found, use the entry without errors as the authority. If both have errors, use the one with the higher SDK as the authority.

Fixes https://github.com/flutter/flutter/issues/128719.
2023-06-20 18:16:27 +00:00
Victoria Ashworth
cd18c8c02f
Workaround for Dart VM timeout (#127875)
Workaround solution for: https://github.com/flutter/flutter/issues/121231
See https://github.com/flutter/flutter/issues/120808#issuecomment-1551826299 Error Case 2 for more information.

Sometimes the `ios-deploy` process does not return the logs from the application. We've been unable to figure out why. This is a solution to workaround that by using `idevicesyslog` alongside `ios-deploy` as a backup in getting the log for the Dart VM url. As explained in https://github.com/flutter/flutter/issues/120808#issuecomment-1551826299, when error case 2 happens, the `idevicesyslog` does successfully find the Dart VM.

Also, in the comments of the code it mentions `syslog` is not written on iOS 13+, this was added in response to this issue: https://github.com/flutter/flutter/issues/41133.

However, `idevicesyslog` does in fact work (at least for iOS 16), we use it to collect device logs for our CI tests already: 1dc26f80f0/dev/devicelab/lib/framework/devices.dart (L998-L1006)
2023-06-02 17:17:57 +00:00
Victoria Ashworth
8e6a9e3a9e
Revert "Log all lines from ios-deploy (#127502)" (#127684)
This reverts commit a19b3436ee.

We added this logging to try and determine if the reason for Dart VM errors (https://github.com/flutter/flutter/issues/121231) was caused by some issue with the streams.
A recent test proves that is not the case:
https://ci.chromium.org/ui/p/flutter/builders/prod/Mac_ios%20platform_view_ios__start_up/11046/overview
The test shows the Dart VM url in the device log. However, the test log does NOT show a log for the Dart VM url but does show the stack trace, which all come from the main stream, which means it's not an issue with the secondary streams not receiving the log.

So reverting the debugging we added.
2023-05-26 20:11:54 +00:00
Victoria Ashworth
a19b3436ee
Log all lines from ios-deploy (#127502)
Reland https://github.com/flutter/flutter/pull/127222 that was reverted in https://github.com/flutter/flutter/pull/127405.

Fixed `Mac_ios microbenchmarks_ios` test failure by not echoing logs twice.
2023-05-24 19:46:16 +00:00
Victoria Ashworth
d452ce9635
Revert "Log all output of ios-deploy" (#127405)
Reverts flutter/flutter#127222
2023-05-23 16:37:36 +00:00
Victoria Ashworth
7fa45ea486
Log all output of ios-deploy (#127222)
Log all output of `ios-deploy` to try and determine if the issue of https://github.com/flutter/flutter/issues/121231 is with stream or with `ios-deploy`.

Note: This will cause some duplicate logs like example below but only in verbose mode

```
(lldb) 2023-05-19 13:48:19.107935-0500 Runner[2521:390363] [VERBOSE-2:FlutterDarwinContextMetalImpeller.mm(35)] Using the Impeller rendering backend.
(lldb) 2023-05-19 13:48:19.107935-0500 Runner[2521:390363] [VERBOSE-2:FlutterDarwinContextMetalImpeller.mm(35)] Using the Impeller rendering backend.
2023-05-19 13:48:19.156866-0500 Runner[2521:390612] flutter: The Dart VM service is listening on http://127.0.0.1:63508/IsFnhXJykCM=/
VM Service URL on device: http://127.0.0.1:63508/IsFnhXJykCM=/
```
2023-05-23 15:25:10 +00:00