* Add an integration test to plugin template example
Dart unit tests don't exercise host-side plugin code at all, so the
example tests in the plugin template currently have very little
meaningful coverage. This adds an integration test to the example app
when creating a plugin, so that there's an example of how to actually
test that a complete round-trip plugin call works.
This is done as a separate template that's currently only used by the
plugin template because I don't know what a good example for a
non-plugin case would be that isn't largely just a duplicate of the
widget tests. However, the integration test pre-includes conditionals
around the parts that are plugin-specific so that it can more easily be
expanded to other use cases later (e.g., in
https://github.com/flutter/flutter/issues/68818).
Part of https://github.com/flutter/flutter/issues/82458
* Add integration test to expected dependencies of a plugin app
* Test fixes
* Make an explicit test case
You can now specify a --local-web-sdk flag to point to a wasm_release folder. This will make it so that only artifacts that pertain to the web sdk are overridden to point to the wasm_release folder. Other artifacts (such as impellerc) will pull from the cache, or from the --local-engine path if that is specified.
This also uses precompiled platform kernel files for both ddc and dart2js
* Removes retries from "pub get" and proxies its stdout output
* Fix issue where ErrorHandlingProcessManager does not forward "mode" parameter to backing ProcessManager's "start" method
* Make "pub get" use ProcessStartMode.inheritStdio instead of forwarding bytes to stdout and stderr
* Fix tests
* Remove unused env var
* Add back 'Running "flutter pub get"...' status log
* Fix indent
* Add Pub.test() constructor which lets tests mock stdio
The recent survey suggests that some people are not finding documentation after they get started with Flutter, so let's just give them links right away. It might not help everyone but there's not really any downside so...
* Implement trackpad gestures in framework
* Touch and Pan/Zoom pointers have separate IDs now
* Handle trackpad pointer device type
* Respect supportedDevices for pan/zoom events
* Update after rebase
* Fix check failures
* Avoid error with very short drags
* Address feedback
* Refactor drag event handler
* Address more feedback
* Add some missing punctuation
* Building shared C source code as part of the native build for platforms Android, iOS, Linux desktop, MacOS desktop, and Windows desktop.
* Sample code doing a synchronous FFI call.
* Sample code doing a long running synchronous FFI call on a helper isolate.
* Use of `package:ffigen` to generate the bindings.