// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'dart:sky' as sky; void drawText(sky.Canvas canvas, String lh) { sky.Paint paint = new sky.Paint(); // offset down canvas.translate(0.0, 100.0); // set up the text sky.Document document = new sky.Document(); sky.Text arabic = document.createText("مرحبا"); sky.Text english = document.createText(" Hello"); sky.Element block = document.createElement('div'); block.style['display'] = 'paragraph'; block.style['font-family'] = 'monospace'; block.style['font-size'] = '50px'; block.style['line-height'] = lh; block.style['color'] = '#0000A0'; block.appendChild(arabic); block.appendChild(english); sky.LayoutRoot layoutRoot = new sky.LayoutRoot(); layoutRoot.rootElement = block; layoutRoot.maxWidth = sky.view.width - 20.0; // you need to set a width for this to paint layoutRoot.layout(); // draw a line at the text's baseline sky.Path path = new sky.Path(); path.moveTo(0.0, 0.0); path.lineTo(block.maxContentWidth, 0.0); path.moveTo(0.0, block.alphabeticBaseline); path.lineTo(block.maxContentWidth, block.alphabeticBaseline); path.moveTo(0.0, block.height); path.lineTo(block.maxContentWidth, block.height); paint.color = const sky.Color(0xFFFF9000); paint.setStyle(sky.PaintingStyle.stroke); paint.strokeWidth = 3.0; canvas.drawPath(path, paint); // paint the text layoutRoot.paint(canvas); } void main() { // prepare the rendering sky.PictureRecorder recorder = new sky.PictureRecorder(); final double devicePixelRatio = sky.view.devicePixelRatio; sky.Canvas canvas = new sky.Canvas(recorder, new sky.Rect.fromLTWH(0.0, 0.0, sky.view.width * devicePixelRatio, sky.view.height * devicePixelRatio)); canvas.scale(devicePixelRatio, devicePixelRatio); // background sky.Paint paint = new sky.Paint(); paint.color = const sky.Color(0xFFFFFFFF); paint.setStyle(sky.PaintingStyle.fill); canvas.drawRect(new sky.Rect.fromLTRB(0.0, 0.0, sky.view.width, sky.view.height), paint); canvas.translate(10.0, 0.0); drawText(canvas, '1.0'); drawText(canvas, 'lh'); // put it on the screen sky.view.picture = recorder.endRecording(); sky.view.scheduleFrame(); }