platform :ios, '12.0' # Prevent Cocoapods from embedding a second Flutter framework and causing an error with the new Xcode build system. install! 'cocoapods', :disable_input_output_paths => true flutter_application_path = 'flutterapp/' framework_dir = File.join(flutter_application_path, '.ios', 'Flutter') engine_dir = File.join(framework_dir, 'engine') if !File.exist?(engine_dir) # Copy the debug engine to have something to link against if the xcode backend script has not run yet. debug_framework_dir = File.join(flutter_root(flutter_application_path), 'bin', 'cache', 'artifacts', 'engine', 'ios') FileUtils.mkdir_p(engine_dir) FileUtils.cp_r(File.join(debug_framework_dir, 'Flutter.framework'), engine_dir) FileUtils.cp(File.join(debug_framework_dir, 'Flutter.podspec'), engine_dir) end target 'ios_add2app' do eval(File.read(File.join(flutter_application_path, '.ios', 'Flutter', 'podhelper.rb')), binding) end target 'ios_add2appTests' do pod 'Flutter', :path => engine_dir inherit! :search_paths pod 'EarlGrey' end