// Copyright 2014 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'package:file/memory.dart'; import 'package:file_testing/file_testing.dart'; import 'package:flutter_tools/src/base/file_system.dart'; import 'package:flutter_tools/src/base/io.dart'; import 'package:flutter_tools/src/base/platform.dart'; import 'package:flutter_tools/src/cache.dart'; import 'package:flutter_tools/src/commands/build_windows.dart'; import 'package:flutter_tools/src/features.dart'; import 'package:flutter_tools/src/windows/visual_studio.dart'; import 'package:mockito/mockito.dart'; import 'package:process/process.dart'; import '../../src/common.dart'; import '../../src/context.dart'; import '../../src/mocks.dart'; import '../../src/testbed.dart'; const String flutterRoot = r'C:\flutter'; const String buildFilePath = r'C:\windows\CMakeLists.txt'; const String visualStudioPath = r'C:\Program Files (x86)\Microsoft Visual Studio\2017\Community'; const String cmakePath = visualStudioPath + r'\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe'; final Platform windowsPlatform = FakePlatform( operatingSystem: 'windows', environment: { 'PROGRAMFILES(X86)': r'C:\Program Files (x86)\', 'FLUTTER_ROOT': flutterRoot, } ); final Platform notWindowsPlatform = FakePlatform( operatingSystem: 'linux', environment: { 'FLUTTER_ROOT': flutterRoot, } ); void main() { FileSystem fileSystem; ProcessManager processManager; MockVisualStudio mockVisualStudio; setUpAll(() { Cache.disableLocking(); }); setUp(() { fileSystem = MemoryFileSystem.test(style: FileSystemStyle.windows); Cache.flutterRoot = flutterRoot; mockVisualStudio = MockVisualStudio(); }); // Creates the mock files necessary to look like a Flutter project. void setUpMockCoreProjectFiles() { fileSystem.file('pubspec.yaml').createSync(); fileSystem.file('.packages').createSync(); fileSystem.file(fileSystem.path.join('lib', 'main.dart')).createSync(recursive: true); } // Creates the mock files necessary to run a build. void setUpMockProjectFilesForBuild({int templateVersion}) { fileSystem.file(buildFilePath).createSync(recursive: true); setUpMockCoreProjectFiles(); final String versionFileSubpath = fileSystem.path.join('flutter', '.template_version'); const int expectedTemplateVersion = 10; // Arbitrary value for tests. final File sourceTemplateVersionfile = fileSystem.file(fileSystem.path.join( fileSystem.path.absolute(Cache.flutterRoot), 'packages', 'flutter_tools', 'templates', 'app', 'windows.tmpl', versionFileSubpath, )); sourceTemplateVersionfile.createSync(recursive: true); sourceTemplateVersionfile.writeAsStringSync(expectedTemplateVersion.toString()); final File projectTemplateVersionFile = fileSystem.file( fileSystem.path.join('windows', versionFileSubpath)); templateVersion ??= expectedTemplateVersion; projectTemplateVersionFile.createSync(recursive: true); projectTemplateVersionFile.writeAsStringSync(templateVersion.toString()); } // Returns the command matching the build_windows call to generate CMake // files. FakeCommand cmakeGenerationCommand({void Function() onRun}) { return FakeCommand( command: [ cmakePath, '-S', fileSystem.path.dirname(buildFilePath), '-B', r'build\windows', '-G', 'Visual Studio 16 2019', ], onRun: onRun, ); } // Returns the command matching the build_windows call to build. FakeCommand buildCommand(String buildMode, { bool verbose = false, void Function() onRun, String stdout = '', }) { return FakeCommand( command: [ cmakePath, '--build', r'build\windows', '--config', buildMode, '--target', 'INSTALL', if (verbose) '--verbose' ], environment: { if (verbose) 'VERBOSE_SCRIPT_LOGGING': 'true' }, onRun: onRun, stdout: stdout, ); } testUsingContext('Windows build fails when there is no vcvars64.bat', () async { final BuildWindowsCommand command = BuildWindowsCommand() ..visualStudioOverride = mockVisualStudio; applyMocksToCommand(command); setUpMockProjectFilesForBuild(); expect(createTestCommandRunner(command).run( const ['windows', '--no-pub'] ), throwsToolExit()); }, overrides: { Platform: () => windowsPlatform, FileSystem: () => fileSystem, ProcessManager: () => FakeProcessManager.any(), FeatureFlags: () => TestFeatureFlags(isWindowsEnabled: true), }); testUsingContext('Windows build fails when there is no windows project', () async { final BuildWindowsCommand command = BuildWindowsCommand() ..visualStudioOverride = mockVisualStudio; applyMocksToCommand(command); setUpMockCoreProjectFiles(); when(mockVisualStudio.cmakePath).thenReturn(cmakePath); expect(createTestCommandRunner(command).run( const ['windows', '--no-pub'] ), throwsToolExit(message: 'No Windows desktop project configured')); }, overrides: { Platform: () => windowsPlatform, FileSystem: () => fileSystem, ProcessManager: () => FakeProcessManager.any(), FeatureFlags: () => TestFeatureFlags(isWindowsEnabled: true), }); testUsingContext('Windows build fails on non windows platform', () async { final BuildWindowsCommand command = BuildWindowsCommand() ..visualStudioOverride = mockVisualStudio; applyMocksToCommand(command); setUpMockProjectFilesForBuild(); when(mockVisualStudio.cmakePath).thenReturn(cmakePath); expect(createTestCommandRunner(command).run( const ['windows', '--no-pub'] ), throwsToolExit()); }, overrides: { Platform: () => notWindowsPlatform, FileSystem: () => fileSystem, ProcessManager: () => FakeProcessManager.any(), FeatureFlags: () => TestFeatureFlags(isWindowsEnabled: true), }); testUsingContext('Windows build fails with instructions when template is too old', () async { final BuildWindowsCommand command = BuildWindowsCommand() ..visualStudioOverride = mockVisualStudio; applyMocksToCommand(command); setUpMockProjectFilesForBuild(templateVersion: 1); expect(createTestCommandRunner(command).run( const ['windows', '--no-pub'] ), throwsToolExit(message: 'flutter create .')); }, overrides: { FileSystem: () => fileSystem, ProcessManager: () => FakeProcessManager.any(), Platform: () => windowsPlatform, FeatureFlags: () => TestFeatureFlags(isWindowsEnabled: true), }); testUsingContext('Windows build fails with instructions when template is too new', () async { final BuildWindowsCommand command = BuildWindowsCommand() ..visualStudioOverride = mockVisualStudio; applyMocksToCommand(command); setUpMockProjectFilesForBuild(templateVersion: 999); expect(createTestCommandRunner(command).run( const ['windows', '--no-pub'] ), throwsToolExit(message: 'Upgrade Flutter')); }, overrides: { FileSystem: () => fileSystem, ProcessManager: () => FakeProcessManager.any(), Platform: () => windowsPlatform, FeatureFlags: () => TestFeatureFlags(isWindowsEnabled: true), }); testUsingContext('Windows build does not spew stdout to status logger', () async { final BuildWindowsCommand command = BuildWindowsCommand() ..visualStudioOverride = mockVisualStudio; applyMocksToCommand(command); setUpMockProjectFilesForBuild(); when(mockVisualStudio.cmakePath).thenReturn(cmakePath); processManager = FakeProcessManager.list([ cmakeGenerationCommand(), buildCommand('Release', stdout: 'STDOUT STUFF', ), ]); await createTestCommandRunner(command).run( const ['windows', '--no-pub'] ); expect(testLogger.statusText, isNot(contains('STDOUT STUFF'))); expect(testLogger.traceText, contains('STDOUT STUFF')); }, overrides: { FileSystem: () => fileSystem, ProcessManager: () => processManager, Platform: () => windowsPlatform, FeatureFlags: () => TestFeatureFlags(isWindowsEnabled: true), }); testUsingContext('Windows verbose build sets VERBOSE_SCRIPT_LOGGING', () async { final BuildWindowsCommand command = BuildWindowsCommand() ..visualStudioOverride = mockVisualStudio; applyMocksToCommand(command); setUpMockProjectFilesForBuild(); when(mockVisualStudio.cmakePath).thenReturn(cmakePath); processManager = FakeProcessManager.list([ cmakeGenerationCommand(), buildCommand('Release', verbose: true, stdout: 'STDOUT STUFF', ), ]); await createTestCommandRunner(command).run( const ['windows', '--no-pub', '-v'] ); expect(testLogger.statusText, contains('STDOUT STUFF')); expect(testLogger.traceText, isNot(contains('STDOUT STUFF'))); }, overrides: { FileSystem: () => fileSystem, ProcessManager: () => processManager, Platform: () => windowsPlatform, FeatureFlags: () => TestFeatureFlags(isWindowsEnabled: true), }); testUsingContext('Windows build invokes build and writes generated files', () async { final BuildWindowsCommand command = BuildWindowsCommand() ..visualStudioOverride = mockVisualStudio; applyMocksToCommand(command); setUpMockProjectFilesForBuild(); when(mockVisualStudio.cmakePath).thenReturn(cmakePath); processManager = FakeProcessManager.list([ cmakeGenerationCommand(), buildCommand('Release'), ]); fileSystem.file(fileSystem.path.join('lib', 'other.dart')) .createSync(recursive: true); await createTestCommandRunner(command).run( const [ 'windows', '--no-pub', '--track-widget-creation', '--obfuscate', '--tree-shake-icons', '--enable-experiment=non-nullable', r'--split-debug-info=C:\foo\', '--dart-define=foo=a', '--dart-define=bar=b', r'--bundle-sksl-path=foo\bar.sksl.json', r'--target=lib\other.dart', ] ); final File cmakeConfig = fileSystem.currentDirectory .childDirectory('windows') .childDirectory('flutter') .childDirectory('ephemeral') .childFile('generated_config.cmake'); expect(cmakeConfig, exists); final List configLines = cmakeConfig.readAsLinesSync(); // Backslashes are escaped in the file, which is why this uses both raw // strings and double backslashes. expect(configLines, containsAll([ r'file(TO_CMAKE_PATH "C:\\flutter" FLUTTER_ROOT)', r'file(TO_CMAKE_PATH "C:\\" PROJECT_DIR)', r' "DART_DEFINES=\"foo%3Da,bar%3Db\""', r' "DART_OBFUSCATION=\"true\""', r' "EXTRA_FRONT_END_OPTIONS=\"--enable-experiment%3Dnon-nullable\""', r' "EXTRA_GEN_SNAPSHOT_OPTIONS=\"--enable-experiment%3Dnon-nullable\""', r' "SPLIT_DEBUG_INFO=\"C:\\foo\\\""', r' "TRACK_WIDGET_CREATION=\"true\""', r' "TREE_SHAKE_ICONS=\"true\""', r' "FLUTTER_ROOT=\"C:\\flutter\""', r' "PROJECT_DIR=\"C:\\\""', r' "FLUTTER_TARGET=\"lib\\other.dart\""', r' "BUNDLE_SKSL_PATH=\"foo\\bar.sksl.json\""', ])); }, overrides: { FileSystem: () => fileSystem, ProcessManager: () => processManager, Platform: () => windowsPlatform, FeatureFlags: () => TestFeatureFlags(isWindowsEnabled: true), }); testUsingContext('Windows profile build passes Profile configuration', () async { final BuildWindowsCommand command = BuildWindowsCommand() ..visualStudioOverride = mockVisualStudio; applyMocksToCommand(command); setUpMockProjectFilesForBuild(); when(mockVisualStudio.cmakePath).thenReturn(cmakePath); processManager = FakeProcessManager.list([ cmakeGenerationCommand(), buildCommand('Profile'), ]); await createTestCommandRunner(command).run( const ['windows', '--profile', '--no-pub'] ); }, overrides: { FileSystem: () => fileSystem, ProcessManager: () => processManager, Platform: () => windowsPlatform, FeatureFlags: () => TestFeatureFlags(isWindowsEnabled: true), }); testUsingContext('hidden when not enabled on Windows host', () { expect(BuildWindowsCommand().hidden, true); }, overrides: { FeatureFlags: () => TestFeatureFlags(isWindowsEnabled: false), Platform: () => windowsPlatform, }); testUsingContext('Not hidden when enabled and on Windows host', () { expect(BuildWindowsCommand().hidden, false); }, overrides: { FeatureFlags: () => TestFeatureFlags(isWindowsEnabled: true), Platform: () => windowsPlatform, }); } class MockProcessManager extends Mock implements ProcessManager {} class MockProcess extends Mock implements Process {} class MockVisualStudio extends Mock implements VisualStudio {}