## Preparing the driver The first step of using Flutter Driver tests for Flutter Web testing is to install (prepare) the driver for the target browser. ### Using Chrome For Chrome Desktop browsers: - Check the version of Chrome. - Download the Chrome driver for that version from [driver downloads](https://chromedriver.chromium.org/downloads). - Start the driver on port 4444. `chromedriver --port=4444` Chrome on Android browser tests can be run both on device and on the emulator. - Both for using a real device and emulator, make sure that Android platform tools are installed - For using an emulator, follow the [instructions](https://developer.android.com/studio/run/managing-avds) for creating and managing one. - For real device tests check the devices Chrome's version. Please note that the Chrome installed on the emulator will probably have a different version than the host machine. Check the emulator's Chrome's version. - Download the driver [driver downloads](https://chromedriver.chromium.org/downloads). - Start the adb server: `adb start-server` you can later kill with `adb kill-server` - For the web port you are planning to use for Flutter driver tests, let's say 8080 for example: - Test the browser has access to a server running on localhost:8080 - One can utilize adb for this purpose. For more [details](https://developer.android.com/studio/command-line/adb). - Another alternative is using Chrome Remote devices from browser page `chrome://inspect/devices#devices`. For more details on useful links: [remote debugging webviews](https://developers.google.com/web/tools/chrome-devtools/remote-debugging/webviews), [remote debugging android devices](https://developers.google.com/web/tools/chrome-devtools/remote-debugging) - Start the Chrome driver on port 4444. `chromedriver --port=4444` ### Using Safari Like Safari browser Safari driver also comes installed on the macOS devices. For using Safari on macOS steps are easy: - Use the [instructions](https://developer.apple.com/documentation/webkit/testing_with_webdriver_in_safari) to enable safari driver. - start safari driver on port 4444 `./usr/bin/safaridriver --port=4444` IOS Safari can be run on a simulator. Simulators are part of Xcode, more [details](https://developer.apple.com/documentation/xcode). After making sure your macOS have simulators, follow the steps above to start the Safari driver. Unlike Android the Desktop Safari version and simulator version is the same. ### Using Firefox - Check the version of Firefox. - Download the Gecko driver for that version from [the releases](https://github.com/mozilla/geckodriver/releases). - Add the Firefox driver to your path. Note that this section is experimental, at this point we don't have automated tests running on Firefox. ### Using Edge More information can be found on Edge Drivers on [developer site](https://developer.microsoft.com/en-us/microsoft-edge/tools/webdriver/). Edge driver should also be added to the path after installation. Note that this section is experimental, at this point we don't have automated tests running on Edge. ## Running Flutter Driver tests The command for running the driver tests: ```sh flutter drive --target=test_driver/[driver_test].dart -d web-server --release --browser-name=chrome --web-port=8080 ``` The different arguments that can be used: - Use one of the six browsers for `--browser-name` parameter: chrome, safari, ios-safari, android-chrome, firefox, edge. - Use `--local-engine=host_debug_unopt --local-engine-host=host_debug_unopt` for running tests with a local engine. - Use `--release` or `--profile` mode for running the tests. Debug mode will be supported soon. - Change the `--web-port` as needed, don't forget to change remote debugging settings for Android Chrome. - Use `--no-android-emulator` for using Android with real devices.