// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'package:flutter_tools/src/application_package.dart'; import 'package:flutter_tools/src/ios/mac.dart'; import 'package:test/test.dart'; import '../src/context.dart'; void main() { group('Diagnose Xcode build failure', () { BuildableIOSApp app; setUp(() { app = new BuildableIOSApp( projectBundleId: 'test.app', buildSettings: { 'For our purposes': 'a non-empty build settings map is valid', }, ); }); testUsingContext('No provisioning profile shows message', () async { final XcodeBuildResult buildResult = new XcodeBuildResult( success: false, stdout: ''' Launching lib/main.dart on iPhone in debug mode... Signing iOS app for device deployment using developer identity: "iPhone Developer: test@flutter.io (1122334455)" Running Xcode build... 1.3s Failed to build iOS app Error output from Xcode build: ↳ ** BUILD FAILED ** The following build commands failed: Check dependencies (1 failure) Xcode's output: ↳ Build settings from command line: ARCHS = arm64 BUILD_DIR = /Users/blah/blah DEVELOPMENT_TEAM = AABBCCDDEE ONLY_ACTIVE_ARCH = YES SDKROOT = iphoneos10.3 === CLEAN TARGET Runner OF PROJECT Runner WITH CONFIGURATION Release === Check dependencies [BCEROR]No profiles for 'com.yourcompany.test' were found: Xcode couldn't find a provisioning profile matching 'com.yourcompany.test'. [BCEROR]Code signing is required for product type 'Application' in SDK 'iOS 10.3' [BCEROR]Code signing is required for product type 'Application' in SDK 'iOS 10.3' [BCEROR]Code signing is required for product type 'Application' in SDK 'iOS 10.3' Create product structure /bin/mkdir -p /Users/blah/Runner.app Clean.Remove clean /Users/blah/Runner.app.dSYM builtin-rm -rf /Users/blah/Runner.app.dSYM Clean.Remove clean /Users/blah/Runner.app builtin-rm -rf /Users/blah/Runner.app Clean.Remove clean /Users/blah/Runner-dfvicjniknvzghgwsthwtgcjhtsk/Build/Intermediates/Runner.build/Release-iphoneos/Runner.build builtin-rm -rf /Users/blah/Runner-dfvicjniknvzghgwsthwtgcjhtsk/Build/Intermediates/Runner.build/Release-iphoneos/Runner.build ** CLEAN SUCCEEDED ** === BUILD TARGET Runner OF PROJECT Runner WITH CONFIGURATION Release === Check dependencies No profiles for 'com.yourcompany.test' were found: Xcode couldn't find a provisioning profile matching 'com.yourcompany.test'. Code signing is required for product type 'Application' in SDK 'iOS 10.3' Code signing is required for product type 'Application' in SDK 'iOS 10.3' Code signing is required for product type 'Application' in SDK 'iOS 10.3' Could not build the precompiled application for the device. Error launching application on iPhone.''', xcodeBuildExecution: new XcodeBuildExecution( ['xcrun', 'xcodebuild', 'blah'], '/blah/blah', buildForPhysicalDevice: true ), ); await diagnoseXcodeBuildFailure(buildResult, app); expect( testLogger.errorText, contains('No Provisioning Profile was found for your project\'s Bundle Identifier or your device.'), ); }); testUsingContext('No development team shows message', () async { final XcodeBuildResult buildResult = new XcodeBuildResult( success: false, stdout: ''' Running "flutter packages get" in flutter_gallery... 0.6s Launching lib/main.dart on x in release mode... Running pod install... 1.2s Running Xcode build... 1.4s Failed to build iOS app Error output from Xcode build: ↳ ** BUILD FAILED ** The following build commands failed: Check dependencies (1 failure) Xcode's output: ↳ blah === CLEAN TARGET url_launcher OF PROJECT Pods WITH CONFIGURATION Release === Check dependencies blah === CLEAN TARGET Pods-Runner OF PROJECT Pods WITH CONFIGURATION Release === Check dependencies blah === CLEAN TARGET Runner OF PROJECT Runner WITH CONFIGURATION Release === Check dependencies [BCEROR]Signing for "Runner" requires a development team. Select a development team in the project editor. [BCEROR]Code signing is required for product type 'Application' in SDK 'iOS 10.3' [BCEROR]Code signing is required for product type 'Application' in SDK 'iOS 10.3' [BCEROR]Code signing is required for product type 'Application' in SDK 'iOS 10.3' blah ** CLEAN SUCCEEDED ** === BUILD TARGET url_launcher OF PROJECT Pods WITH CONFIGURATION Release === Check dependencies blah === BUILD TARGET Pods-Runner OF PROJECT Pods WITH CONFIGURATION Release === Check dependencies blah === BUILD TARGET Runner OF PROJECT Runner WITH CONFIGURATION Release === Check dependencies Signing for "Runner" requires a development team. Select a development team in the project editor. Code signing is required for product type 'Application' in SDK 'iOS 10.3' Code signing is required for product type 'Application' in SDK 'iOS 10.3' Code signing is required for product type 'Application' in SDK 'iOS 10.3' Could not build the precompiled application for the device.''', xcodeBuildExecution: new XcodeBuildExecution( ['xcrun', 'xcodebuild', 'blah'], '/blah/blah', buildForPhysicalDevice: true ), ); await diagnoseXcodeBuildFailure(buildResult, app); expect( testLogger.errorText, contains('Building a deployable iOS app requires a selected Development Team with a Provisioning Profile'), ); }); }); }