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![]() https://ci.chromium.org/ui/p/flutter/builders/luci.flutter.staging/Mac_arm64_ios%20imitation_game_flutter The swiftui benchmark has been failing in bring up because the project wasnt getting correctly codesigned. Also, fixes the fact that I flipped the naming of imitation_game_flutter and imitation_game_swiftui 😶🌫️ Also removes extraneous targets from the project https://ci.chromium.org/ui/p/flutter/builders/try.shadow/Mac_arm64_ios%20imitation_game_flutter/14/overview Tested with `led`, proof that it's working post this PR ^ ## Pre-launch Checklist - [x] I read the [Contributor Guide] and followed the process outlined there for submitting PRs. - [x] I read the [Tree Hygiene] wiki page, which explains my responsibilities. - [x] I read and followed the [Flutter Style Guide], including [Features we expect every widget to implement]. - [x] I signed the [CLA]. - [x] I listed at least one issue that this PR fixes in the description above. - [x] I updated/added relevant documentation (doc comments with `///`). - [x] I added new tests to check the change I am making, or this PR is [test-exempt]. - [x] I followed the [breaking change policy] and added [Data Driven Fixes] where supported. - [x] All existing and new tests are passing. |
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hello_world_swiftui | ||
hello_world_swiftui.xcodeproj | ||
ExportOptions.plist | ||
README.md |
This is the example SwiftUI app used to compare performance to a equivalent Flutter app. See here for more info: https://github.com/flutter/flutter/issues/154138