flutter/packages/flutter_tools/test/integration.shard/macos_assemble_test.dart
Victoria Ashworth 3315c123a5
Call xcode_backend.dart from macos_assemble.sh (#168108)
When iOS and macOS Flutter apps build, they use [Xcode Run
Scripts](https://developer.apple.com/documentation/xcode/running-custom-scripts-during-a-build)
to call do various logic.

For iOS, the Run Scripts calls a bash file
([xcode_backend.sh](https://github.com/flutter/flutter/blob/master/packages/flutter_tools/bin/xcode_backend.sh)),
which then calls a dart file
([xcode_backend.dart](https://github.com/flutter/flutter/blob/master/packages/flutter_tools/bin/xcode_backend.dart)).
`xcode_backend.dart` then calls `flutter assemble`.

For macOS, the Run Scripts calls a bash file
([macos_assemble.sh](https://github.com/flutter/flutter/blob/master/packages/flutter_tools/bin/macos_assemble.sh)),
which then calls `flutter assemble` directly.

This PR changes `macos_assemble.sh` to call `xcode_backend.dart` like it
does for iOS so code can be shared between them and written in dart
instead of bash.

Fixes https://github.com/flutter/flutter/issues/168033.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

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2025-05-13 15:57:26 +00:00

58 lines
2.0 KiB
Dart

// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:io' as io;
import 'package:flutter_tools/src/base/io.dart';
import '../src/common.dart';
const String _kMacosAssemblePath = 'bin/macos_assemble.sh';
void main() {
test('macOS assemble defaults to build with no arguments', () async {
final ProcessResult result = await Process.run(
_kMacosAssemblePath,
<String>[],
environment: <String, String>{
'SOURCE_ROOT': '../../examples/hello_world',
'FLUTTER_ROOT': '../..',
},
);
expect(
result.stderr,
isNot(contains('error: Your Xcode project is incompatible with this version of Flutter.')),
);
expect(result.stderr, isNot(contains('warning: Unrecognized platform')));
expect(result.exitCode, isNot(0));
}, skip: !io.Platform.isMacOS); // [intended] requires macos toolchain.
test('macOS assemble warns when unable to determine platform', () async {
final ProcessResult result = await Process.run(
_kMacosAssemblePath,
<String>['build', 'asdf'],
environment: <String, String>{
'SOURCE_ROOT': '../../examples/hello_world',
'FLUTTER_ROOT': '../..',
},
);
expect(result.stderr, contains('warning: Unrecognized platform: asdf. Defaulting to iOS.'));
expect(result.exitCode, isNot(0));
}, skip: !io.Platform.isMacOS); // [intended] requires macos toolchain.
test('macOS assemble fails on unexpected build mode', () async {
final ProcessResult result = await Process.run(
_kMacosAssemblePath,
<String>[],
environment: <String, String>{'CONFIGURATION': 'Custom'},
);
expect(result.stderr, contains('ERROR: Unknown FLUTTER_BUILD_MODE: custom.'));
expect(
result.stderr,
contains("Valid values are 'Debug', 'Profile', or 'Release' (case insensitive)"),
);
expect(result.exitCode, isNot(0));
}, skip: !io.Platform.isMacOS); // [intended] requires macos toolchain.
}