![]() Provides support for conditional bundling of assets through the existing `--flavor` option for `flutter build` and `flutter run`. Closes https://github.com/flutter/flutter/issues/21682. Resolves https://github.com/flutter/flutter/issues/136092 ## Change Within the `assets` section pubspec.yaml, the user can now specify one or more `flavors` that an asset belongs to. Consider this example: ```yaml # pubspec.yaml flutter: assets: - assets/normal-asset.png - path: assets/vanilla/ice-cream.png flavors: - vanilla - path: assets/strawberry/ice-cream.png flavors: - strawberry ``` With this pubspec, * `flutter run --flavor vanilla` will not include `assets/strawberry/ice-cream.png` in the build output. * `flutter run --flavor strawberry` will not include `assets/vanilla/ice-cream.png`. * `flutter run` will only include `assets/normal-asset.png`. ## Open questions * Should this be supported for all platforms, or should this change be limited to ones with documented `--flavor` support (Android, iOS, and (implicitly) MacOS)? This PR currently only enables this feature for officially supported platforms. ## Design thoughts, what this PR does not do, etc. ### This does not provide an automatic mapping/resolution of asset keys/paths to others based on flavor at runtime. The implementation in this PR represents a simplest approach. Notably, it does not give Flutter the ability to dynamically choose an asset based on flavor using a single asset key. For example, one can't use `Image.asset('config.json')` to dynamically choose between different "flavors" of `config.json` (such as `dev-flavor/config.json` or `prod-flavor/config.json`). However, a user could always implement such a mechanism in their project or in a library by examining the flavor at runtime. ### When multiple entries affect the same file and 1) at least one of these entries have a `flavors` list provided and 2) these lists are not equivalent, we always consider the manifest to be ambiguous and will throw a `ToolExit`. <details> For example, these manifests would all be considered ambiguous: ```yaml assets: - assets/ - path: assets/vanilla.png flavors: - vanilla assets: - path: assets/vanilla/ flavors: - vanilla - path: assets/vanilla/cherry.png flavor: - cherry # Thinking towards the future where we might add glob/regex support and more conditions other than flavor: assets: - path: assets/vanilla/** flavors: - vanilla - path: assets/**/ios/** platforms: - ios # Ambiguous in the case of assets like "assets/vanilla/ios/icon.svg" since we # don't know if flavor `vanilla` and platform `ios` should be combined using or-logic or and-logic. ``` See [this review comment thread](https://github.com/flutter/flutter/pull/132985#discussion_r1381909942) for the full story on how I arrived at this decision. </details> ### This does not support Android's multidimensional flavors feature (in an intuitive way) <details> Conder this excerpt from a Flutter project's android/app/build.gradle file: ```groovy android { // ... flavorDimensions "mode", "api" productFlavors { free { dimension "mode" applicationIdSuffix ".free" } premium { dimension "mode" applicationIdSuffix ".premium" } minApi23 { dimension "api" versionNameSuffix "-minApi23" } minApi21 { dimension "api" versionNameSuffix "-minApi21" } } } ``` In this setup, the following values are valid `--flavor` are valid `freeMinApi21`, `freeMinApi23`, `premiumMinApi21`, and `premiumMinApi23`. We call these values "flavor combinations". Consider the following from the Android documentation[^1]: > In addition to the source set directories you can create for each individual product flavor and build variant, you can also create source set directories for each combination of product flavors. For example, you can create and add Java sources to the src/demoMinApi24/java/ directory, and Gradle uses those sources only when building a variant that combines those two product flavors. > > Source sets you create for product flavor combinations have a higher priority than source sets that belong to each individual product flavor. To learn more about source sets and how Gradle merges resources, read the section about how to [create source sets](https://developer.android.com/build/build-variants#sourcesets). This feature will not behave in this way. If a user utilizes this feature and also Android's multidimensional flavors feature, they will have to list out all flavor combinations that contain the flavor they want to limit an asset to: ```yaml assets: - assets/free/ flavors: - freeMinApi21 - freeMinApi23 ``` This is mostly due to a technical limitation in the hot-reload feature of `flutter run`. During a hot reload, the tool will try to update the asset bundle on the device, but the tool does not know the flavors contained within the flavor combination (that the user passes to `--flavor`). Gradle is the source of truth of what flavors were involved in the build, and `flutter run` currently does not access to that information since it's an implementation detail of the build process. We could bubble up this information, but it would require a nontrivial amount of engineering work, and it's unclear how desired this functionality is. It might not be worth implementing. </details> See https://flutter.dev/go/flavor-specific-assets for the (outdated) design document. <summary>Pre-launch Checklist</summary> </details> [^1]: https://developer.android.com/build/build-variants#flavor-dimensions |
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dart_test.yaml | ||
pubspec.yaml | ||
README.md |
Flutter Tools
This section of the Flutter repository contains the command line developer tools for building Flutter applications.
Working on Flutter Tools
Be sure to follow the instructions on CONTRIBUTING.md to set up your development environment. Further, familiarize yourself with the style guide, which we follow.
Setting up
First, ensure that the Dart SDK and other necessary artifacts are available by invoking the Flutter Tools wrapper script. In this directory run:
$ flutter --version
Running the Tool
To run Flutter Tools from source, in this directory run:
$ dart bin/flutter_tools.dart
followed by command-line arguments, as usual.
Running the analyzer
To run the analyzer on Flutter Tools, in this directory run:
$ flutter analyze
Writing tests
As with other parts of the Flutter repository, all changes in behavior must be
tested.
Tests live under the test/
subdirectory.
-
Hermetic unit tests of tool internals go under
test/general.shard
and must run in significantly less than two seconds. -
Tests of tool commands go under
test/commands.shard
. Hermetic tests go under itshermetic/
subdirectory. Non-hermetic tests go under itspermeable
sub-directory. Avoid adding tests here and prefer writing either a unit test or a full integration test. -
Integration tests (e.g. tests that run the tool in a subprocess) go under
test/integration.shard
. -
Slow web-related tests go in the
test/web.shard
directory.
In general, the tests for the code in a file called file.dart
should
go in a file called file_test.dart
in the subdirectory that matches
the behavior of the test.
The dart_test.yaml
file configures the timeout for these tests to be
15 minutes. The test.dart
script that is used in CI overrides this
to two seconds for the test/general.shard
directory, to catch
behaviour that is unexpectedly slow.
Please avoid setting any other timeouts.
Using local engine builds in integration tests
The integration tests can be configured to use a specific local engine
variant by setting the FLUTTER_LOCAL_ENGINE
and FLUTTER_LOCAL_ENGINE_HOST
environment svariable to the name of the local engines (e.g. android_debug_unopt
and host_debug_unopt
). If the local engine build requires a source path, this
can be provided by setting the FLUTTER_LOCAL_ENGINE_SRC_PATH
environment
variable. This second variable is not necessary if the flutter
and engine
checkouts are in adjacent directories.
export FLUTTER_LOCAL_ENGINE=android_debug_unopt
export FLUTTER_LOCAL_ENGINE_HOST=host_debug_unopt
flutter test test/integration.shard/some_test_case
Running the tests
To run all of the unit tests:
$ flutter test test/general.shard
The tests in test/integration.shard
are slower to run than the tests
in test/general.shard
. Depending on your development computer, you
might want to limit concurrency. Generally it is easier to run these
on CI, or to manually verify the behavior you are changing instead of
running the test.
The integration tests also require the FLUTTER_ROOT
environment
variable to be set. The full invocation to run everything might
therefore look something like:
$ export FLUTTER_ROOT=~/path/to/flutter-sdk
$ flutter test --concurrency 1
This may take some time (on the order of an hour). The unit tests alone take much less time (on the order of a minute).
You can run the tests in a specific file, e.g.:
$ flutter test test/general.shard/utils_test.dart
Forcing snapshot regeneration
To force the Flutter Tools snapshot to be regenerated, delete the following files:
$ rm ../../bin/cache/flutter_tools.stamp ../../bin/cache/flutter_tools.snapshot