flutter/packages/flutter_test
Yegor 34c692659e
Teach render objects to reuse engine layers (#36402)
Teach Layer and its implementations, RenderObject and its implementations, and PaintingContext to reuse engine layers. The idea is that a concrete RenderObject creates a Layer and holds on to it as long as it needs it (i.e. when it is composited, and the layer type does not change). In return, each Layer object holds on to an EngineLayer and reports it to the engine via addRetained and oldLayer. This allows the Web engine to reuse DOM elements across frames. Without it, each frame drops all previously rendered HTML and regenerates it from scratch.
2019-08-16 15:27:12 -07:00
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lib Teach render objects to reuse engine layers (#36402) 2019-08-16 15:27:12 -07:00
test Re-land 'Adding physicalDepth to MediaQueryData & TestWindow' (#38546) 2019-08-16 13:34:23 -07:00
BUILD.gn Leave source list empty for Fuchsia targets. (#15337) 2018-03-12 15:38:32 +01:00
pubspec.yaml Update dependencies (#37971) 2019-08-10 12:38:20 -07:00