flutter/packages/flutter_tools/lib/src/commands/build_ios.dart
Chinmay Garde 0bf68cc5cb Merge pull request #3140 from chinmaygarde/master
Add a `--no-codesign` option to `ios build` to disable code signing.
2016-04-06 12:33:03 -07:00

73 lines
2.1 KiB
Dart

// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'dart:io';
import '../application_package.dart';
import '../build_configuration.dart';
import '../globals.dart';
import '../ios/mac.dart';
import '../runner/flutter_command.dart';
import 'package:path/path.dart' as path;
class BuildIOSCommand extends FlutterCommand {
BuildIOSCommand() {
argParser.addFlag('simulator', help: 'Build for the iOS simulator instead of the device.');
argParser.addFlag('codesign', negatable: true, defaultsTo: true,
help: 'Codesign the application bundle (only available on device builds).');
}
@override
final String name = 'ios';
@override
final String description = 'Build an iOS application bundle (Mac OSX host only).';
@override
Future<int> runInProject() async {
if (getCurrentHostPlatform() != HostPlatform.mac) {
printError('Building for iOS is only supported on the Mac.');
return 1;
}
IOSApp app = applicationPackages.iOS;
if (app == null) {
printError('Application not configured for iOS');
return 1;
}
bool forSimulator = argResults['simulator'];
bool shouldCodesign = argResults['codesign'];
if (!forSimulator && !shouldCodesign) {
printStatus('Warning: Building for device with codesigning disabled.');
printStatus('You will have to manually codesign before deploying to device.');
}
String logTarget = forSimulator ? "simulator" : "device";
printStatus('Building the application for $logTarget.');
Directory buildDir = new Directory(path.join('build', 'ios_$logTarget'));
if (!buildDir.existsSync())
await buildDir.create();
bool result = await buildIOSXcodeProject(app,
buildForDevice: !forSimulator, buildDirectory: buildDir, codesign: shouldCodesign);
if (!result) {
printError('Encountered error while building for $logTarget.');
return 1;
}
printStatus('Built in ${buildDir.path}.');
return 0;
}
}