mirror of
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252 lines
8.1 KiB
Dart
252 lines
8.1 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:file/file.dart';
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import 'package:file/local.dart' as local_fs;
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import 'package:meta/meta.dart';
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import 'common.dart' show throwToolExit;
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import 'io.dart';
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import 'platform.dart';
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import 'process.dart';
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import 'signals.dart';
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// package:file/local.dart must not be exported. This exposes LocalFileSystem,
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// which we override to ensure that temporary directories are cleaned up when
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// the tool is killed by a signal.
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export 'package:file/file.dart';
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/// Exception indicating that a file that was expected to exist was not found.
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class FileNotFoundException implements IOException {
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const FileNotFoundException(this.path);
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final String path;
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@override
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String toString() => 'File not found: $path';
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}
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/// Various convenience file system methods.
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class FileSystemUtils {
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FileSystemUtils({
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@required FileSystem fileSystem,
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@required Platform platform,
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}) : _fileSystem = fileSystem,
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_platform = platform;
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final FileSystem _fileSystem;
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final Platform _platform;
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/// Create the ancestor directories of a file path if they do not already exist.
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void ensureDirectoryExists(String filePath) {
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final String dirPath = _fileSystem.path.dirname(filePath);
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if (_fileSystem.isDirectorySync(dirPath)) {
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return;
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}
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try {
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_fileSystem.directory(dirPath).createSync(recursive: true);
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} on FileSystemException catch (e) {
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throwToolExit('Failed to create directory "$dirPath": ${e.osError.message}');
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}
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}
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/// Creates `destDir` if needed, then recursively copies `srcDir` to
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/// `destDir`, invoking [onFileCopied], if specified, for each
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/// source/destination file pair.
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///
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/// Skips files if [shouldCopyFile] returns `false`.
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void copyDirectorySync(
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Directory srcDir,
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Directory destDir, {
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bool shouldCopyFile(File srcFile, File destFile),
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void onFileCopied(File srcFile, File destFile),
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}) {
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if (!srcDir.existsSync()) {
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throw Exception('Source directory "${srcDir.path}" does not exist, nothing to copy');
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}
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if (!destDir.existsSync()) {
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destDir.createSync(recursive: true);
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}
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for (final FileSystemEntity entity in srcDir.listSync()) {
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final String newPath = destDir.fileSystem.path.join(destDir.path, entity.basename);
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if (entity is File) {
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final File newFile = destDir.fileSystem.file(newPath);
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if (shouldCopyFile != null && !shouldCopyFile(entity, newFile)) {
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continue;
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}
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newFile.writeAsBytesSync(entity.readAsBytesSync());
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onFileCopied?.call(entity, newFile);
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} else if (entity is Directory) {
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copyDirectorySync(
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entity,
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destDir.fileSystem.directory(newPath),
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shouldCopyFile: shouldCopyFile,
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onFileCopied: onFileCopied,
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);
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} else {
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throw Exception('${entity.path} is neither File nor Directory');
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}
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}
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}
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/// Appends a number to a filename in order to make it unique under a
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/// directory.
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File getUniqueFile(Directory dir, String baseName, String ext) {
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final FileSystem fs = dir.fileSystem;
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int i = 1;
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while (true) {
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final String name = '${baseName}_${i.toString().padLeft(2, '0')}.$ext';
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final File file = fs.file(_fileSystem.path.join(dir.path, name));
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if (!file.existsSync()) {
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return file;
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}
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i += 1;
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}
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}
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/// Appends a number to a directory name in order to make it unique under a
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/// directory.
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Directory getUniqueDirectory(Directory dir, String baseName) {
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final FileSystem fs = dir.fileSystem;
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int i = 1;
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while (true) {
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final String name = '${baseName}_${i.toString().padLeft(2, '0')}';
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final Directory directory = fs.directory(_fileSystem.path.join(dir.path, name));
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if (!directory.existsSync()) {
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return directory;
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}
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i += 1;
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}
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}
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/// Return a relative path if [fullPath] is contained by the cwd, else return an
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/// absolute path.
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String getDisplayPath(String fullPath) {
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final String cwd = _fileSystem.currentDirectory.path + _fileSystem.path.separator;
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return fullPath.startsWith(cwd) ? fullPath.substring(cwd.length) : fullPath;
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}
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/// Escapes [path].
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///
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/// On Windows it replaces all '\' with '\\'. On other platforms, it returns the
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/// path unchanged.
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String escapePath(String path) => _platform.isWindows ? path.replaceAll(r'\', r'\\') : path;
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/// Returns true if the file system [entity] has not been modified since the
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/// latest modification to [referenceFile].
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///
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/// Returns true, if [entity] does not exist.
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///
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/// Returns false, if [entity] exists, but [referenceFile] does not.
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bool isOlderThanReference({
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@required FileSystemEntity entity,
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@required File referenceFile,
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}) {
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if (!entity.existsSync()) {
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return true;
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}
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return referenceFile.existsSync()
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&& referenceFile.statSync().modified.isAfter(entity.statSync().modified);
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}
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/// Return the absolute path of the user's home directory.
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String get homeDirPath {
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String path = _platform.isWindows
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? _platform.environment['USERPROFILE']
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: _platform.environment['HOME'];
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if (path != null) {
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path = _fileSystem.path.absolute(path);
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}
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return path;
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}
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}
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/// This class extends [local_fs.LocalFileSystem] in order to clean up
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/// directories and files that the tool creates under the system temporary
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/// directory when the tool exits either normally or when killed by a signal.
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class LocalFileSystem extends local_fs.LocalFileSystem {
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LocalFileSystem._(Signals signals, List<ProcessSignal> fatalSignals) :
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_signals = signals, _fatalSignals = fatalSignals;
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@visibleForTesting
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LocalFileSystem.test({
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@required Signals signals,
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List<ProcessSignal> fatalSignals = Signals.defaultExitSignals,
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}) : this._(signals, fatalSignals);
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// Unless we're in a test of this class's signal handling features, we must
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// have only one instance created with the singleton LocalSignals instance
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// and the catchable signals it considers to be fatal.
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static LocalFileSystem _instance;
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static LocalFileSystem get instance => _instance ??= LocalFileSystem._(
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LocalSignals.instance,
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Signals.defaultExitSignals,
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);
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Directory _systemTemp;
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final Map<ProcessSignal, Object> _signalTokens = <ProcessSignal, Object>{};
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@visibleForTesting
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static Future<void> dispose() => LocalFileSystem.instance?._dispose();
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Future<void> _dispose() async {
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_tryToDeleteTemp();
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for (final MapEntry<ProcessSignal, Object> signalToken in _signalTokens.entries) {
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await _signals.removeHandler(signalToken.key, signalToken.value);
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}
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_signalTokens.clear();
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}
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final Signals _signals;
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final List<ProcessSignal> _fatalSignals;
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void _tryToDeleteTemp() {
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try {
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if (_systemTemp?.existsSync() ?? false) {
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_systemTemp.deleteSync(recursive: true);
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}
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} on FileSystemException {
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// ignore.
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}
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_systemTemp = null;
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}
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// This getter returns a fresh entry under /tmp, like
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// /tmp/flutter_tools.abcxyz, then the rest of the tool creates /tmp entries
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// under that, like /tmp/flutter_tools.abcxyz/flutter_build_stuff.123456.
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// Right before exiting because of a signal or otherwise, we delete
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// /tmp/flutter_tools.abcxyz, not the whole of /tmp.
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@override
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Directory get systemTempDirectory {
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if (_systemTemp == null) {
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_systemTemp = super.systemTempDirectory.createTempSync(
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'flutter_tools.',
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)..createSync(recursive: true);
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// Make sure that the temporary directory is cleaned up if the tool is
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// killed by a signal.
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for (final ProcessSignal signal in _fatalSignals) {
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final Object token = _signals.addHandler(
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signal,
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(ProcessSignal _) {
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_tryToDeleteTemp();
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},
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);
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_signalTokens[signal] = token;
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}
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// Make sure that the temporary directory is cleaned up when the tool
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// exits normally.
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shutdownHooks?.addShutdownHook(
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_tryToDeleteTemp,
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ShutdownStage.CLEANUP,
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);
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}
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return _systemTemp;
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}
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}
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