flutter/packages/flutter_tools/bin/macos_build_flutter_assets.sh
stuartmorgan 932200caea
Restructure macOS project files (#33608)
Rather than macos/Flutter containing a mixture of files that should and
shouldn't be checked in, create clear locations for:
- Files that are "owned" by Flutter, but should be checked in
  (Flutter/). This will contain files like the top-level Flutter
  xcconfigs, generated plugin registrants, etc.
- Files that are generated by Flutter on the fly, and should not be
  checked in (Flutter/ephemeral/). This will contain Flutter SDK caches,
  the generated xcconfig, etc.

Also adds Flutter-owned Debug and Release xcconfig variants, in
preparation for PodSpec tooling.
2019-05-30 13:43:31 -07:00

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#!/usr/bin/env bash
# Copyright 2018 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# TODO(jonahwilliams): refactor this and xcode_backend.sh into one script
# once macOS supports the same configuration as iOS.
RunCommand() {
if [[ -n "$VERBOSE_SCRIPT_LOGGING" ]]; then
echo "$*"
fi
"$@"
return $?
}
EchoError() {
echo "$@" 1>&2
}
# Set the working directory to the project root
project_path="${SOURCE_ROOT}/.."
RunCommand pushd "${project_path}" > /dev/null
# Set the verbose flag.
verbose_flag=""
if [[ -n "$VERBOSE_SCRIPT_LOGGING" ]]; then
verbose_flag="--verbose"
fi
# Set the target file.
target_path="lib/main.dart"
if [[ -n "$FLUTTER_TARGET" ]]; then
target_path="${FLUTTER_TARGET}"
fi
# Set the track widget creation flag.
track_widget_creation_flag=""
if [[ -n "$TRACK_WIDGET_CREATION" ]]; then
track_widget_creation_flag="--track-widget-creation"
fi
# Copy the framework and handle local engine builds.
framework_name="FlutterMacOS.framework"
ephemeral_dir="${SOURCE_ROOT}/Flutter/ephemeral"
framework_path="${FLUTTER_ROOT}/bin/cache/artifacts/engine/darwin-x64"
flutter_framework="${framework_path}/${framework_name}"
if [[ -n "$FLUTTER_ENGINE" ]]; then
flutter_engine_flag="--local-engine-src-path=${FLUTTER_ENGINE}"
fi
if [[ -n "$LOCAL_ENGINE" ]]; then
if [[ $(echo "$LOCAL_ENGINE" | tr "[:upper:]" "[:lower:]") != *"$build_mode"* ]]; then
EchoError "========================================================================"
EchoError "ERROR: Requested build with Flutter local engine at '${LOCAL_ENGINE}'"
EchoError "This engine is not compatible with FLUTTER_BUILD_MODE: '${build_mode}'."
EchoError "You can fix this by updating the LOCAL_ENGINE environment variable, or"
EchoError "by running:"
EchoError " flutter build macos --local-engine=host_${build_mode}"
EchoError "or"
EchoError " flutter build macos --local-engine=host_${build_mode}_unopt"
EchoError "========================================================================"
exit -1
fi
local_engine_flag="--local-engine=${LOCAL_ENGINE}"
flutter_framework="${FLUTTER_ENGINE}/out/${LOCAL_ENGINE}/${framework_name}"
fi
RunCommand mkdir -p -- "$ephemeral_dir"
RunCommand rm -rf -- "${ephemeral_dir}/${framework_name}"
RunCommand cp -Rp -- "${flutter_framework}" "${ephemeral_dir}"
# Set the build mode
build_mode="$(echo "${FLUTTER_BUILD_MODE:-${CONFIGURATION}}" | tr "[:upper:]" "[:lower:]")"
RunCommand "${FLUTTER_ROOT}/bin/flutter" --suppress-analytics \
${verbose_flag} \
build bundle \
--target-platform=darwin-x64 \
--target="${target_path}" \
--${build_mode} \
${track_widget_creation_flag} \
${flutter_engine_flag} \
${local_engine_flag}