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Reverts flutter/flutter#137618 Initiated by: Jasguerrero This change reverts the following previous change: Original Description: It's now possible to natively compile a flutter app for windows-arm64. Cross-compilation is not yet implemented. Uses arm64 artifacts now available for Dart/Flutter. Platform detection is based on Abi class, provided by Dart. Depending if Dart is an arm64 or x64 binary, the Abi is set accordingly. Initial bootstrap of dart artifacts (update_dart_sdk.ps1) is checking PROCESSOR_ARCHITECTURE environment variable, which is the way to detect host architecture on Windows. This is available only for master channel (on other channels, it fallbacks to windows-x64). On windows-x64, it produces an x64 app. On windows-arm64, it produces an arm64 app.
467 lines
16 KiB
Dart
467 lines
16 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:package_config/package_config.dart';
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import '../../artifacts.dart';
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import '../../base/build.dart';
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import '../../base/common.dart';
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import '../../base/file_system.dart';
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import '../../base/io.dart';
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import '../../build_info.dart';
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import '../../compile.dart';
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import '../../dart/package_map.dart';
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import '../../globals.dart' as globals show xcode;
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import '../build_system.dart';
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import '../depfile.dart';
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import '../exceptions.dart';
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import 'assets.dart';
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import 'dart_plugin_registrant.dart';
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import 'icon_tree_shaker.dart';
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import 'localizations.dart';
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import 'native_assets.dart';
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import 'shader_compiler.dart';
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/// Copies the pre-built flutter bundle.
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// This is a one-off rule for implementing build bundle in terms of assemble.
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class CopyFlutterBundle extends Target {
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const CopyFlutterBundle();
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@override
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String get name => 'copy_flutter_bundle';
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@override
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List<Source> get inputs => const <Source>[
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Source.artifact(Artifact.vmSnapshotData, mode: BuildMode.debug),
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Source.artifact(Artifact.isolateSnapshotData, mode: BuildMode.debug),
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Source.pattern('{BUILD_DIR}/app.dill'),
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...IconTreeShaker.inputs,
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...ShaderCompiler.inputs,
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];
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@override
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List<Source> get outputs => const <Source>[
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Source.pattern('{OUTPUT_DIR}/vm_snapshot_data'),
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Source.pattern('{OUTPUT_DIR}/isolate_snapshot_data'),
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Source.pattern('{OUTPUT_DIR}/kernel_blob.bin'),
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];
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@override
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List<String> get depfiles => <String>[
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'flutter_assets.d',
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];
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@override
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Future<void> build(Environment environment) async {
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final String? buildModeEnvironment = environment.defines[kBuildMode];
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if (buildModeEnvironment == null) {
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throw MissingDefineException(kBuildMode, 'copy_flutter_bundle');
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}
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final String? flavor = environment.defines[kFlavor];
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final BuildMode buildMode = BuildMode.fromCliName(buildModeEnvironment);
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environment.outputDir.createSync(recursive: true);
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// Only copy the prebuilt runtimes and kernel blob in debug mode.
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if (buildMode == BuildMode.debug) {
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final String vmSnapshotData = environment.artifacts.getArtifactPath(Artifact.vmSnapshotData, mode: BuildMode.debug);
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final String isolateSnapshotData = environment.artifacts.getArtifactPath(Artifact.isolateSnapshotData, mode: BuildMode.debug);
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environment.buildDir.childFile('app.dill')
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.copySync(environment.outputDir.childFile('kernel_blob.bin').path);
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environment.fileSystem.file(vmSnapshotData)
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.copySync(environment.outputDir.childFile('vm_snapshot_data').path);
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environment.fileSystem.file(isolateSnapshotData)
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.copySync(environment.outputDir.childFile('isolate_snapshot_data').path);
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}
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final Depfile assetDepfile = await copyAssets(
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environment,
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environment.outputDir,
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targetPlatform: TargetPlatform.android,
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buildMode: buildMode,
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shaderTarget: ShaderTarget.sksl,
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flavor: flavor,
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);
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environment.depFileService.writeToFile(
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assetDepfile,
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environment.buildDir.childFile('flutter_assets.d'),
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);
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}
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@override
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List<Target> get dependencies => const <Target>[
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KernelSnapshot(),
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];
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}
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/// Copies the pre-built flutter bundle for release mode.
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class ReleaseCopyFlutterBundle extends CopyFlutterBundle {
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const ReleaseCopyFlutterBundle();
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@override
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String get name => 'release_flutter_bundle';
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@override
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List<Source> get inputs => const <Source>[];
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@override
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List<Source> get outputs => const <Source>[];
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@override
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List<String> get depfiles => const <String>[
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'flutter_assets.d',
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];
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@override
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List<Target> get dependencies => const <Target>[];
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}
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/// Generate a snapshot of the dart code used in the program.
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///
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/// This target depends on the `.dart_tool/package_config.json` file
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/// even though it is not listed as an input. Pub inserts a timestamp into
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/// the file which causes unnecessary rebuilds, so instead a subset of the contents
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/// are used an input instead.
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class KernelSnapshot extends Target {
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const KernelSnapshot();
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@override
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String get name => 'kernel_snapshot';
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@override
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List<Source> get inputs => const <Source>[
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Source.pattern('{BUILD_DIR}/native_assets.yaml'),
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Source.pattern('{PROJECT_DIR}/.dart_tool/package_config_subset'),
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Source.pattern('{FLUTTER_ROOT}/packages/flutter_tools/lib/src/build_system/targets/common.dart'),
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Source.artifact(Artifact.platformKernelDill),
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Source.artifact(Artifact.engineDartBinary),
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Source.artifact(Artifact.engineDartAotRuntime),
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Source.artifact(Artifact.frontendServerSnapshotForEngineDartSdk),
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];
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@override
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List<Source> get outputs => const <Source>[];
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@override
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List<String> get depfiles => <String>[
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'kernel_snapshot.d',
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];
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@override
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List<Target> get dependencies => const <Target>[
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NativeAssets(),
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GenerateLocalizationsTarget(),
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DartPluginRegistrantTarget(),
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];
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@override
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Future<void> build(Environment environment) async {
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final KernelCompiler compiler = KernelCompiler(
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fileSystem: environment.fileSystem,
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logger: environment.logger,
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processManager: environment.processManager,
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artifacts: environment.artifacts,
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fileSystemRoots: <String>[],
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);
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final String? buildModeEnvironment = environment.defines[kBuildMode];
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if (buildModeEnvironment == null) {
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throw MissingDefineException(kBuildMode, 'kernel_snapshot');
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}
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final String? targetPlatformEnvironment = environment.defines[kTargetPlatform];
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if (targetPlatformEnvironment == null) {
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throw MissingDefineException(kTargetPlatform, 'kernel_snapshot');
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}
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final BuildMode buildMode = BuildMode.fromCliName(buildModeEnvironment);
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final String targetFile = environment.defines[kTargetFile] ?? environment.fileSystem.path.join('lib', 'main.dart');
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final File packagesFile = environment.projectDir
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.childDirectory('.dart_tool')
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.childFile('package_config.json');
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final String targetFileAbsolute = environment.fileSystem.file(targetFile).absolute.path;
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// everything besides 'false' is considered to be enabled.
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final bool trackWidgetCreation = environment.defines[kTrackWidgetCreation] != 'false';
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final TargetPlatform targetPlatform = getTargetPlatformForName(targetPlatformEnvironment);
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// This configuration is all optional.
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final String? frontendServerStarterPath = environment.defines[kFrontendServerStarterPath];
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final List<String> extraFrontEndOptions = decodeCommaSeparated(environment.defines, kExtraFrontEndOptions);
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final List<String>? fileSystemRoots = environment.defines[kFileSystemRoots]?.split(',');
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final String? fileSystemScheme = environment.defines[kFileSystemScheme];
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final File nativeAssetsFile = environment.buildDir.childFile('native_assets.yaml');
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final String nativeAssets = nativeAssetsFile.path;
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if (!await nativeAssetsFile.exists()) {
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throwToolExit("$nativeAssets doesn't exist.");
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}
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environment.logger.printTrace('Embedding native assets mapping $nativeAssets in kernel.');
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TargetModel targetModel = TargetModel.flutter;
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if (targetPlatform == TargetPlatform.fuchsia_x64 ||
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targetPlatform == TargetPlatform.fuchsia_arm64) {
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targetModel = TargetModel.flutterRunner;
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}
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// Force linking of the platform for desktop embedder targets since these
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// do not correctly load the core snapshots in debug mode.
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// See https://github.com/flutter/flutter/issues/44724
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final bool forceLinkPlatform;
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switch (targetPlatform) {
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case TargetPlatform.darwin:
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case TargetPlatform.windows_x64:
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case TargetPlatform.linux_x64:
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forceLinkPlatform = true;
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case TargetPlatform.android:
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case TargetPlatform.android_arm:
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case TargetPlatform.android_arm64:
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case TargetPlatform.android_x64:
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case TargetPlatform.android_x86:
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case TargetPlatform.fuchsia_arm64:
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case TargetPlatform.fuchsia_x64:
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case TargetPlatform.ios:
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case TargetPlatform.linux_arm64:
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case TargetPlatform.tester:
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case TargetPlatform.web_javascript:
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forceLinkPlatform = false;
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}
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final String? targetOS = switch (targetPlatform) {
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TargetPlatform.fuchsia_arm64 || TargetPlatform.fuchsia_x64 => 'fuchsia',
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TargetPlatform.android ||
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TargetPlatform.android_arm ||
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TargetPlatform.android_arm64 ||
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TargetPlatform.android_x64 ||
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TargetPlatform.android_x86 =>
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'android',
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TargetPlatform.darwin => 'macos',
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TargetPlatform.ios => 'ios',
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TargetPlatform.linux_arm64 || TargetPlatform.linux_x64 => 'linux',
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TargetPlatform.windows_x64 => 'windows',
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TargetPlatform.tester || TargetPlatform.web_javascript => null,
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};
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final PackageConfig packageConfig = await loadPackageConfigWithLogging(
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packagesFile,
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logger: environment.logger,
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);
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final CompilerOutput? output = await compiler.compile(
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sdkRoot: environment.artifacts.getArtifactPath(
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Artifact.flutterPatchedSdkPath,
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platform: targetPlatform,
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mode: buildMode,
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),
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aot: buildMode.isPrecompiled,
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buildMode: buildMode,
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trackWidgetCreation: trackWidgetCreation && buildMode != BuildMode.release,
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targetModel: targetModel,
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outputFilePath: environment.buildDir.childFile('app.dill').path,
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initializeFromDill: buildMode.isPrecompiled ? null :
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environment.buildDir.childFile('app.dill').path,
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packagesPath: packagesFile.path,
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linkPlatformKernelIn: forceLinkPlatform || buildMode.isPrecompiled,
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mainPath: targetFileAbsolute,
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depFilePath: environment.buildDir.childFile('kernel_snapshot.d').path,
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frontendServerStarterPath: frontendServerStarterPath,
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extraFrontEndOptions: extraFrontEndOptions,
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fileSystemRoots: fileSystemRoots,
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fileSystemScheme: fileSystemScheme,
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dartDefines: decodeDartDefines(environment.defines, kDartDefines),
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packageConfig: packageConfig,
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buildDir: environment.buildDir,
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targetOS: targetOS,
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checkDartPluginRegistry: environment.generateDartPluginRegistry,
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nativeAssets: nativeAssets,
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);
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if (output == null || output.errorCount != 0) {
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throw Exception();
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}
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}
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}
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/// Supports compiling a dart kernel file to an ELF binary.
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abstract class AotElfBase extends Target {
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const AotElfBase();
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@override
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String get analyticsName => 'android_aot';
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@override
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Future<void> build(Environment environment) async {
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final AOTSnapshotter snapshotter = AOTSnapshotter(
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fileSystem: environment.fileSystem,
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logger: environment.logger,
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xcode: globals.xcode!,
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processManager: environment.processManager,
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artifacts: environment.artifacts,
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);
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final String outputPath = environment.buildDir.path;
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final String? buildModeEnvironment = environment.defines[kBuildMode];
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if (buildModeEnvironment == null) {
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throw MissingDefineException(kBuildMode, 'aot_elf');
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}
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final String? targetPlatformEnvironment = environment.defines[kTargetPlatform];
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if (targetPlatformEnvironment == null) {
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throw MissingDefineException(kTargetPlatform, 'aot_elf');
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}
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final List<String> extraGenSnapshotOptions = decodeCommaSeparated(environment.defines, kExtraGenSnapshotOptions);
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final BuildMode buildMode = BuildMode.fromCliName(buildModeEnvironment);
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final TargetPlatform targetPlatform = getTargetPlatformForName(targetPlatformEnvironment);
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final String? splitDebugInfo = environment.defines[kSplitDebugInfo];
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final bool dartObfuscation = environment.defines[kDartObfuscation] == 'true';
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final String? codeSizeDirectory = environment.defines[kCodeSizeDirectory];
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if (codeSizeDirectory != null) {
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final File codeSizeFile = environment.fileSystem
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.directory(codeSizeDirectory)
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.childFile('snapshot.${environment.defines[kTargetPlatform]}.json');
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final File precompilerTraceFile = environment.fileSystem
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.directory(codeSizeDirectory)
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.childFile('trace.${environment.defines[kTargetPlatform]}.json');
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extraGenSnapshotOptions.add('--write-v8-snapshot-profile-to=${codeSizeFile.path}');
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extraGenSnapshotOptions.add('--trace-precompiler-to=${precompilerTraceFile.path}');
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}
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final int snapshotExitCode = await snapshotter.build(
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platform: targetPlatform,
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buildMode: buildMode,
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mainPath: environment.buildDir.childFile('app.dill').path,
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outputPath: outputPath,
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extraGenSnapshotOptions: extraGenSnapshotOptions,
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splitDebugInfo: splitDebugInfo,
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dartObfuscation: dartObfuscation,
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);
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if (snapshotExitCode != 0) {
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throw Exception('AOT snapshotter exited with code $snapshotExitCode');
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}
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}
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}
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/// Generate an ELF binary from a dart kernel file in profile mode.
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class AotElfProfile extends AotElfBase {
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const AotElfProfile(this.targetPlatform);
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@override
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String get name => 'aot_elf_profile';
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@override
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List<Source> get inputs => <Source>[
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const Source.pattern('{FLUTTER_ROOT}/packages/flutter_tools/lib/src/build_system/targets/common.dart'),
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const Source.pattern('{BUILD_DIR}/app.dill'),
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const Source.artifact(Artifact.engineDartBinary),
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const Source.artifact(Artifact.skyEnginePath),
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Source.artifact(Artifact.genSnapshot,
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platform: targetPlatform,
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mode: BuildMode.profile,
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),
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];
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@override
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List<Source> get outputs => const <Source>[
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Source.pattern('{BUILD_DIR}/app.so'),
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];
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@override
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List<Target> get dependencies => const <Target>[
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KernelSnapshot(),
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];
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final TargetPlatform targetPlatform;
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}
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/// Generate an ELF binary from a dart kernel file in release mode.
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class AotElfRelease extends AotElfBase {
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const AotElfRelease(this.targetPlatform);
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@override
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String get name => 'aot_elf_release';
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@override
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List<Source> get inputs => <Source>[
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const Source.pattern('{FLUTTER_ROOT}/packages/flutter_tools/lib/src/build_system/targets/common.dart'),
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const Source.pattern('{BUILD_DIR}/app.dill'),
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const Source.artifact(Artifact.engineDartBinary),
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const Source.artifact(Artifact.skyEnginePath),
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Source.artifact(Artifact.genSnapshot,
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platform: targetPlatform,
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mode: BuildMode.release,
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),
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];
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@override
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List<Source> get outputs => const <Source>[
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Source.pattern('{BUILD_DIR}/app.so'),
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];
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@override
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List<Target> get dependencies => const <Target>[
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KernelSnapshot(),
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];
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final TargetPlatform targetPlatform;
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}
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/// Copies the pre-built flutter aot bundle.
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// This is a one-off rule for implementing build aot in terms of assemble.
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abstract class CopyFlutterAotBundle extends Target {
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const CopyFlutterAotBundle();
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@override
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List<Source> get inputs => const <Source>[
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Source.pattern('{BUILD_DIR}/app.so'),
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];
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@override
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List<Source> get outputs => const <Source>[
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Source.pattern('{OUTPUT_DIR}/app.so'),
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];
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@override
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Future<void> build(Environment environment) async {
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final File outputFile = environment.outputDir.childFile('app.so');
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if (!outputFile.parent.existsSync()) {
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outputFile.parent.createSync(recursive: true);
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}
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environment.buildDir.childFile('app.so').copySync(outputFile.path);
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}
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}
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/// Lipo CLI tool wrapper shared by iOS and macOS builds.
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abstract final class Lipo {
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/// Create a "fat" binary by combining multiple architecture-specific ones.
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/// `skipMissingInputs` can be changed to `true` to first check whether
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/// the expected input paths exist and ignore the command if they don't.
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/// Otherwise, `lipo` would fail if the given paths didn't exist.
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static Future<void> create(
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Environment environment,
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List<DarwinArch> darwinArchs, {
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required String relativePath,
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required String inputDir,
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bool skipMissingInputs = false,
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}) async {
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final String resultPath = environment.fileSystem.path.join(environment.buildDir.path, relativePath);
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environment.fileSystem.directory(resultPath).parent.createSync(recursive: true);
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Iterable<String> inputPaths = darwinArchs.map(
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(DarwinArch iosArch) => environment.fileSystem.path.join(inputDir, iosArch.name, relativePath)
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);
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if (skipMissingInputs) {
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inputPaths = inputPaths.where(environment.fileSystem.isFileSync);
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if (inputPaths.isEmpty) {
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return;
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}
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}
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final List<String> lipoArgs = <String>[
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'lipo',
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...inputPaths,
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'-create',
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'-output',
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resultPath,
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];
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final ProcessResult result = await environment.processManager.run(lipoArgs);
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if (result.exitCode != 0) {
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throw Exception('lipo exited with code ${result.exitCode}.\n${result.stderr}');
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}
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}
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}
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