flutter/dev/benchmarks/microbenchmarks/lib/stocks/animation_bench.dart
Ian Hickson 449f4a6673
License update (#45373)
* Update project.pbxproj files to say Flutter rather than Chromium

Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.

* Update the copyright notice checker to require a standard notice on all files

* Update copyrights on Dart files. (This was a mechanical commit.)

* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.

Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).

* Clean up the copyrights in non-Dart files. (Manual edits.)

Also, make sure templates don't have copyrights.

* Fix some more ORGANIZATIONNAMEs
2019-11-27 15:04:02 -08:00

110 lines
3.6 KiB
Dart

// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'package:flutter_test/flutter_test.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/scheduler.dart';
import 'package:stocks/main.dart' as stocks;
import 'package:stocks/stock_data.dart' as stock_data;
import '../common.dart';
const Duration kBenchmarkTime = Duration(seconds: 15);
class BenchmarkingBinding extends LiveTestWidgetsFlutterBinding {
BenchmarkingBinding(this.stopwatch);
final Stopwatch stopwatch;
@override
void handleBeginFrame(Duration rawTimeStamp) {
stopwatch.start();
super.handleBeginFrame(rawTimeStamp);
}
@override
void handleDrawFrame() {
super.handleDrawFrame();
stopwatch.stop();
}
}
Future<void> main() async {
assert(false, "Don't run benchmarks in checked mode! Use 'flutter run --release'.");
stock_data.StockData.actuallyFetchData = false;
final Stopwatch wallClockWatch = Stopwatch();
final Stopwatch cpuWatch = Stopwatch();
BenchmarkingBinding(cpuWatch);
int totalOpenFrameElapsedMicroseconds = 0;
int totalOpenIterationCount = 0;
int totalCloseFrameElapsedMicroseconds = 0;
int totalCloseIterationCount = 0;
int totalSubsequentFramesElapsedMicroseconds = 0;
int totalSubsequentFramesIterationCount = 0;
await benchmarkWidgets((WidgetTester tester) async {
stocks.main();
await tester.pump(); // Start startup animation
await tester.pump(const Duration(seconds: 1)); // Complete startup animation
bool drawerIsOpen = false;
wallClockWatch.start();
while (wallClockWatch.elapsed < kBenchmarkTime) {
cpuWatch.reset();
if (drawerIsOpen) {
await tester.tapAt(const Offset(780.0, 250.0)); // Close drawer
await tester.pump();
totalCloseIterationCount += 1;
totalCloseFrameElapsedMicroseconds += cpuWatch.elapsedMicroseconds;
} else {
await tester.tapAt(const Offset(20.0, 50.0)); // Open drawer
await tester.pump();
totalOpenIterationCount += 1;
totalOpenFrameElapsedMicroseconds += cpuWatch.elapsedMicroseconds;
}
drawerIsOpen = !drawerIsOpen;
// Time how long each frame takes
cpuWatch.reset();
while (SchedulerBinding.instance.hasScheduledFrame) {
await tester.pump();
totalSubsequentFramesIterationCount += 1;
}
totalSubsequentFramesElapsedMicroseconds += cpuWatch.elapsedMicroseconds;
}
});
final BenchmarkResultPrinter printer = BenchmarkResultPrinter();
printer.addResult(
description: 'Stock animation',
value: wallClockWatch.elapsedMicroseconds / (1000 * 1000),
unit: 's',
name: 'stock_animation_total_run_time',
);
printer.addResult(
description: ' Opening first frame average time',
value: totalOpenFrameElapsedMicroseconds / totalOpenIterationCount,
unit: 'µs per frame ($totalOpenIterationCount frames)',
name: 'stock_animation_open_first_frame_average',
);
printer.addResult(
description: ' Closing first frame average time',
value: totalCloseFrameElapsedMicroseconds / totalCloseIterationCount,
unit: 'µs per frame ($totalCloseIterationCount frames)',
name: 'stock_animation_close_first_frame_average',
);
printer.addResult(
description: ' Subsequent frames average time',
value: totalSubsequentFramesElapsedMicroseconds / totalSubsequentFramesIterationCount,
unit: 'µs per frame ($totalSubsequentFramesIterationCount frames)',
name: 'stock_animation_subsequent_frame_average',
);
printer.printToStdout();
}