flutter/dev/integration_tests/link_hook/hook/build.dart
Daco Harkes cec2400658
[native_assets] Stop running link hooks in JIT mode (#151534)
Stop running link hooks in debug mode.

Rationale: link hooks only get access to tree-shaking info in release builds, so they can't do anything meaningful in debug builds. Debug builds should be fast as development cycle, so running less is better.

More details:

* https://github.com/dart-lang/native/issues/1252

Also: rolls packages to latest versions.

## Implementation details

The decision whether linking is enabled is made as follows:

* For normal builds `build_info.dart::BuildMode` is used to determine whether Dart is compiled in JIT or AOT mode.
* Testers always run in JIT, so no linking.
* Native asset dry runs only run for JIT builds (e.g only when hot reload and hot restart are enabled).

## Testing

The integration test is updated to output an asset for linking if `BuildConfig.linkingEnabled` is true, and to output an asset for bundling directly if linking is not enabled.
2024-07-12 06:44:23 +00:00

49 lines
1.7 KiB
Dart

// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:logging/logging.dart';
import 'package:native_assets_cli/native_assets_cli.dart';
import 'package:native_toolchain_c/native_toolchain_c.dart';
void main(List<String> args) async {
await build(args, (BuildConfig config, BuildOutput output) async {
final String assetName;
if (config.linkingEnabled) {
// The link hook will be run. So emit an asset with a name that is
// not used, so that the link hook can rename it.
// This will ensure the test fails if the link-hooks are not run
// while being reported that linking is enabled.
assetName = 'some_asset_name_that_is_not_used';
} else {
// The link hook will not be run, so immediately emit an asset for
// bundling.
assetName = '${config.packageName}_bindings_generated.dart';
}
final String packageName = config.packageName;
final CBuilder cbuilder = CBuilder.library(
name: packageName,
assetName: assetName,
sources: <String>[
'src/$packageName.c',
],
dartBuildFiles: <String>['hook/build.dart'],
);
final BuildOutput outputCatcher = BuildOutput();
await cbuilder.run(
config: config,
output: outputCatcher,
logger: Logger('')
..level = Level.ALL
..onRecord.listen((LogRecord record) => print(record.message)),
);
output.addDependencies(outputCatcher.dependencies);
// Send the asset to hook/link.dart or immediately for bundling.
output.addAsset(
outputCatcher.assets.single,
linkInPackage: config.linkingEnabled ? 'link_hook' : null,
);
});
}