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Stop running link hooks in debug mode. Rationale: link hooks only get access to tree-shaking info in release builds, so they can't do anything meaningful in debug builds. Debug builds should be fast as development cycle, so running less is better. More details: * https://github.com/dart-lang/native/issues/1252 Also: rolls packages to latest versions. ## Implementation details The decision whether linking is enabled is made as follows: * For normal builds `build_info.dart::BuildMode` is used to determine whether Dart is compiled in JIT or AOT mode. * Testers always run in JIT, so no linking. * Native asset dry runs only run for JIT builds (e.g only when hot reload and hot restart are enabled). ## Testing The integration test is updated to output an asset for linking if `BuildConfig.linkingEnabled` is true, and to output an asset for bundling directly if linking is not enabled.
49 lines
1.7 KiB
Dart
49 lines
1.7 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:logging/logging.dart';
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import 'package:native_assets_cli/native_assets_cli.dart';
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import 'package:native_toolchain_c/native_toolchain_c.dart';
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void main(List<String> args) async {
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await build(args, (BuildConfig config, BuildOutput output) async {
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final String assetName;
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if (config.linkingEnabled) {
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// The link hook will be run. So emit an asset with a name that is
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// not used, so that the link hook can rename it.
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// This will ensure the test fails if the link-hooks are not run
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// while being reported that linking is enabled.
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assetName = 'some_asset_name_that_is_not_used';
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} else {
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// The link hook will not be run, so immediately emit an asset for
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// bundling.
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assetName = '${config.packageName}_bindings_generated.dart';
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}
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final String packageName = config.packageName;
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final CBuilder cbuilder = CBuilder.library(
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name: packageName,
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assetName: assetName,
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sources: <String>[
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'src/$packageName.c',
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],
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dartBuildFiles: <String>['hook/build.dart'],
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);
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final BuildOutput outputCatcher = BuildOutput();
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await cbuilder.run(
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config: config,
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output: outputCatcher,
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logger: Logger('')
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..level = Level.ALL
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..onRecord.listen((LogRecord record) => print(record.message)),
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);
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output.addDependencies(outputCatcher.dependencies);
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// Send the asset to hook/link.dart or immediately for bundling.
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output.addAsset(
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outputCatcher.assets.single,
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linkInPackage: config.linkingEnabled ? 'link_hook' : null,
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);
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});
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}
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