flutter/examples/platform_channel
Gray Mackall 303f222e17
Manual roll to 48ddaf578fb0c8326d5b4b680b0f49ea72e33216 (#155070)
Manual roll, because https://github.com/flutter/engine/pull/55095 updates dependencies, and so it needs gradle lockfiles re generated.
2024-09-12 17:58:12 +00:00
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android Manual roll to 48ddaf578fb0c8326d5b4b680b0f49ea72e33216 (#155070) 2024-09-12 17:58:12 +00:00
ios Migrate Xcode projects last version checks to Xcode 15.1 (#140256) 2024-01-03 23:05:46 +00:00
lib Enable Windows platform_channel test (#106973) 2022-07-06 14:21:07 +00:00
linux Deletes files that should be ignored (#127984) 2023-06-29 19:45:22 +00:00
macos [macOS] support secure restorable state by default (#151605) 2024-07-12 11:08:26 -07:00
test_driver Enable Windows platform_channel test (#106973) 2022-07-06 14:21:07 +00:00
windows [Windows] Drop support for Windows 7/8 apps in template (#146668) 2024-04-12 01:07:20 +00:00
pubspec.yaml Roll Flutter Engine from c50eb8a65097 to 419fb8c0ab3e (#154734) 2024-09-06 15:42:07 -07:00
README.md Update flutter.dev links from misc packages to more permanent destinations (#150532) 2024-06-20 23:09:08 +00:00

Example of calling platform services from Flutter

This project demonstrates how to connect a Flutter app to platform-specific services.

You can read more about accessing platform and third-party services in Flutter.

iOS

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can open ios/Runner.xcworkspace in Xcode and build/run the project as usual.

Android

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or to build with Android Studio, open the android folder in Android Studio and build the project as usual.

Windows

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can build once then open build\windows\platform_channel.sln in Visual Studio to build and run.