flutter/packages/flutter_test/lib/src/binding.dart
Ian Hickson 1f15e06e45 Handle stateful widgets in layout builders. (#5752)
Previously, if a StatefulWidget was marked dirty, then removed from the
build, then reinserted using the exact same widget under a widget under
a LayoutBuilder, it wouldn't rebuild.

This fixes that.

It also introduces an assert that's supposed to catch SizeObserver-like
behaviour. Rather than make this patch even bigger, I papered over two
pre-existing bugs which this assert uncovered (and fixed the other
problems it found):

   https://github.com/flutter/flutter/issues/5751
   https://github.com/flutter/flutter/issues/5749

We should fix those before 1.0 though.
2016-09-07 14:45:19 -07:00

849 lines
31 KiB
Dart

// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'dart:io';
import 'dart:ui' as ui;
import 'package:flutter/foundation.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/rendering.dart';
import 'package:flutter/scheduler.dart';
import 'package:flutter/services.dart';
import 'package:flutter/widgets.dart';
import 'package:quiver/testing/async.dart';
import 'package:quiver/time.dart';
import 'package:test/test.dart' as test_package;
import 'package:vector_math/vector_math_64.dart';
import 'test_async_utils.dart';
import 'stack_manipulation.dart';
/// Phases that can be reached by [WidgetTester.pumpWidget] and
/// [TestWidgetsFlutterBinding.pump].
///
/// See [WidgetsBinding.beginFrame] for a more detailed description of some of
/// these phases.
// TODO(ianh): Merge with near-identical code in the rendering test code.
enum EnginePhase {
/// The build phase in the widgets library. See [BuildOwner.buildScope].
build,
/// The layout phase in the rendering library. See [PipelineOwner.flushLayout].
layout,
/// The compositing bits update phase in the rendering library. See
/// [PipelineOwner.flushCompositingBits].
compositingBits,
/// The paint phase in the rendering library. See [PipelineOwner.flushPaint].
paint,
/// The compositing phase in the rendering library. See
/// [RenderView.compositeFrame]. This is the phase in which data is sent to
/// the GPU. If semantics are not enabled, then this is the last phase.
composite,
/// The semantics building phase in the rendering library. See
/// [PipelineOwner.flushSemantics].
flushSemantics,
/// The final phase in the rendering library, wherein semantics information is
/// sent to the embedder. See [SemanticsNode.sendSemanticsTree].
sendSemanticsTree,
}
/// Parts of the system that can generate pointer events that reach the test
/// binding.
///
/// This is used to identify how to handle events in the
/// [LiveTestWidgetsFlutterBinding]. See
/// [TestWidgetsFlutterBinding.dispatchEvent].
enum TestBindingEventSource {
/// The pointer event came from the test framework itself, e.g. from a
/// [TestGesture] created by [WidgetTester.startGesture].
test,
/// The pointer event came from the system, presumably as a result of the user
/// interactive directly with the device while the test was running.
device,
}
const Size _kDefaultTestViewportSize = const Size(800.0, 600.0);
/// Base class for bindings used by widgets library tests.
///
/// The [ensureInitialized] method creates (if necessary) and returns
/// an instance of the appropriate subclass.
///
/// When using these bindings, certain features are disabled. For
/// example, [timeDilation] is reset to 1.0 on initialization.
abstract class TestWidgetsFlutterBinding extends BindingBase
with SchedulerBinding,
GestureBinding,
ServicesBinding,
RendererBinding,
WidgetsBinding {
/// Creates and initializes the binding. This function is
/// idempotent; calling it a second time will just return the
/// previously-created instance.
///
/// This function will use [AutomatedTestWidgetsFlutterBinding] if
/// the test was run using `flutter test`, and
/// [LiveTestWidgetsFlutterBinding] otherwise (e.g. if it was run
/// using `flutter run`). (This is determined by looking at the
/// environment variables for a variable called `FLUTTER_TEST`.)
static WidgetsBinding ensureInitialized() {
if (WidgetsBinding.instance == null) {
if (Platform.environment.containsKey('FLUTTER_TEST')) {
new AutomatedTestWidgetsFlutterBinding();
} else {
new LiveTestWidgetsFlutterBinding();
}
}
assert(WidgetsBinding.instance is TestWidgetsFlutterBinding);
return WidgetsBinding.instance;
}
@override
void initInstances() {
timeDilation = 1.0; // just in case the developer has artificially changed it for development
super.initInstances();
}
/// Whether there is currently a test executing.
bool get inTest;
/// The number of outstanding microtasks in the queue.
int get microtaskCount;
/// The default test timeout for tests when using this binding.
test_package.Timeout get defaultTestTimeout;
/// Triggers a frame sequence (build/layout/paint/etc),
/// then flushes microtasks.
///
/// If duration is set, then advances the clock by that much first.
/// Doing this flushes microtasks.
///
/// The supplied EnginePhase is the final phase reached during the pump pass;
/// if not supplied, the whole pass is executed.
Future<Null> pump([ Duration duration, EnginePhase newPhase = EnginePhase.sendSemanticsTree ]);
/// Artificially calls dispatchLocaleChanged on the Widget binding,
/// then flushes microtasks.
Future<Null> setLocale(String languageCode, String countryCode) {
return TestAsyncUtils.guard(() async {
assert(inTest);
Locale locale = new Locale(languageCode, countryCode);
dispatchLocaleChanged(locale);
return null;
});
}
/// Acts as if the application went idle.
///
/// Runs all remaining microtasks, including those scheduled as a result of
/// running them, until there are no more microtasks scheduled.
///
/// Does not run timers. May result in an infinite loop or run out of memory
/// if microtasks continue to recursively schedule new microtasks.
Future<Null> idle() {
TestAsyncUtils.guardSync();
return new Future<Null>.value();
}
/// Convert the given point from the global coodinate system (as used by
/// pointer events from the device) to the coordinate system used by the
/// tests (an 800 by 600 window).
Point globalToLocal(Point point) => point;
/// Convert the given point from the coordinate system used by the tests (an
/// 800 by 600 window) to the global coodinate system (as used by pointer
/// events from the device).
Point localToGlobal(Point point) => point;
@override
void dispatchEvent(PointerEvent event, HitTestResult result, {
TestBindingEventSource source: TestBindingEventSource.device
}) {
assert(source == TestBindingEventSource.test);
super.dispatchEvent(event, result);
}
/// Returns the exception most recently caught by the Flutter framework.
///
/// Call this if you expect an exception during a test. If an exception is
/// thrown and this is not called, then the exception is rethrown when
/// the [testWidgets] call completes.
///
/// If two exceptions are thrown in a row without the first one being
/// acknowledged with a call to this method, then when the second exception is
/// thrown, they are both dumped to the console and then the second is
/// rethrown from the exception handler. This will likely result in the
/// framework entering a highly unstable state and everything collapsing.
///
/// It's safe to call this when there's no pending exception; it will return
/// null in that case.
dynamic takeException() {
assert(inTest);
dynamic result = _pendingExceptionDetails?.exception;
_pendingExceptionDetails = null;
return result;
}
FlutterExceptionHandler _oldExceptionHandler;
FlutterErrorDetails _pendingExceptionDetails;
static const TextStyle _kMessageStyle = const TextStyle(
color: const Color(0xFF917FFF),
fontSize: 40.0
);
static final Widget _kPreTestMessage = new Center(
child: new Text(
'Test starting...',
style: _kMessageStyle
)
);
static final Widget _kPostTestMessage = new Center(
child: new Text(
'Test finished.',
style: _kMessageStyle
)
);
/// Whether to include the output of debugDumpApp() when reporting
/// test failures.
bool showAppDumpInErrors = false;
/// Call the callback inside a [FakeAsync] scope on which [pump] can
/// advance time.
///
/// Returns a future which completes when the test has run.
///
/// Called by the [testWidgets] and [benchmarkWidgets] functions to
/// run a test.
Future<Null> runTest(Future<Null> callback());
/// This is called during test execution before and after the body has been
/// executed.
///
/// It's used by [AutomatedTestWidgetsFlutterBinding] to drain the microtasks
/// before the final [pump] that happens during test cleanup.
void asyncBarrier() {
TestAsyncUtils.verifyAllScopesClosed();
}
Zone _parentZone;
Completer<Null> _currentTestCompleter;
void _testCompletionHandler() {
// This can get called twice, in the case of a Future without listeners failing, and then
// our main future completing.
assert(Zone.current == _parentZone);
assert(_currentTestCompleter != null);
if (_pendingExceptionDetails != null) {
FlutterError.dumpErrorToConsole(_pendingExceptionDetails, forceReport: true);
// test_package.registerException actually just calls the current zone's error handler (that
// is to say, _parentZone's handleUncaughtError function). FakeAsync doesn't add one of those,
// but the test package does, that's how the test package tracks errors. So really we could
// get the same effect here by calling that error handler directly or indeed just throwing.
// However, we call registerException because that's the semantically correct thing...
test_package.registerException('Test failed. See exception logs above.', _EmptyStack.instance);
_pendingExceptionDetails = null;
}
if (!_currentTestCompleter.isCompleted)
_currentTestCompleter.complete(null);
}
Future<Null> _runTest(Future<Null> callback()) {
assert(inTest);
_oldExceptionHandler = FlutterError.onError;
int _exceptionCount = 0; // number of un-taken exceptions
FlutterError.onError = (FlutterErrorDetails details) {
if (_pendingExceptionDetails != null) {
if (_exceptionCount == 0) {
_exceptionCount = 2;
FlutterError.dumpErrorToConsole(_pendingExceptionDetails, forceReport: true);
} else {
_exceptionCount += 1;
}
FlutterError.dumpErrorToConsole(details, forceReport: true);
_pendingExceptionDetails = new FlutterErrorDetails(
exception: 'Multiple exceptions ($_exceptionCount) were detected during the running of the current test, and at least one was unexpected.',
library: 'Flutter test framework'
);
} else {
_pendingExceptionDetails = details;
}
};
_currentTestCompleter = new Completer<Null>();
ZoneSpecification errorHandlingZoneSpecification = new ZoneSpecification(
handleUncaughtError: (Zone self, ZoneDelegate parent, Zone zone, dynamic exception, StackTrace stack) {
if (_currentTestCompleter.isCompleted) {
// Well this is not a good sign.
// Ideally, once the test has failed we would stop getting errors from the test.
// However, if someone tries hard enough they could get in a state where this happens.
// If we silently dropped these errors on the ground, nobody would ever know. So instead
// we report them to the console. They don't cause test failures, but hopefully someone
// will see them in the logs at some point.
FlutterError.dumpErrorToConsole(new FlutterErrorDetails(
exception: exception,
stack: stack,
context: 'running a test (but after the test had completed)',
library: 'Flutter test framework'
), forceReport: true);
return;
}
// This is where test failures, e.g. those in expect(), will end up.
// Specifically, runUnaryGuarded() will call this synchronously and
// return our return value if _runTestBody fails synchronously (which it
// won't, so this never happens), and Future will call this when the
// Future completes with an error and it would otherwise call listeners
// if the listener is in a different zone (which it would be for the
// `whenComplete` handler below), or if the Future completes with an
// error and the future has no listeners at all.
// This handler further calls the onError handler above, which sets
// _pendingExceptionDetails. Nothing gets printed as a result of that
// call unless we already had an exception pending, because in general
// we want people to be able to cause the framework to report exceptions
// and then use takeException to verify that they were really caught.
// Now, if we actually get here, this isn't going to be one of those
// cases. We only get here if the test has actually failed. So, once
// we've carefully reported it, we then immediately end the test by
// calling the _testCompletionHandler in the _parentZone.
// We have to manually call _testCompletionHandler because if the Future
// library calls us, it is maybe _instead_ of calling a registered
// listener from a different zone. In our case, that would be instead of
// calling the whenComplete() listener below.
// We have to call it in the parent zone because if we called it in
// _this_ zone, the test framework would find this zone was the current
// zone and helpfully throw the error in this zone, causing us to be
// directly called again.
final String treeDump = renderViewElement?.toStringDeep() ?? '<no tree>';
final StringBuffer expectLine = new StringBuffer();
final int stackLinesToOmit = reportExpectCall(stack, expectLine);
FlutterError.reportError(new FlutterErrorDetails(
exception: exception,
stack: stack,
context: 'running a test',
library: 'Flutter test framework',
stackFilter: (List<String> frames) {
return FlutterError.defaultStackFilter(frames.skip(stackLinesToOmit));
},
informationCollector: (StringBuffer information) {
if (stackLinesToOmit > 0)
information.writeln(expectLine.toString());
if (showAppDumpInErrors) {
information.writeln('At the time of the failure, the widget tree looked as follows:');
information.writeln('# ${treeDump.split("\n").takeWhile((String s) => s != "").join("\n# ")}');
}
}
));
assert(_parentZone != null);
assert(_pendingExceptionDetails != null);
_parentZone.run(_testCompletionHandler);
}
);
_parentZone = Zone.current;
Zone testZone = _parentZone.fork(specification: errorHandlingZoneSpecification);
testZone.runUnaryGuarded(_runTestBody, callback)
.whenComplete(_testCompletionHandler);
asyncBarrier(); // When using AutomatedTestWidgetsFlutterBinding, this flushes the microtasks.
return _currentTestCompleter.future;
}
Future<Null> _runTestBody(Future<Null> callback()) async {
assert(inTest);
runApp(new Container(key: new UniqueKey(), child: _kPreTestMessage)); // Reset the tree to a known state.
await pump();
// run the test
await callback();
asyncBarrier(); // drains the microtasks in `flutter test` mode (when using AutomatedTestWidgetsFlutterBinding)
if (_pendingExceptionDetails == null) {
// We only try to clean up and verify invariants if we didn't already
// fail. If we got an exception already, then we instead leave everything
// alone so that we don't cause more spurious errors.
runApp(new Container(key: new UniqueKey(), child: _kPostTestMessage)); // Unmount any remaining widgets.
await pump();
_verifyInvariants();
}
assert(inTest);
return null;
}
void _verifyInvariants() {
assert(debugAssertNoTransientCallbacks(
'An animation is still running even after the widget tree was disposed.'
));
}
/// Called by the [testWidgets] function after a test is executed.
void postTest() {
assert(inTest);
FlutterError.onError = _oldExceptionHandler;
_pendingExceptionDetails = null;
_currentTestCompleter = null;
_parentZone = null;
}
}
/// A variant of [TestWidgetsFlutterBinding] for executing tests in
/// the `flutter test` environment.
///
/// This binding controls time, allowing tests to verify long
/// animation sequences without having to execute them in real time.
///
/// This class assumes it is always run in checked mode (since tests are always
/// run in checked mode).
class AutomatedTestWidgetsFlutterBinding extends TestWidgetsFlutterBinding {
@override
void initInstances() {
debugPrint = debugPrintSynchronously;
super.initInstances();
ui.window.onBeginFrame = null;
}
FakeAsync _fakeAsync;
Clock _clock;
@override
test_package.Timeout get defaultTestTimeout => const test_package.Timeout(const Duration(seconds: 5));
@override
bool get inTest => _fakeAsync != null;
@override
int get microtaskCount => _fakeAsync.microtaskCount;
@override
Future<Null> pump([ Duration duration, EnginePhase newPhase = EnginePhase.sendSemanticsTree ]) {
return TestAsyncUtils.guard(() {
assert(inTest);
assert(_clock != null);
if (duration != null)
_fakeAsync.elapse(duration);
_phase = newPhase;
if (hasScheduledFrame) {
handleBeginFrame(new Duration(
milliseconds: _clock.now().millisecondsSinceEpoch
));
}
_fakeAsync.flushMicrotasks();
return new Future<Null>.value();
});
}
@override
Future<Null> idle() {
Future<Null> result = super.idle();
_fakeAsync.flushMicrotasks();
return result;
}
EnginePhase _phase = EnginePhase.sendSemanticsTree;
// Cloned from RendererBinding.beginFrame() but with early-exit semantics.
@override
void beginFrame() {
assert(inTest);
try {
debugBuildingDirtyElements = true;
buildOwner.buildScope(renderViewElement);
if (_phase == EnginePhase.build)
return;
assert(renderView != null);
pipelineOwner.flushLayout();
if (_phase == EnginePhase.layout)
return;
pipelineOwner.flushCompositingBits();
if (_phase == EnginePhase.compositingBits)
return;
pipelineOwner.flushPaint();
if (_phase == EnginePhase.paint)
return;
renderView.compositeFrame(); // this sends the bits to the GPU
if (_phase == EnginePhase.composite)
return;
pipelineOwner.flushSemantics();
if (_phase == EnginePhase.flushSemantics)
return;
} finally {
buildOwner.finalizeTree();
debugBuildingDirtyElements = false;
}
}
@override
Future<Null> runTest(Future<Null> callback()) {
assert(!inTest);
assert(_fakeAsync == null);
assert(_clock == null);
_fakeAsync = new FakeAsync();
_clock = _fakeAsync.getClock(new DateTime.utc(2015, 1, 1));
Future<Null> callbackResult;
_fakeAsync.run((FakeAsync fakeAsync) {
assert(fakeAsync == _fakeAsync);
callbackResult = _runTest(callback);
assert(inTest);
});
// callbackResult is a Future that was created in the Zone of the fakeAsync.
// This means that if we call .then() on it (as the test framework is about to),
// it will register a microtask to handle the future _in the fake async zone_.
// To avoid this, we wrap it in a Future that we've created _outside_ the fake
// async zone.
return new Future<Null>.value(callbackResult);
}
@override
void asyncBarrier() {
assert(_fakeAsync != null);
_fakeAsync.flushMicrotasks();
super.asyncBarrier();
}
@override
void _verifyInvariants() {
super._verifyInvariants();
assert(() {
'A periodic Timer is still running even after the widget tree was disposed.';
return _fakeAsync.periodicTimerCount == 0;
});
assert(() {
'A Timer is still pending even after the widget tree was disposed.';
return _fakeAsync.nonPeriodicTimerCount == 0;
});
assert(_fakeAsync.microtaskCount == 0); // Shouldn't be possible.
}
@override
void postTest() {
super.postTest();
assert(_fakeAsync != null);
assert(_clock != null);
_clock = null;
_fakeAsync = null;
}
}
/// A variant of [TestWidgetsFlutterBinding] for executing tests in
/// the `flutter run` environment, on a device. This is intended to
/// allow interactive test development.
///
/// This is not the way to run a remote-control test. To run a test on
/// a device from a development computer, see the [flutter_driver]
/// package and the `flutter drive` command.
///
/// This binding overrides the default [SchedulerBinding] behavior to
/// ensure that tests work in the same way in this environment as they
/// would under the [AutomatedTestWidgetsFlutterBinding]. To override
/// this (and see intermediate frames that the test does not
/// explicitly trigger), set [allowAllFrames] to true. (This is likely
/// to make tests fail, though, especially if e.g. they test how many
/// times a particular widget was built.)
///
/// This binding does not support the [EnginePhase] argument to
/// [pump]. (There would be no point setting it to a value that
/// doesn't trigger a paint, since then you could not see anything
/// anyway.)
class LiveTestWidgetsFlutterBinding extends TestWidgetsFlutterBinding {
@override
bool get inTest => _inTest;
bool _inTest = false;
@override
int get microtaskCount {
// Unsupported until we have a wrapper around the real async API
// https://github.com/flutter/flutter/issues/4637
assert(false);
return -1;
}
@override
test_package.Timeout get defaultTestTimeout => test_package.Timeout.none;
Completer<Null> _pendingFrame;
bool _expectingFrame = false;
/// Whether to have [pump] with a duration only pump a single frame
/// (as would happen in a normal test environment using
/// [AutomatedTestWidgetsFlutterBinding]), or whether to instead
/// pump every frame that the system requests during any
/// asynchronous pause in the test (as would normally happen when
/// running an application with [WidgetsFlutterBinding]).
///
/// `false` is the default behavior, which is to only pump once.
///
/// `true` allows all frame requests from the engine to be serviced.
///
/// Setting this to `true` means pumping extra frames, which might
/// involve calling builders more, or calling paint callbacks more,
/// etc, which might interfere with the test. If you know your test
/// file wouldn't be affected by this, you can set it to true
/// persistently in that particular test file. To set this to `true`
/// while still allowing the test file to work as a normal test, add
/// the following code to your test file at the top of your `void
/// main() { }` function, before calls to `testWidgets`:
///
/// ```dart
/// TestWidgetsFlutterBinding binding = TestWidgetsFlutterBinding.ensureInitialized();
/// if (binding is LiveTestWidgetsFlutterBinding)
/// binding.allowAllFrames = true;
/// ```
bool allowAllFrames = false;
@override
void handleBeginFrame(Duration rawTimeStamp) {
if (_expectingFrame || allowAllFrames)
super.handleBeginFrame(rawTimeStamp);
if (_expectingFrame) {
assert(_pendingFrame != null);
_pendingFrame.complete(); // unlocks the test API
_pendingFrame = null;
_expectingFrame = false;
} else {
ui.window.scheduleFrame();
}
}
@override
void initRenderView() {
assert(renderView == null);
renderView = new _LiveTestRenderView(configuration: createViewConfiguration());
renderView.scheduleInitialFrame();
}
@override
_LiveTestRenderView get renderView => super.renderView;
/// An object to which real device events should be routed.
///
/// Normally, device events are silently dropped. However, if this property is
/// set to a non-null value, then the events will be routed to its
/// [HitTestDispatcher.dispatchEvent] method instead.
///
/// Events dispatched by [TestGesture] are not affected by this.
HitTestDispatcher deviceEventDispatcher;
@override
void dispatchEvent(PointerEvent event, HitTestResult result, {
TestBindingEventSource source: TestBindingEventSource.device
}) {
switch (source) {
case TestBindingEventSource.test:
if (!renderView._pointers.containsKey(event.pointer)) {
assert(event.down);
renderView._pointers[event.pointer] = new _LiveTestPointerRecord(event.pointer, event.position);
} else {
renderView._pointers[event.pointer].position = event.position;
if (!event.down)
renderView._pointers[event.pointer].decay = _kPointerDecay;
}
renderView.markNeedsPaint();
super.dispatchEvent(event, result, source: source);
break;
case TestBindingEventSource.device:
if (deviceEventDispatcher != null)
deviceEventDispatcher.dispatchEvent(event, result);
break;
}
}
@override
Future<Null> pump([ Duration duration, EnginePhase newPhase = EnginePhase.sendSemanticsTree ]) {
assert(newPhase == EnginePhase.sendSemanticsTree);
assert(inTest);
assert(!_expectingFrame);
assert(_pendingFrame == null);
return TestAsyncUtils.guard(() {
if (duration != null) {
new Timer(duration, () {
_expectingFrame = true;
scheduleFrame();
});
} else {
_expectingFrame = true;
scheduleFrame();
}
_pendingFrame = new Completer<Null>();
return _pendingFrame.future;
});
}
@override
Future<Null> runTest(Future<Null> callback()) async {
assert(!inTest);
_inTest = true;
return _runTest(callback);
}
@override
void postTest() {
super.postTest();
assert(!_expectingFrame);
assert(_pendingFrame == null);
_inTest = false;
}
@override
ViewConfiguration createViewConfiguration() {
return new TestViewConfiguration();
}
@override
Point globalToLocal(Point point) {
Matrix4 transform = renderView.configuration.toHitTestMatrix();
double det = transform.invert();
assert(det != 0.0);
Point result = MatrixUtils.transformPoint(transform, point);
return result;
}
@override
Point localToGlobal(Point point) {
Matrix4 transform = renderView.configuration.toHitTestMatrix();
return MatrixUtils.transformPoint(transform, point);
}
}
/// A [ViewConfiguration] that pretends the display is of a particular size. The
/// size is in logical pixels. The resulting ViewConfiguration maps the given
/// size onto the actual display using the [ImageFit.contain] algorithm.
class TestViewConfiguration extends ViewConfiguration {
/// Creates a [TestViewConfiguration] with the given size. Defaults to 800x600.
TestViewConfiguration({ Size size: _kDefaultTestViewportSize })
: _paintMatrix = _getMatrix(size, ui.window.devicePixelRatio),
_hitTestMatrix = _getMatrix(size, 1.0),
super(size: size);
static Matrix4 _getMatrix(Size size, double devicePixelRatio) {
final double actualWidth = ui.window.size.width * devicePixelRatio;
final double actualHeight = ui.window.size.height * devicePixelRatio;
final double desiredWidth = size.width;
final double desiredHeight = size.height;
double scale, shiftX, shiftY;
if ((actualWidth / actualHeight) > (desiredWidth / desiredHeight)) {
scale = actualHeight / desiredHeight;
shiftX = (actualWidth - desiredWidth * scale) / 2.0;
shiftY = 0.0;
} else {
scale = actualWidth / desiredWidth;
shiftX = 0.0;
shiftY = (actualHeight - desiredHeight * scale) / 2.0;
}
final Matrix4 matrix = new Matrix4.compose(
new Vector3(shiftX, shiftY, 0.0), // translation
new Quaternion.identity(), // rotation
new Vector3(scale, scale, 1.0) // scale
);
return matrix;
}
final Matrix4 _paintMatrix;
final Matrix4 _hitTestMatrix;
@override
Matrix4 toMatrix() => _paintMatrix.clone();
/// Provides the transformation matrix that converts coordinates in the test
/// coordinate space to coordinates in logical pixels on the real display.
///
/// This is essenitally the same as [toMatrix] but ignoring the device pixel
/// ratio.
///
/// This is useful because pointers are described in logical pixels, as
/// opposed to graphics which are expressed in physical pixels.
// TODO(ianh): We should make graphics and pointers use the same coordinate space.
// See: https://github.com/flutter/flutter/issues/1360
Matrix4 toHitTestMatrix() => _hitTestMatrix.clone();
@override
String toString() => 'TestViewConfiguration';
}
const int _kPointerDecay = -2;
class _LiveTestPointerRecord {
_LiveTestPointerRecord(
int pointer,
this.position
) : pointer = pointer,
color = new HSVColor.fromAHSV(0.8, (35.0 * pointer) % 360.0, 1.0, 1.0).toColor(),
decay = 1;
final int pointer;
final Color color;
Point position;
int decay; // >0 means down, <0 means up, increases by one each time, removed at 0
}
class _LiveTestRenderView extends RenderView {
_LiveTestRenderView({
ViewConfiguration configuration
}) : super(configuration: configuration);
@override
TestViewConfiguration get configuration => super.configuration;
@override
set configuration(TestViewConfiguration value) { super.configuration = value; }
final Map<int, _LiveTestPointerRecord> _pointers = <int, _LiveTestPointerRecord>{};
@override
bool hitTest(HitTestResult result, { Point position }) {
Matrix4 transform = configuration.toHitTestMatrix();
double det = transform.invert();
assert(det != 0.0);
position = MatrixUtils.transformPoint(transform, position);
return super.hitTest(result, position: position);
}
@override
void paint(PaintingContext context, Offset offset) {
assert(offset == Offset.zero);
super.paint(context, offset);
if (_pointers.isNotEmpty) {
final double radius = configuration.size.shortestSide * 0.05;
final Path path = new Path()
..addOval(new Rect.fromCircle(center: Point.origin, radius: radius))
..moveTo(0.0, -radius * 2.0)
..lineTo(0.0, radius * 2.0)
..moveTo(-radius * 2.0, 0.0)
..lineTo(radius * 2.0, 0.0);
final Canvas canvas = context.canvas;
final Paint paint = new Paint()
..strokeWidth = radius / 10.0
..style = PaintingStyle.stroke;
bool dirty = false;
for (int pointer in _pointers.keys) {
_LiveTestPointerRecord record = _pointers[pointer];
paint.color = record.color.withOpacity(record.decay < 0 ? (record.decay / (_kPointerDecay - 1)) : 1.0);
canvas.drawPath(path.shift(record.position.toOffset()), paint);
if (record.decay < 0)
dirty = true;
record.decay += 1;
}
_pointers
.keys
.where((int pointer) => _pointers[pointer].decay == 0)
.toList()
.forEach((int pointer) { _pointers.remove(pointer); });
if (dirty)
scheduleMicrotask(markNeedsPaint);
}
}
}
class _EmptyStack implements StackTrace {
const _EmptyStack._();
static const _EmptyStack instance = const _EmptyStack._();
@override
String toString() => '';
}