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Remove devicelab specific code for shutting down gradle daemon, add --android-gradle-daemon option to build/run/drive`. Avoids need for un-tested devicelab specific handler. There are also some feature requests for this, so 2 birds one stone. Example: flutter build apk --no-android-gradle-daemon will pass --no-daemon on to gradle
98 lines
3.5 KiB
Dart
98 lines
3.5 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import '../android/android_builder.dart';
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import '../android/build_validation.dart';
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import '../android/gradle_utils.dart';
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import '../build_info.dart';
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import '../cache.dart';
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import '../globals.dart' as globals;
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import '../project.dart';
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import '../reporting/reporting.dart';
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import '../runner/flutter_command.dart' show FlutterCommandResult;
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import 'build.dart';
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class BuildAppBundleCommand extends BuildSubCommand {
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BuildAppBundleCommand({bool verboseHelp = false}) {
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addTreeShakeIconsFlag();
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usesTargetOption();
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addBuildModeFlags();
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usesFlavorOption();
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usesPubOption();
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usesBuildNumberOption();
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usesBuildNameOption();
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addShrinkingFlag();
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addSplitDebugInfoOption();
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addDartObfuscationOption();
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usesDartDefineOption();
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usesExtraFrontendOptions();
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addBundleSkSLPathOption(hide: !verboseHelp);
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addBuildPerformanceFile(hide: !verboseHelp);
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usesTrackWidgetCreation(verboseHelp: verboseHelp);
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addNullSafetyModeOptions(hide: !verboseHelp);
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addEnableExperimentation(hide: !verboseHelp);
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usesAnalyzeSizeFlag();
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addAndroidSpecificBuildOptions(hide: !verboseHelp);
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argParser.addMultiOption('target-platform',
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splitCommas: true,
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defaultsTo: <String>['android-arm', 'android-arm64', 'android-x64'],
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allowed: <String>['android-arm', 'android-arm64', 'android-x64'],
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help: 'The target platform for which the app is compiled.',
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);
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}
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@override
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final String name = 'appbundle';
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@override
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Future<Set<DevelopmentArtifact>> get requiredArtifacts async => <DevelopmentArtifact>{
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DevelopmentArtifact.androidGenSnapshot,
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};
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@override
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final String description =
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'Build an Android App Bundle file from your app.\n\n'
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"This command can build debug and release versions of an app bundle for your application. 'debug' builds support "
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"debugging and a quick development cycle. 'release' builds don't support debugging and are "
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'suitable for deploying to app stores. \n app bundle improves your app size';
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@override
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Future<Map<CustomDimensions, String>> get usageValues async {
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final Map<CustomDimensions, String> usage = <CustomDimensions, String>{};
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usage[CustomDimensions.commandBuildAppBundleTargetPlatform] =
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stringsArg('target-platform').join(',');
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if (boolArg('release')) {
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usage[CustomDimensions.commandBuildAppBundleBuildMode] = 'release';
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} else if (boolArg('debug')) {
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usage[CustomDimensions.commandBuildAppBundleBuildMode] = 'debug';
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} else if (boolArg('profile')) {
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usage[CustomDimensions.commandBuildAppBundleBuildMode] = 'profile';
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} else {
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// The build defaults to release.
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usage[CustomDimensions.commandBuildAppBundleBuildMode] = 'release';
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}
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return usage;
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}
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@override
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Future<FlutterCommandResult> runCommand() async {
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if (globals.androidSdk == null) {
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exitWithNoSdkMessage();
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}
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final AndroidBuildInfo androidBuildInfo = AndroidBuildInfo(getBuildInfo(),
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targetArchs: stringsArg('target-platform').map<AndroidArch>(getAndroidArchForName),
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shrink: boolArg('shrink'),
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);
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validateBuild(androidBuildInfo);
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await androidBuilder.buildAab(
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project: FlutterProject.current(),
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target: targetFile,
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androidBuildInfo: androidBuildInfo,
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);
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return FlutterCommandResult.success();
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}
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}
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