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84 lines
1.9 KiB
Dart
84 lines
1.9 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter/material.dart';
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/// Flutter code sample for [Focus].
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void main() => runApp(const FocusExampleApp());
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class FocusExampleApp extends StatelessWidget {
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const FocusExampleApp({super.key});
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@override
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Widget build(BuildContext context) {
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return const MaterialApp(
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home: FocusExample(),
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);
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}
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}
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class FocusExample extends StatefulWidget {
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const FocusExample({super.key});
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@override
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State<FocusExample> createState() => _FocusExampleState();
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}
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class _FocusExampleState extends State<FocusExample> {
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int focusedChild = 0;
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List<Widget> children = <Widget>[];
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List<FocusNode> childFocusNodes = <FocusNode>[];
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@override
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void initState() {
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super.initState();
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// Add the first child.
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_addChild();
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}
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@override
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void dispose() {
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for (final FocusNode node in childFocusNodes) {
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node.dispose();
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}
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super.dispose();
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}
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void _addChild() {
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// Calling requestFocus here creates a deferred request for focus, since the
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// node is not yet part of the focus tree.
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childFocusNodes.add(FocusNode(debugLabel: 'Child ${children.length}')..requestFocus());
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children.add(Padding(
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padding: const EdgeInsets.all(2.0),
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child: ActionChip(
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focusNode: childFocusNodes.last,
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label: Text('CHILD ${children.length}'),
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onPressed: () {},
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),
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));
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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body: Center(
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child: Wrap(
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children: children,
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),
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),
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floatingActionButton: FloatingActionButton(
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onPressed: () {
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setState(() {
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focusedChild = children.length;
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_addChild();
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});
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},
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child: const Icon(Icons.add),
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),
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);
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}
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}
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