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Packages the native assets for iOS and MacOS in frameworks. Issue: * https://github.com/flutter/flutter/issues/140544 * https://github.com/flutter/flutter/issues/129757 ## Details * [x] This packages dylibs from the native assets feature in frameworks. It packages every dylib in a separate framework. * [x] The dylib name is updated to use `@rpath` instead of `@executable_path`. * [x] The dylibs for flutter-tester are no longer modified to change the install name. (Previously it was wrongly updating the install name to the location the dylib would have once deployed in an app.) * [x] Use symlinking on MacOS.
349 lines
12 KiB
Dart
349 lines
12 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:file/file.dart';
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import 'package:file/memory.dart';
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import 'package:file_testing/file_testing.dart';
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import 'package:flutter_tools/src/artifacts.dart';
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import 'package:flutter_tools/src/base/file_system.dart';
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import 'package:flutter_tools/src/base/logger.dart';
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import 'package:flutter_tools/src/base/platform.dart';
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import 'package:flutter_tools/src/build_info.dart';
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import 'package:flutter_tools/src/build_system/build_system.dart';
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import 'package:flutter_tools/src/features.dart';
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import 'package:flutter_tools/src/globals.dart' as globals;
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import 'package:flutter_tools/src/ios/native_assets.dart';
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import 'package:native_assets_cli/native_assets_cli.dart' hide BuildMode, Target;
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import 'package:native_assets_cli/native_assets_cli.dart' as native_assets_cli;
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import 'package:package_config/package_config_types.dart';
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import '../../src/common.dart';
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import '../../src/context.dart';
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import '../../src/fakes.dart';
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import '../fake_native_assets_build_runner.dart';
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void main() {
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late FakeProcessManager processManager;
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late Environment environment;
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late Artifacts artifacts;
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late FileSystem fileSystem;
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late BufferLogger logger;
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late Uri projectUri;
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setUp(() {
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processManager = FakeProcessManager.empty();
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logger = BufferLogger.test();
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artifacts = Artifacts.test();
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fileSystem = MemoryFileSystem.test();
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environment = Environment.test(
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fileSystem.currentDirectory,
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inputs: <String, String>{},
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artifacts: artifacts,
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processManager: processManager,
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fileSystem: fileSystem,
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logger: logger,
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);
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environment.buildDir.createSync(recursive: true);
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projectUri = environment.projectDir.uri;
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});
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testUsingContext('dry run with no package config', overrides: <Type, Generator>{
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ProcessManager: () => FakeProcessManager.empty(),
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}, () async {
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expect(
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await dryRunNativeAssetsIOS(
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projectUri: projectUri,
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fileSystem: fileSystem,
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buildRunner: FakeNativeAssetsBuildRunner(
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hasPackageConfigResult: false,
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),
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),
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null,
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);
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expect(
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(globals.logger as BufferLogger).traceText,
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contains('No package config found. Skipping native assets compilation.'),
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);
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});
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testUsingContext('build with no package config', overrides: <Type, Generator>{
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ProcessManager: () => FakeProcessManager.empty(),
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}, () async {
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await buildNativeAssetsIOS(
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darwinArchs: <DarwinArch>[DarwinArch.arm64],
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environmentType: EnvironmentType.simulator,
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projectUri: projectUri,
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buildMode: BuildMode.debug,
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fileSystem: fileSystem,
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yamlParentDirectory: environment.buildDir.uri,
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buildRunner: FakeNativeAssetsBuildRunner(
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hasPackageConfigResult: false,
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),
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);
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expect(
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(globals.logger as BufferLogger).traceText,
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contains('No package config found. Skipping native assets compilation.'),
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);
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});
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testUsingContext('dry run with assets but not enabled', overrides: <Type, Generator>{
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ProcessManager: () => FakeProcessManager.empty(),
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}, () async {
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final File packageConfig = environment.projectDir.childFile('.dart_tool/package_config.json');
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await packageConfig.parent.create();
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await packageConfig.create();
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expect(
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() => dryRunNativeAssetsIOS(
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projectUri: projectUri,
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fileSystem: fileSystem,
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buildRunner: FakeNativeAssetsBuildRunner(
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packagesWithNativeAssetsResult: <Package>[
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Package('bar', projectUri),
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],
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),
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),
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throwsToolExit(
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message: 'Package(s) bar require the native assets feature to be enabled. '
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'Enable using `flutter config --enable-native-assets`.',
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),
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);
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});
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testUsingContext('dry run with assets', overrides: <Type, Generator>{
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FeatureFlags: () => TestFeatureFlags(isNativeAssetsEnabled: true),
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ProcessManager: () => FakeProcessManager.empty(),
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}, () async {
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final File packageConfig = environment.projectDir.childFile('.dart_tool/package_config.json');
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await packageConfig.parent.create();
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await packageConfig.create();
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final Uri? nativeAssetsYaml = await dryRunNativeAssetsIOS(
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projectUri: projectUri,
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fileSystem: fileSystem,
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buildRunner: FakeNativeAssetsBuildRunner(
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packagesWithNativeAssetsResult: <Package>[
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Package('bar', projectUri),
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],
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dryRunResult: FakeNativeAssetsBuilderResult(
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assets: <Asset>[
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Asset(
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id: 'package:bar/bar.dart',
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linkMode: LinkMode.dynamic,
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target: native_assets_cli.Target.macOSArm64,
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path: AssetAbsolutePath(Uri.file('libbar.dylib')),
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),
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Asset(
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id: 'package:bar/bar.dart',
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linkMode: LinkMode.dynamic,
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target: native_assets_cli.Target.macOSX64,
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path: AssetAbsolutePath(Uri.file('libbar.dylib')),
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),
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],
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),
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),
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);
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expect(
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(globals.logger as BufferLogger).traceText,
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stringContainsInOrder(<String>[
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'Dry running native assets for ios.',
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'Dry running native assets for ios done.',
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]),
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);
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expect(
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nativeAssetsYaml,
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projectUri.resolve('build/native_assets/ios/native_assets.yaml'),
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);
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expect(
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await fileSystem.file(nativeAssetsYaml).readAsString(),
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contains('package:bar/bar.dart'),
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);
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});
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testUsingContext('build with assets but not enabled', () async {
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final File packageConfig = environment.projectDir.childFile('.dart_tool/package_config.json');
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await packageConfig.parent.create();
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await packageConfig.create();
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expect(
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() => buildNativeAssetsIOS(
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darwinArchs: <DarwinArch>[DarwinArch.arm64],
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environmentType: EnvironmentType.simulator,
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projectUri: projectUri,
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buildMode: BuildMode.debug,
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fileSystem: fileSystem,
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yamlParentDirectory: environment.buildDir.uri,
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buildRunner: FakeNativeAssetsBuildRunner(
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packagesWithNativeAssetsResult: <Package>[
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Package('bar', projectUri),
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],
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),
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),
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throwsToolExit(
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message: 'Package(s) bar require the native assets feature to be enabled. '
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'Enable using `flutter config --enable-native-assets`.',
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),
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);
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});
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testUsingContext('build no assets', overrides: <Type, Generator>{
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FeatureFlags: () => TestFeatureFlags(isNativeAssetsEnabled: true),
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ProcessManager: () => FakeProcessManager.empty(),
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}, () async {
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final File packageConfig = environment.projectDir.childFile('.dart_tool/package_config.json');
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await packageConfig.parent.create();
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await packageConfig.create();
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await buildNativeAssetsIOS(
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darwinArchs: <DarwinArch>[DarwinArch.arm64],
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environmentType: EnvironmentType.simulator,
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projectUri: projectUri,
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buildMode: BuildMode.debug,
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fileSystem: fileSystem,
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yamlParentDirectory: environment.buildDir.uri,
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buildRunner: FakeNativeAssetsBuildRunner(
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packagesWithNativeAssetsResult: <Package>[
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Package('bar', projectUri),
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],
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),
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);
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expect(
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environment.buildDir.childFile('native_assets.yaml'),
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exists,
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);
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});
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testUsingContext('build with assets', overrides: <Type, Generator>{
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FeatureFlags: () => TestFeatureFlags(isNativeAssetsEnabled: true),
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ProcessManager: () => FakeProcessManager.list(
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<FakeCommand>[
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const FakeCommand(
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command: <Pattern>[
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'lipo',
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'-create',
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'-output',
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'/build/native_assets/ios/bar.framework/bar',
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'libbar.dylib',
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],
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),
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const FakeCommand(
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command: <Pattern>[
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'install_name_tool',
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'-id',
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'@rpath/bar.framework/bar',
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'/build/native_assets/ios/bar.framework/bar'
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],
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),
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const FakeCommand(
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command: <Pattern>[
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'codesign',
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'--force',
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'--sign',
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'-',
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'--timestamp=none',
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'/build/native_assets/ios/bar.framework',
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],
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),
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],
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),
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}, () async {
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if (const LocalPlatform().isWindows) {
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return; // Backslashes in commands, but we will never run these commands on Windows.
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}
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final File packageConfig = environment.projectDir.childFile('.dart_tool/package_config.json');
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await packageConfig.parent.create();
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await packageConfig.create();
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await buildNativeAssetsIOS(
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darwinArchs: <DarwinArch>[DarwinArch.arm64],
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environmentType: EnvironmentType.simulator,
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projectUri: projectUri,
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buildMode: BuildMode.debug,
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fileSystem: fileSystem,
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yamlParentDirectory: environment.buildDir.uri,
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buildRunner: FakeNativeAssetsBuildRunner(
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packagesWithNativeAssetsResult: <Package>[
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Package('bar', projectUri),
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],
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buildResult: FakeNativeAssetsBuilderResult(
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assets: <Asset>[
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Asset(
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id: 'package:bar/bar.dart',
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linkMode: LinkMode.dynamic,
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target: native_assets_cli.Target.iOSArm64,
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path: AssetAbsolutePath(Uri.file('libbar.dylib')),
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),
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],
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),
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),
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);
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expect(
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(globals.logger as BufferLogger).traceText,
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stringContainsInOrder(<String>[
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'Building native assets for [ios_arm64] debug.',
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'Building native assets for [ios_arm64] done.',
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]),
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);
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expect(
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environment.buildDir.childFile('native_assets.yaml'),
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exists,
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);
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});
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testUsingContext('Native assets dry run error', overrides: <Type, Generator>{
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FeatureFlags: () => TestFeatureFlags(isNativeAssetsEnabled: true),
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ProcessManager: () => FakeProcessManager.empty(),
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}, () async {
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final File packageConfig =
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environment.projectDir.childFile('.dart_tool/package_config.json');
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await packageConfig.parent.create();
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await packageConfig.create();
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expect(
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() => dryRunNativeAssetsIOS(
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projectUri: projectUri,
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fileSystem: fileSystem,
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buildRunner: FakeNativeAssetsBuildRunner(
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packagesWithNativeAssetsResult: <Package>[
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Package('bar', projectUri),
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],
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dryRunResult: const FakeNativeAssetsBuilderResult(
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success: false,
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),
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),
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),
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throwsToolExit(
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message:
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'Building native assets failed. See the logs for more details.',
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),
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);
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});
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testUsingContext('Native assets build error', overrides: <Type, Generator>{
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FeatureFlags: () => TestFeatureFlags(isNativeAssetsEnabled: true),
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ProcessManager: () => FakeProcessManager.empty(),
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}, () async {
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final File packageConfig =
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environment.projectDir.childFile('.dart_tool/package_config.json');
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await packageConfig.parent.create();
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await packageConfig.create();
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expect(
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() => buildNativeAssetsIOS(
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darwinArchs: <DarwinArch>[DarwinArch.arm64],
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environmentType: EnvironmentType.simulator,
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projectUri: projectUri,
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buildMode: BuildMode.debug,
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fileSystem: fileSystem,
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yamlParentDirectory: environment.buildDir.uri,
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buildRunner: FakeNativeAssetsBuildRunner(
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packagesWithNativeAssetsResult: <Package>[
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Package('bar', projectUri),
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],
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buildResult: const FakeNativeAssetsBuilderResult(
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success: false,
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),
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),
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),
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throwsToolExit(
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message:
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'Building native assets failed. See the logs for more details.',
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),
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);
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});
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}
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