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633 lines
24 KiB
Dart
633 lines
24 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:async';
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import 'dart:math' as math;
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import 'dart:typed_data';
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import 'dart:ui' as ui;
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import 'package:flutter/rendering.dart';
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import 'package:flutter/widgets.dart';
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import 'finders.dart';
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import 'widget_tester.dart';
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/// The result of evaluating a semantics node by a [AccessibilityGuideline].
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class Evaluation {
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/// Create a passing evaluation.
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const Evaluation.pass()
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: passed = true,
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reason = null;
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/// Create a failing evaluation, with an optional [reason] explaining the
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/// result.
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const Evaluation.fail([this.reason]) : passed = false;
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// private constructor for adding cases together.
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const Evaluation._(this.passed, this.reason);
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/// Whether the given tree or node passed the policy evaluation.
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final bool passed;
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/// If [passed] is false, contains the reason for failure.
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final String? reason;
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/// Combines two evaluation results.
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///
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/// The [reason] will be concatenated with a newline, and [passed] will be
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/// combined with an `&&` operator.
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Evaluation operator +(Evaluation? other) {
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if (other == null)
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return this;
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final StringBuffer buffer = StringBuffer();
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if (reason != null) {
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buffer.write(reason);
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buffer.write(' ');
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}
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if (other.reason != null)
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buffer.write(other.reason);
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return Evaluation._(passed && other.passed, buffer.isEmpty ? null : buffer.toString());
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}
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}
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/// An accessibility guideline describes a recommendation an application should
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/// meet to be considered accessible.
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abstract class AccessibilityGuideline {
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/// A const constructor allows subclasses to be const.
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const AccessibilityGuideline();
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/// Evaluate whether the current state of the `tester` conforms to the rule.
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FutureOr<Evaluation> evaluate(WidgetTester tester);
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/// A description of the policy restrictions and criteria.
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String get description;
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}
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/// A guideline which enforces that all tappable semantics nodes have a minimum
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/// size.
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///
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/// Each platform defines its own guidelines for minimum tap areas.
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@visibleForTesting
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class MinimumTapTargetGuideline extends AccessibilityGuideline {
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const MinimumTapTargetGuideline._(this.size, this.link);
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/// The minimum allowed size of a tappable node.
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final Size size;
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/// A link describing the tap target guidelines for a platform.
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final String link;
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@override
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FutureOr<Evaluation> evaluate(WidgetTester tester) {
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final SemanticsNode root = tester.binding.pipelineOwner.semanticsOwner!.rootSemanticsNode!;
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Evaluation traverse(SemanticsNode node) {
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Evaluation result = const Evaluation.pass();
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node.visitChildren((SemanticsNode child) {
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result += traverse(child);
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return true;
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});
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if (node.isMergedIntoParent)
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return result;
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final SemanticsData data = node.getSemanticsData();
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// Skip node if it has no actions, or is marked as hidden.
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if ((!data.hasAction(ui.SemanticsAction.longPress)
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&& !data.hasAction(ui.SemanticsAction.tap))
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|| data.hasFlag(ui.SemanticsFlag.isHidden))
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return result;
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Rect paintBounds = node.rect;
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SemanticsNode? current = node;
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while (current != null) {
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if (current.transform != null)
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paintBounds = MatrixUtils.transformRect(current.transform!, paintBounds);
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current = current.parent;
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}
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// skip node if it is touching the edge of the screen, since it might
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// be partially scrolled offscreen.
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const double delta = 0.001;
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if (paintBounds.left <= delta
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|| paintBounds.top <= delta
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|| (paintBounds.bottom - tester.binding.window.physicalSize.height).abs() <= delta
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|| (paintBounds.right - tester.binding.window.physicalSize.width).abs() <= delta)
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return result;
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// shrink by device pixel ratio.
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final Size candidateSize = paintBounds.size / tester.binding.window.devicePixelRatio;
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if (candidateSize.width < size.width - delta || candidateSize.height < size.height - delta) {
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result += Evaluation.fail(
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'$node: expected tap target size of at least $size, but found $candidateSize\n'
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'See also: $link');
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}
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return result;
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}
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return traverse(root);
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}
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@override
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String get description => 'Tappable objects should be at least $size';
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}
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/// A guideline which enforces that all nodes with a tap or long press action
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/// also have a label.
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@visibleForTesting
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class LabeledTapTargetGuideline extends AccessibilityGuideline {
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const LabeledTapTargetGuideline._();
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@override
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String get description => 'Tappable widgets should have a semantic label';
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@override
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FutureOr<Evaluation> evaluate(WidgetTester tester) {
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final SemanticsNode root = tester.binding.pipelineOwner.semanticsOwner!.rootSemanticsNode!;
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Evaluation traverse(SemanticsNode node) {
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Evaluation result = const Evaluation.pass();
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node.visitChildren((SemanticsNode child) {
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result += traverse(child);
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return true;
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});
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if (node.isMergedIntoParent || node.isInvisible || node.hasFlag(ui.SemanticsFlag.isHidden))
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return result;
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final SemanticsData data = node.getSemanticsData();
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// Skip node if it has no actions, or is marked as hidden.
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if (!data.hasAction(ui.SemanticsAction.longPress) && !data.hasAction(ui.SemanticsAction.tap))
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return result;
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if (data.label == null || data.label.isEmpty) {
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result += Evaluation.fail(
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'$node: expected tappable node to have semantic label, but none was found\n',
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);
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}
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return result;
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}
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return traverse(root);
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}
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}
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/// A guideline which verifies that all nodes that contribute semantics via text
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/// meet minimum contrast levels.
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///
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/// The guidelines are defined by the Web Content Accessibility Guidelines,
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/// http://www.w3.org/TR/UNDERSTANDING-WCAG20/visual-audio-contrast-contrast.html.
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@visibleForTesting
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class MinimumTextContrastGuideline extends AccessibilityGuideline {
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const MinimumTextContrastGuideline._();
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/// The minimum text size considered large for contrast checking.
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///
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/// Defined by http://www.w3.org/TR/UNDERSTANDING-WCAG20/visual-audio-contrast-contrast.html
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static const int kLargeTextMinimumSize = 18;
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/// The minimum text size for bold text to be considered large for contrast
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/// checking.
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///
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/// Defined by http://www.w3.org/TR/UNDERSTANDING-WCAG20/visual-audio-contrast-contrast.html
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static const int kBoldTextMinimumSize = 14;
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/// The minimum contrast ratio for normal text.
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///
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/// Defined by http://www.w3.org/TR/UNDERSTANDING-WCAG20/visual-audio-contrast-contrast.html
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static const double kMinimumRatioNormalText = 4.5;
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/// The minimum contrast ratio for large text.
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///
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/// Defined by http://www.w3.org/TR/UNDERSTANDING-WCAG20/visual-audio-contrast-contrast.html
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static const double kMinimumRatioLargeText = 3.0;
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static const double _kDefaultFontSize = 12.0;
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@override
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Future<Evaluation> evaluate(WidgetTester tester) async {
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final SemanticsNode root = tester.binding.pipelineOwner.semanticsOwner!.rootSemanticsNode!;
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final RenderView renderView = tester.binding.renderView;
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final OffsetLayer layer = renderView.debugLayer! as OffsetLayer;
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ui.Image? image;
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final ByteData byteData = (await tester.binding.runAsync<ByteData?>(() async {
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// Needs to be the same pixel ratio otherwise our dimensions won't match the
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// last transform layer.
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image = await layer.toImage(renderView.paintBounds, pixelRatio: 1 / tester.binding.window.devicePixelRatio);
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return image!.toByteData();
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}))!;
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assert(image != null);
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Future<Evaluation> evaluateNode(SemanticsNode node) async {
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Evaluation result = const Evaluation.pass();
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if (node.isInvisible || node.isMergedIntoParent || node.hasFlag(ui.SemanticsFlag.isHidden))
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return result;
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final SemanticsData data = node.getSemanticsData();
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final List<SemanticsNode> children = <SemanticsNode>[];
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node.visitChildren((SemanticsNode child) {
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children.add(child);
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return true;
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});
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for (final SemanticsNode child in children) {
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result += await evaluateNode(child);
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}
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if (_shouldSkipNode(data)) {
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return result;
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}
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// We need to look up the inherited text properties to determine the
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// contrast ratio based on text size/weight.
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double? fontSize;
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bool isBold;
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final String text = data.label.isEmpty ? data.value : data.label;
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final List<Element> elements = find.text(text).hitTestable().evaluate().toList();
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Rect paintBounds;
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if (elements.length == 1) {
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final Element element = elements.single;
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assert(element.renderObject != null && element.renderObject is RenderBox);
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final RenderBox renderObject = element.renderObject! as RenderBox;
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paintBounds = Rect.fromPoints(
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renderObject.localToGlobal(renderObject.paintBounds.topLeft - const Offset(4.0, 4.0)),
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renderObject.localToGlobal(renderObject.paintBounds.bottomRight + const Offset(4.0, 4.0)),
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);
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final Widget widget = element.widget;
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final DefaultTextStyle defaultTextStyle = DefaultTextStyle.of(element);
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if (widget is Text) {
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final TextStyle effectiveTextStyle = widget.style == null || widget.style!.inherit
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? defaultTextStyle.style.merge(widget.style)
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: widget.style!;
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fontSize = effectiveTextStyle.fontSize;
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isBold = effectiveTextStyle.fontWeight == FontWeight.bold;
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} else if (widget is EditableText) {
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isBold = widget.style.fontWeight == FontWeight.bold;
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fontSize = widget.style.fontSize;
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} else {
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throw StateError('Unexpected widget type: ${widget.runtimeType}');
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}
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} else if (elements.length > 1) {
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return Evaluation.fail('Multiple nodes with the same label: ${data.label}\n');
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} else {
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// If we can't find the text node then assume the label does not
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// correspond to actual text.
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return result;
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}
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if (_isNodeOffScreen(paintBounds, tester.binding.window)) {
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return result;
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}
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final List<int> subset = _colorsWithinRect(byteData, paintBounds, image!.width, image!.height);
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// Node was too far off screen.
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if (subset.isEmpty) {
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return result;
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}
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final _ContrastReport report = _ContrastReport(subset);
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// If rectangle is empty, pass the test.
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if (report.isEmptyRect) {
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return result;
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}
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final double contrastRatio = report.contrastRatio();
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const double delta = -0.01;
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double targetContrastRatio;
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if ((isBold && (fontSize ?? _kDefaultFontSize) > kBoldTextMinimumSize) || (fontSize ?? _kDefaultFontSize) > kLargeTextMinimumSize) {
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targetContrastRatio = kMinimumRatioLargeText;
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} else {
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targetContrastRatio = kMinimumRatioNormalText;
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}
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if (contrastRatio - targetContrastRatio >= delta) {
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return result + const Evaluation.pass();
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}
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return result + Evaluation.fail(
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'$node:\nExpected contrast ratio of at least '
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'$targetContrastRatio but found ${contrastRatio.toStringAsFixed(2)} for a font size of $fontSize. '
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'The computed light color was: ${report.lightColor}, '
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'The computed dark color was: ${report.darkColor}\n'
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'See also: https://www.w3.org/TR/UNDERSTANDING-WCAG20/visual-audio-contrast-contrast.html'
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);
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}
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return evaluateNode(root);
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}
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// Skip routes which might have labels, and nodes without any text.
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bool _shouldSkipNode(SemanticsData data) {
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if (data.hasFlag(ui.SemanticsFlag.scopesRoute))
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return true;
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if (data.label.trim().isEmpty && data.value.trim().isEmpty)
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return true;
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return false;
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}
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// Returns a rect that is entirely on screen, or null if it is too far off.
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//
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// Given a pixel buffer based on the physical window size, can we actually
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// get all the data from this node? allow a small delta overlap before
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// culling the node.
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bool _isNodeOffScreen(Rect paintBounds, ui.FlutterView window) {
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return paintBounds.top < -50.0
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|| paintBounds.left < -50.0
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|| paintBounds.bottom > (window.physicalSize.height * window.devicePixelRatio) + 50.0
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|| paintBounds.right > (window.physicalSize.width * window.devicePixelRatio) + 50.0;
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}
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@override
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String get description => 'Text contrast should follow WCAG guidelines';
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}
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/// A guideline which verifies that all elements specified by [finder]
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/// meet minimum contrast levels.
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class CustomMinimumContrastGuideline extends AccessibilityGuideline {
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/// Creates a custom guideline which verifies that all elements specified
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/// by [finder] meet minimum contrast levels.
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///
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/// An optional description string can be given using the [description] parameter.
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const CustomMinimumContrastGuideline({
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required this.finder,
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this.minimumRatio = 4.5,
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this.tolerance = 0.01,
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String description = 'Contrast should follow custom guidelines',
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}) : _description = description;
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/// The minimum contrast ratio allowed.
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///
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/// Defaults to 4.5, the minimum contrast
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/// ratio for normal text, defined by WCAG.
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/// See http://www.w3.org/TR/UNDERSTANDING-WCAG20/visual-audio-contrast-contrast.html.
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final double minimumRatio;
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/// Tolerance for minimum contrast ratio.
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///
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/// Any contrast ratio greater than [minimumRatio] or within a distance of [tolerance]
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/// from [minimumRatio] passes the test.
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/// Defaults to 0.01.
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final double tolerance;
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/// The [Finder] used to find a subset of elements.
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///
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/// [finder] determines which subset of elements will be tested for
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/// contrast ratio.
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final Finder finder;
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final String _description;
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@override
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String get description => _description;
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@override
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Future<Evaluation> evaluate(WidgetTester tester) async {
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// Compute elements to be evaluated.
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final List<Element> elements = finder.evaluate().toList();
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// Obtain rendered image.
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final RenderView renderView = tester.binding.renderView;
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final OffsetLayer layer = renderView.debugLayer! as OffsetLayer;
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ui.Image? image;
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final ByteData byteData = (await tester.binding.runAsync<ByteData?>(() async {
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// Needs to be the same pixel ratio otherwise our dimensions won't match the
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// last transform layer.
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image = await layer.toImage(renderView.paintBounds, pixelRatio: 1 / tester.binding.window.devicePixelRatio);
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return image!.toByteData();
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}))!;
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assert(image != null);
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// How to evaluate a single element.
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Evaluation evaluateElement(Element element) {
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final RenderBox renderObject = element.renderObject! as RenderBox;
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final Rect originalPaintBounds = renderObject.paintBounds;
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final Rect inflatedPaintBounds = originalPaintBounds.inflate(4.0);
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final Rect paintBounds = Rect.fromPoints(
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renderObject.localToGlobal(inflatedPaintBounds.topLeft),
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renderObject.localToGlobal(inflatedPaintBounds.bottomRight),
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);
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final List<int> subset = _colorsWithinRect(byteData, paintBounds, image!.width, image!.height);
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if (subset.isEmpty) {
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return const Evaluation.pass();
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}
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final _ContrastReport report = _ContrastReport(subset);
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final double contrastRatio = report.contrastRatio();
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if (report.isEmptyRect || contrastRatio >= minimumRatio - tolerance) {
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return const Evaluation.pass();
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} else {
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return Evaluation.fail(
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'$element:\nExpected contrast ratio of at least '
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'$minimumRatio but found ${contrastRatio.toStringAsFixed(2)} \n'
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'The computed light color was: ${report.lightColor}, '
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'The computed dark color was: ${report.darkColor}\n'
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'$description'
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);
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}
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}
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// Collate all evaluations into a final evaluation, then return.
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Evaluation result = const Evaluation.pass();
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for (final Element element in elements) {
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result = result + evaluateElement(element);
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}
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return result;
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}
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}
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/// A class that reports the contrast ratio of a part of the screen.
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///
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/// Commonly used in accessibility testing to obtain the contrast ratio of
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/// text widgets and other types of widgets.
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class _ContrastReport {
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/// Generates a contrast report given a list of colors.
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///
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/// Given a list of integers [colors], each representing the color of a pixel
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/// on a part of the screen, generates a contrast ratio report.
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/// Each colors is given in ARGB format, as is the parameter for the
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/// constructor [Color].
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///
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/// The contrast ratio of the most frequent light color and the most
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/// frequent dark color is calculated. Colors are divided into light and
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/// dark colors based on their lightness as an [HSLColor].
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factory _ContrastReport(List<int> colors) {
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final Map<int, int> colorHistogram = <int, int>{};
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for (final int color in colors) {
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colorHistogram[color] = (colorHistogram[color] ?? 0) + 1;
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}
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if (colorHistogram.length == 1) {
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final Color hslColor = Color(colorHistogram.keys.first);
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return _ContrastReport._(hslColor, hslColor);
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}
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// to determine the lighter and darker color, partition the colors
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// by lightness and then choose the mode from each group.
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double averageLightness = 0.0;
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for (final int color in colorHistogram.keys) {
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final HSLColor hslColor = HSLColor.fromColor(Color(color));
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averageLightness += hslColor.lightness * colorHistogram[color]!;
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}
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averageLightness /= colors.length;
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assert(averageLightness != double.nan);
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int lightColor = 0;
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int darkColor = 0;
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int lightCount = 0;
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int darkCount = 0;
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// Find the most frequently occurring light and dark color.
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for (final MapEntry<int, int> entry in colorHistogram.entries) {
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final HSLColor color = HSLColor.fromColor(Color(entry.key));
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final int count = entry.value;
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if (color.lightness <= averageLightness && count > darkCount) {
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darkColor = entry.key;
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darkCount = count;
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} else if (color.lightness > averageLightness && count > lightCount) {
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lightColor = entry.key;
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lightCount = count;
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}
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}
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// Depending on the number of colors present, return the correct contrast
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// report.
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if (lightCount > 0 && darkCount > 0) {
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return _ContrastReport._(Color(lightColor), Color(darkColor));
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} else if (lightCount > 0) {
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return _ContrastReport.singleColor(Color(lightColor));
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} else if (darkCount > 0) {
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return _ContrastReport.singleColor(Color(darkColor));
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} else {
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return const _ContrastReport.emptyRect();
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}
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}
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const _ContrastReport._(this.lightColor, this.darkColor)
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: isSingleColor = false,
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isEmptyRect = false;
|
|
|
|
const _ContrastReport.singleColor(Color color)
|
|
: lightColor = color,
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darkColor = color,
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isSingleColor = true,
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|
isEmptyRect = false;
|
|
|
|
const _ContrastReport.emptyRect()
|
|
: lightColor = _transparent,
|
|
darkColor = _transparent,
|
|
isSingleColor = false,
|
|
isEmptyRect = true;
|
|
|
|
static const Color _transparent = Color(0x00000000);
|
|
|
|
/// The most frequently occurring light color. Uses [Colors.transparent] if
|
|
/// the rectangle is empty.
|
|
final Color lightColor;
|
|
|
|
/// The most frequently occurring dark color. Uses [Colors.transparent] if
|
|
/// the rectangle is empty.
|
|
final Color darkColor;
|
|
|
|
/// Whether the rectangle contains only one color.
|
|
final bool isSingleColor;
|
|
|
|
/// Whether the rectangle contains 0 pixels.
|
|
final bool isEmptyRect;
|
|
|
|
/// Computes the contrast ratio as defined by the WCAG.
|
|
///
|
|
/// source: https://www.w3.org/TR/UNDERSTANDING-WCAG20/visual-audio-contrast-contrast.html
|
|
double contrastRatio() {
|
|
return (_luminance(lightColor) + 0.05) / (_luminance(darkColor) + 0.05);
|
|
}
|
|
|
|
/// Relative luminance calculation.
|
|
///
|
|
/// Based on https://www.w3.org/TR/2008/REC-WCAG20-20081211/#relativeluminancedef
|
|
static double _luminance(Color color) {
|
|
double r = color.red / 255.0;
|
|
double g = color.green / 255.0;
|
|
double b = color.blue / 255.0;
|
|
if (r <= 0.03928)
|
|
r /= 12.92;
|
|
else
|
|
r = math.pow((r + 0.055)/ 1.055, 2.4).toDouble();
|
|
if (g <= 0.03928)
|
|
g /= 12.92;
|
|
else
|
|
g = math.pow((g + 0.055)/ 1.055, 2.4).toDouble();
|
|
if (b <= 0.03928)
|
|
b /= 12.92;
|
|
else
|
|
b = math.pow((b + 0.055)/ 1.055, 2.4).toDouble();
|
|
return 0.2126 * r + 0.7152 * g + 0.0722 * b;
|
|
}
|
|
}
|
|
|
|
/// Gives the colors of all pixels inside a given rectangle on the screen.
|
|
///
|
|
/// Given a [ByteData] object [data], which stores the color of each pixel
|
|
/// in row-first order, where each pixel is given in 4 bytes in RGBA order,
|
|
/// and [paintBounds], the rectangle,
|
|
/// and [width] and [height], the dimensions of the [ByteData],
|
|
/// returns a list of the colors of all pixels within the rectangle in
|
|
/// row-first order.
|
|
///
|
|
/// In the returned list, each color is represented as a 32-bit integer
|
|
/// in ARGB format, similar to the parameter for the [Color] constructor.
|
|
List<int> _colorsWithinRect(ByteData data, Rect paintBounds, int width, int height) {
|
|
final Rect truePaintBounds = paintBounds.intersect(
|
|
Rect.fromLTWH(0.0, 0.0, width.toDouble(), height.toDouble()),
|
|
);
|
|
|
|
final int leftX = truePaintBounds.left.floor();
|
|
final int rightX = truePaintBounds.right.ceil();
|
|
final int topY = truePaintBounds.top.floor();
|
|
final int bottomY = truePaintBounds.bottom.ceil();
|
|
|
|
final List<int> buffer = <int>[];
|
|
|
|
int _getPixel(ByteData data, int x, int y) {
|
|
final int offset = (y * width + x) * 4;
|
|
final int r = data.getUint8(offset);
|
|
final int g = data.getUint8(offset + 1);
|
|
final int b = data.getUint8(offset + 2);
|
|
final int a = data.getUint8(offset + 3);
|
|
final int color = (((a & 0xff) << 24) |
|
|
((r & 0xff) << 16) |
|
|
((g & 0xff) << 8) |
|
|
((b & 0xff) << 0)) & 0xFFFFFFFF;
|
|
return color;
|
|
}
|
|
|
|
for (int x = leftX; x < rightX; x ++) {
|
|
for (int y = topY; y < bottomY; y ++) {
|
|
buffer.add(_getPixel(data, x, y));
|
|
}
|
|
}
|
|
|
|
return buffer;
|
|
}
|
|
|
|
/// A guideline which requires tappable semantic nodes a minimum size of 48 by 48.
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [Android tap target guidelines](https://support.google.com/accessibility/android/answer/7101858?hl=en).
|
|
const AccessibilityGuideline androidTapTargetGuideline = MinimumTapTargetGuideline._(
|
|
Size(48.0, 48.0),
|
|
'https://support.google.com/accessibility/android/answer/7101858?hl=en',
|
|
);
|
|
|
|
/// A guideline which requires tappable semantic nodes a minimum size of 44 by 44.
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [iOS human interface guidelines](https://developer.apple.com/design/human-interface-guidelines/ios/visual-design/adaptivity-and-layout/).
|
|
const AccessibilityGuideline iOSTapTargetGuideline = MinimumTapTargetGuideline._(
|
|
Size(44.0, 44.0),
|
|
'https://developer.apple.com/design/human-interface-guidelines/ios/visual-design/adaptivity-and-layout/',
|
|
);
|
|
|
|
/// A guideline which requires text contrast to meet minimum values.
|
|
///
|
|
/// This guideline traverses the semantics tree looking for nodes with values or
|
|
/// labels that corresponds to a Text or Editable text widget. Given the
|
|
/// background pixels for the area around this widget, it performs a very naive
|
|
/// partitioning of the colors into "light" and "dark" and then chooses the most
|
|
/// frequently occurring color in each partition as a representative of the
|
|
/// foreground and background colors. The contrast ratio is calculated from
|
|
/// these colors according to the [WCAG](https://www.w3.org/TR/UNDERSTANDING-WCAG20/visual-audio-contrast-contrast.html#contrast-ratiodef)
|
|
const AccessibilityGuideline textContrastGuideline = MinimumTextContrastGuideline._();
|
|
|
|
/// A guideline which enforces that all nodes with a tap or long press action
|
|
/// also have a label.
|
|
const AccessibilityGuideline labeledTapTargetGuideline = LabeledTapTargetGuideline._();
|