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These are essentially self-inflicted race conditions. Instead of timeouts we're going to try a more verbose logging mechanism that points out when things are taking a long time.
50 lines
1.6 KiB
Dart
50 lines
1.6 KiB
Dart
// Copyright 2018 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:async';
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import 'package:file/file.dart';
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import 'package:flutter_tools/src/base/file_system.dart';
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import '../src/common.dart';
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import 'test_data/basic_project.dart';
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import 'test_driver.dart';
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import 'test_utils.dart';
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/// This duration is arbitrary but is ideally:
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/// a) long enough to ensure that if the app is crashing at startup, we notice
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/// b) as short as possible, to avoid inflating build times
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const Duration requiredLifespan = Duration(seconds: 5);
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void main() {
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group('flutter run', () {
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final BasicProject _project = BasicProject();
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FlutterRunTestDriver _flutter;
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Directory tempDir;
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setUp(() async {
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tempDir = createResolvedTempDirectorySync('lifetime_test.');
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await _project.setUpIn(tempDir);
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_flutter = FlutterRunTestDriver(tempDir);
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});
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tearDown(() async {
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await _flutter.stop();
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tryToDelete(tempDir);
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});
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test('does not terminate when a debugger is attached', () async {
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await _flutter.run(withDebugger: true);
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await Future<void>.delayed(requiredLifespan);
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expect(_flutter.hasExited, equals(false));
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});
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test('does not terminate when a debugger is attached and pause-on-exceptions', () async {
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await _flutter.run(withDebugger: true, pauseOnExceptions: true);
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await Future<void>.delayed(requiredLifespan);
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expect(_flutter.hasExited, equals(false));
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});
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}, timeout: const Timeout.factor(10)); // The DevFS sync takes a really long time, so these tests can be slow.
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}
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