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This extracts the sample code out from the API doc comments, and places them in separate files on disk, allowing running of the examples locally, testing them, and building of slightly larger examples.
195 lines
6.1 KiB
Dart
195 lines
6.1 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Template: dev/snippets/config/templates/stateful_widget_material.tmpl
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//
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// Comment lines marked with "▼▼▼" and "▲▲▲" are used for authoring
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// of samples, and may be ignored if you are just exploring the sample.
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// Flutter code sample for FocusableActionDetector
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//
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//***************************************************************************
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//* ▼▼▼▼▼▼▼▼ description ▼▼▼▼▼▼▼▼ (do not modify or remove section marker)
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// This example shows how keyboard interaction can be added to a custom control
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// that changes color when hovered and focused, and can toggle a light when
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// activated, either by touch or by hitting the `X` key on the keyboard when
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// the "And Me" button has the keyboard focus (be sure to use TAB to move the
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// focus to the "And Me" button before trying it out).
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//
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// This example defines its own key binding for the `X` key, but in this case,
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// there is also a default key binding for [ActivateAction] in the default key
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// bindings created by [WidgetsApp] (the parent for [MaterialApp], and
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// [CupertinoApp]), so the `ENTER` key will also activate the buttons.
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//* ▲▲▲▲▲▲▲▲ description ▲▲▲▲▲▲▲▲ (do not modify or remove section marker)
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//***************************************************************************
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import 'package:flutter/material.dart';
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//****************************************************************************
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//* ▼▼▼▼▼▼▼▼ code-imports ▼▼▼▼▼▼▼▼ (do not modify or remove section marker)
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import 'package:flutter/services.dart';
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//* ▲▲▲▲▲▲▲▲ code-imports ▲▲▲▲▲▲▲▲ (do not modify or remove section marker)
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//****************************************************************************
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void main() => runApp(const MyApp());
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/// This is the main application widget.
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class MyApp extends StatelessWidget {
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const MyApp({Key? key}) : super(key: key);
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static const String _title = 'Flutter Code Sample';
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@override
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Widget build(BuildContext context) {
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return const MaterialApp(
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title: _title,
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home: MyStatefulWidget(),
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);
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}
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}
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//*****************************************************************************
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//* ▼▼▼▼▼▼▼▼ code-preamble ▼▼▼▼▼▼▼▼ (do not modify or remove section marker)
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class FadButton extends StatefulWidget {
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const FadButton({
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Key? key,
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required this.onPressed,
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required this.child,
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}) : super(key: key);
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final VoidCallback onPressed;
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final Widget child;
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@override
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State<FadButton> createState() => _FadButtonState();
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}
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class _FadButtonState extends State<FadButton> {
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bool _focused = false;
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bool _hovering = false;
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bool _on = false;
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late final Map<Type, Action<Intent>> _actionMap;
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final Map<ShortcutActivator, Intent> _shortcutMap =
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const <ShortcutActivator, Intent>{
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SingleActivator(LogicalKeyboardKey.keyX): ActivateIntent(),
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};
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@override
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void initState() {
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super.initState();
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_actionMap = <Type, Action<Intent>>{
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ActivateIntent: CallbackAction<Intent>(
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onInvoke: (Intent intent) => _toggleState(),
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),
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};
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}
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Color get color {
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Color baseColor = Colors.lightBlue;
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if (_focused) {
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baseColor = Color.alphaBlend(Colors.black.withOpacity(0.25), baseColor);
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}
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if (_hovering) {
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baseColor = Color.alphaBlend(Colors.black.withOpacity(0.1), baseColor);
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}
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return baseColor;
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}
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void _toggleState() {
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setState(() {
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_on = !_on;
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});
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}
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void _handleFocusHighlight(bool value) {
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setState(() {
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_focused = value;
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});
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}
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void _handleHoveHighlight(bool value) {
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setState(() {
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_hovering = value;
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});
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}
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@override
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Widget build(BuildContext context) {
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return GestureDetector(
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onTap: _toggleState,
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child: FocusableActionDetector(
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actions: _actionMap,
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shortcuts: _shortcutMap,
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onShowFocusHighlight: _handleFocusHighlight,
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onShowHoverHighlight: _handleHoveHighlight,
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child: Row(
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children: <Widget>[
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Container(
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padding: const EdgeInsets.all(10.0),
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color: color,
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child: widget.child,
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),
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Container(
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width: 30,
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height: 30,
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margin: const EdgeInsets.all(10.0),
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color: _on ? Colors.red : Colors.transparent,
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),
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],
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),
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),
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);
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}
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}
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//* ▲▲▲▲▲▲▲▲ code-preamble ▲▲▲▲▲▲▲▲ (do not modify or remove section marker)
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//*****************************************************************************
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/// This is the stateful widget that the main application instantiates.
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class MyStatefulWidget extends StatefulWidget {
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const MyStatefulWidget({Key? key}) : super(key: key);
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@override
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State<MyStatefulWidget> createState() => _MyStatefulWidgetState();
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}
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/// This is the private State class that goes with MyStatefulWidget.
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class _MyStatefulWidgetState extends State<MyStatefulWidget> {
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//********************************************************************
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//* ▼▼▼▼▼▼▼▼ code ▼▼▼▼▼▼▼▼ (do not modify or remove section marker)
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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title: const Text('FocusableActionDetector Example'),
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),
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body: Center(
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child: Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: <Widget>[
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Padding(
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padding: const EdgeInsets.all(8.0),
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child:
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TextButton(onPressed: () {}, child: const Text('Press Me')),
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),
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Padding(
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padding: const EdgeInsets.all(8.0),
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child: FadButton(onPressed: () {}, child: const Text('And Me')),
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),
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],
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),
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),
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);
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}
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//* ▲▲▲▲▲▲▲▲ code ▲▲▲▲▲▲▲▲ (do not modify or remove section marker)
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//********************************************************************
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}
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