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This auto-formats all *.dart files in the repository outside of the `engine` subdirectory and enforces that these files stay formatted with a presubmit check. **Reviewers:** Please carefully review all the commits except for the one titled "formatted". The "formatted" commit was auto-generated by running `dev/tools/format.sh -a -f`. The other commits were hand-crafted to prepare the repo for the formatting change. I recommend reviewing the commits one-by-one via the "Commits" tab and avoiding Github's "Files changed" tab as it will likely slow down your browser because of the size of this PR. --------- Co-authored-by: Kate Lovett <katelovett@google.com> Co-authored-by: LongCatIsLooong <31859944+LongCatIsLooong@users.noreply.github.com>
132 lines
3.5 KiB
Dart
132 lines
3.5 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
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/// Flutter code sample for [FocusableActionDetector].
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void main() => runApp(const FocusableActionDetectorExampleApp());
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class FocusableActionDetectorExampleApp extends StatelessWidget {
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const FocusableActionDetectorExampleApp({super.key});
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@override
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Widget build(BuildContext context) {
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return const MaterialApp(home: FocusableActionDetectorExample());
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}
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}
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class FadButton extends StatefulWidget {
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const FadButton({super.key, required this.onPressed, required this.child});
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final VoidCallback onPressed;
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final Widget child;
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@override
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State<FadButton> createState() => _FadButtonState();
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}
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class _FadButtonState extends State<FadButton> {
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bool _focused = false;
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bool _hovering = false;
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bool _on = false;
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late final Map<Type, Action<Intent>> _actionMap;
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final Map<ShortcutActivator, Intent> _shortcutMap = const <ShortcutActivator, Intent>{
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SingleActivator(LogicalKeyboardKey.keyX): ActivateIntent(),
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};
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@override
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void initState() {
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super.initState();
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_actionMap = <Type, Action<Intent>>{
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ActivateIntent: CallbackAction<Intent>(onInvoke: (Intent intent) => _toggleState()),
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};
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}
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Color get color {
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Color baseColor = Colors.lightBlue;
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if (_focused) {
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baseColor = Color.alphaBlend(Colors.black.withOpacity(0.25), baseColor);
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}
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if (_hovering) {
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baseColor = Color.alphaBlend(Colors.black.withOpacity(0.1), baseColor);
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}
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return baseColor;
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}
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void _toggleState() {
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setState(() {
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_on = !_on;
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});
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}
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void _handleFocusHighlight(bool value) {
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setState(() {
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_focused = value;
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});
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}
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void _handleHoveHighlight(bool value) {
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setState(() {
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_hovering = value;
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});
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}
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@override
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Widget build(BuildContext context) {
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return GestureDetector(
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onTap: _toggleState,
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child: FocusableActionDetector(
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actions: _actionMap,
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shortcuts: _shortcutMap,
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onShowFocusHighlight: _handleFocusHighlight,
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onShowHoverHighlight: _handleHoveHighlight,
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child: Row(
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children: <Widget>[
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Container(padding: const EdgeInsets.all(10.0), color: color, child: widget.child),
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Container(
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width: 30,
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height: 30,
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margin: const EdgeInsets.all(10.0),
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color: _on ? Colors.red : Colors.transparent,
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),
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],
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),
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),
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);
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}
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}
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class FocusableActionDetectorExample extends StatefulWidget {
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const FocusableActionDetectorExample({super.key});
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@override
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State<FocusableActionDetectorExample> createState() => _FocusableActionDetectorExampleState();
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}
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class _FocusableActionDetectorExampleState extends State<FocusableActionDetectorExample> {
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(title: const Text('FocusableActionDetector Example')),
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body: Center(
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child: Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: <Widget>[
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Padding(
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padding: const EdgeInsets.all(8.0),
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child: TextButton(onPressed: () {}, child: const Text('Press Me')),
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),
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Padding(
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padding: const EdgeInsets.all(8.0),
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child: FadButton(onPressed: () {}, child: const Text('And Me')),
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),
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],
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),
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),
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);
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}
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}
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