flutter/examples/platform_channel
Chris Bracken e5fc6f65b9
[macOS] Remigrate principal class to NSApplication (#124173)
In #122336 we migrated the principal class from NSApplication to
FlutterApplication in the app Info.plist. We removed the need for
FlutterApplication in https://github.com/flutter/engine/pull/40929. This
reverses the migration for anyone who previously upgraded on the Flutter
master branch.

Issue: https://github.com/flutter/flutter/issues/30735

## Pre-launch Checklist

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we expect every widget to implement].
- [X] I signed the [CLA].
- [X] I listed at least one issue that this PR fixes in the description
above.
- [X] I updated/added relevant documentation (doc comments with `///`).
- [X] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [X] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
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[Contributor Guide]:
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[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
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2023-04-05 09:05:37 -07:00
..
android Fix warning in flutter created project ("package attribute is deprecated" in AndroidManifest) (#123426) 2023-03-29 04:21:03 +00:00
ios Add Info.plist from build directory as input path to Thin Binary build phase (#118209) 2023-01-13 13:41:08 -06:00
lib Enable Windows platform_channel test (#106973) 2022-07-06 14:21:07 +00:00
linux Check cc files (#123704) 2023-03-29 18:40:58 +00:00
macos [macOS] Remigrate principal class to NSApplication (#124173) 2023-04-05 09:05:37 -07:00
test_driver Enable Windows platform_channel test (#106973) 2022-07-06 14:21:07 +00:00
windows Fix typos (#121171) 2023-02-23 19:43:21 +00:00
pubspec.yaml Roll pub packages (#123899) 2023-04-03 16:56:56 +00:00
README.md Add Windows to the platform_channels example (#106754) 2022-06-30 14:54:07 +00:00

Example of calling platform services from Flutter

This project demonstrates how to connect a Flutter app to platform-specific services.

You can read more about accessing platform and third-party services in Flutter.

iOS

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can open ios/Runner.xcworkspace in Xcode and build/run the project as usual.

Android

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or to build with Android Studio, open the android folder in Android Studio and build the project as usual.

Windows

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can build once then open build\windows\platform_channel.sln in Visual Studio to build and run.