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168 lines
4.9 KiB
Dart
168 lines
4.9 KiB
Dart
// Copyright 2018 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import '../application_package.dart';
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import '../base/io.dart';
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import '../base/os.dart';
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import '../base/platform.dart';
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import '../base/process_manager.dart';
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import '../build_info.dart';
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import '../cache.dart';
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import '../desktop.dart';
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import '../device.dart';
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import '../globals.dart';
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import '../macos/application_package.dart';
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import '../project.dart';
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import '../protocol_discovery.dart';
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import 'build_macos.dart';
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import 'macos_workflow.dart';
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/// A device that represents a desktop MacOS target.
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class MacOSDevice extends Device {
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MacOSDevice() : super(
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'macOS',
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category: Category.desktop,
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platformType: PlatformType.macos,
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ephemeral: false,
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);
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@override
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void clearLogs() { }
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@override
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DeviceLogReader getLogReader({ ApplicationPackage app }) {
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return _deviceLogReader;
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}
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final DesktopLogReader _deviceLogReader = DesktopLogReader();
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// Since the host and target devices are the same, no work needs to be done
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// to install the application.
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@override
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Future<bool> installApp(ApplicationPackage app) async => true;
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// Since the host and target devices are the same, no work needs to be done
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// to install the application.
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@override
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Future<bool> isAppInstalled(ApplicationPackage app) async => true;
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// Since the host and target devices are the same, no work needs to be done
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// to install the application.
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@override
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Future<bool> isLatestBuildInstalled(ApplicationPackage app) async => true;
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@override
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Future<bool> get isLocalEmulator async => false;
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@override
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Future<String> get emulatorId async => null;
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@override
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bool isSupported() => true;
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@override
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String get name => 'macOS';
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@override
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DevicePortForwarder get portForwarder => const NoOpDevicePortForwarder();
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@override
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Future<String> get sdkNameAndVersion async => os.name;
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@override
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Future<LaunchResult> startApp(
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covariant MacOSApp package, {
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String mainPath,
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String route,
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DebuggingOptions debuggingOptions,
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Map<String, dynamic> platformArgs,
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bool prebuiltApplication = false,
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bool usesTerminalUi = true,
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bool ipv6 = false,
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}) async {
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// Stop any running applications with the same executable.
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if (!prebuiltApplication) {
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Cache.releaseLockEarly();
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await buildMacOS(
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flutterProject: FlutterProject.current(),
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buildInfo: debuggingOptions?.buildInfo,
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targetOverride: mainPath,
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);
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}
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// Ensure that the executable is locatable.
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final String executable = package.executable(debuggingOptions?.buildInfo?.mode);
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if (executable == null) {
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printError('Unable to find executable to run');
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return LaunchResult.failed();
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}
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// Make sure to call stop app after we've built.
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await stopApp(package);
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final Process process = await processManager.start(<String>[
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executable
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]);
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if (debuggingOptions?.buildInfo?.isRelease == true) {
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return LaunchResult.succeeded();
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}
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_deviceLogReader.initializeProcess(process);
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final ProtocolDiscovery observatoryDiscovery = ProtocolDiscovery.observatory(_deviceLogReader);
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try {
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final Uri observatoryUri = await observatoryDiscovery.uri;
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// Bring app to foreground.
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await processManager.run(<String>[
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'open', package.applicationBundle(debuggingOptions?.buildInfo?.mode),
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]);
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return LaunchResult.succeeded(observatoryUri: observatoryUri);
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} catch (error) {
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printError('Error waiting for a debug connection: $error');
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return LaunchResult.failed();
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} finally {
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await observatoryDiscovery.cancel();
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}
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}
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// TODO(jonahwilliams): implement using process manager.
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// currently we rely on killing the isolate taking down the application.
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@override
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Future<bool> stopApp(covariant MacOSApp app) async {
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return killProcess(app.executable(BuildMode.debug));
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}
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@override
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Future<TargetPlatform> get targetPlatform async => TargetPlatform.darwin_x64;
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// Since the host and target devices are the same, no work needs to be done
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// to uninstall the application.
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@override
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Future<bool> uninstallApp(ApplicationPackage app) async => true;
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@override
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bool isSupportedForProject(FlutterProject flutterProject) {
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return flutterProject.macos.existsSync();
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}
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}
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class MacOSDevices extends PollingDeviceDiscovery {
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MacOSDevices() : super('macOS devices');
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@override
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bool get supportsPlatform => platform.isMacOS;
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@override
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bool get canListAnything => macOSWorkflow.canListDevices;
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@override
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Future<List<Device>> pollingGetDevices() async {
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if (!canListAnything) {
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return const <Device>[];
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}
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return <Device>[
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MacOSDevice(),
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];
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}
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@override
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Future<List<String>> getDiagnostics() async => const <String>[];
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}
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