flutter/dev/tools/gen_keycodes/data/supplemental_key_data.inc
Tong Mu c8d0b1d9db
New scheme for keyboard logical key ID (#85121)
This PR updates the ID used by logical keyboard keys.

The logical key ID is still composed of 2 parts: 32 bits of value, and 8 bits of plane. But the assignment of planes has been drastically changed. HID plane is removed, and unprintable plane and Flutter plane are added. This is to reflect the new generation method for logical key IDs. Now keys that are defined by Flutter but not by dom_key_data are placed into the Flutter plane, including numpad keys, sided modifier keys, and gamepad keys. The values for platform planes have also been adjusted.

The generation script and README have been updated accordingly as well.

A new file, test_utils/key_codes.h is now generated to assist engine unit testing.

All lists generated by the script are now sorted by the key.
2021-07-14 13:07:22 -07:00

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// This file contains supplemental key data to be added to those that
// Chromium defines.
// ============================================================
// Printable keys (Unicode plane)
// ============================================================
// Key Enum Unicode code point
DOM_KEY_UNI("Space", SPACE, ' '),
DOM_KEY_UNI("Exclamation", EXCLAMATION, '!'),
DOM_KEY_UNI("NumberSign", NUMBER_SIGN, '#'),
DOM_KEY_UNI("Dollar", DOLLAR, '$'),
DOM_KEY_UNI("Percent", PERCENT, '%'),
DOM_KEY_UNI("Ampersand", AMPERSAND, '&'),
DOM_KEY_UNI("QuoteSingle", QUOTE_SINGLE, 0x0027),
DOM_KEY_UNI("Quote", QUOTE, '"')",
DOM_KEY_UNI("ParenthesisLeft", PARENTHESIS_LEFT, '('),
DOM_KEY_UNI("ParenthesisRight", PARENTHESIS_RIGHT, ')'),
DOM_KEY_UNI("Asterisk", ASTERISK, '*'),
DOM_KEY_UNI("Add", ADD, '+'),
DOM_KEY_UNI("Comma", COMMA, ','),
DOM_KEY_UNI("Minus", MINUS, '-'),
DOM_KEY_UNI("Period", PERIOD, '.'),
DOM_KEY_UNI("Slash", SLASH, '/'),
DOM_KEY_UNI("Digit0", DIGIT0, '0'),
DOM_KEY_UNI("Digit1", DIGIT1, '1'),
DOM_KEY_UNI("Digit2", DIGIT2, '2'),
DOM_KEY_UNI("Digit3", DIGIT3, '3'),
DOM_KEY_UNI("Digit4", DIGIT4, '4'),
DOM_KEY_UNI("Digit5", DIGIT5, '5'),
DOM_KEY_UNI("Digit6", DIGIT6, '6'),
DOM_KEY_UNI("Digit7", DIGIT7, '7'),
DOM_KEY_UNI("Digit8", DIGIT8, '8'),
DOM_KEY_UNI("Digit9", DIGIT9, '9'),
DOM_KEY_UNI("Colon", COLON, ':'),
DOM_KEY_UNI("Semicolon", SEMICOLON, ';'),
DOM_KEY_UNI("Less", LESS, '<'),
DOM_KEY_UNI("Equal", EQUAL, '='),
DOM_KEY_UNI("Greater", GREATER, '>'),
DOM_KEY_UNI("Question", QUESTION, '?'),
DOM_KEY_UNI("At", AT, '@'),
DOM_KEY_UNI("BracketLeft", BRACKET_LEFT, '['),
DOM_KEY_UNI("Backslash", BACKSLASH, 0x005c),
DOM_KEY_UNI("BracketRight", BRACKET_RIGHT, ']'),
DOM_KEY_UNI("Caret", CARET, '^'),
DOM_KEY_UNI("Backquote", BACKQUOTE, '`'),
DOM_KEY_UNI("Underscore", UNDERSCORE, '_'),
DOM_KEY_UNI("KeyA", KEY_A, 'a'),
DOM_KEY_UNI("KeyB", KEY_B, 'b'),
DOM_KEY_UNI("KeyC", KEY_C, 'c'),
DOM_KEY_UNI("KeyD", KEY_D, 'd'),
DOM_KEY_UNI("KeyE", KEY_E, 'e'),
DOM_KEY_UNI("KeyF", KEY_F, 'f'),
DOM_KEY_UNI("KeyG", KEY_G, 'g'),
DOM_KEY_UNI("KeyH", KEY_H, 'h'),
DOM_KEY_UNI("KeyI", KEY_I, 'i'),
DOM_KEY_UNI("KeyJ", KEY_J, 'j'),
DOM_KEY_UNI("KeyK", KEY_K, 'k'),
DOM_KEY_UNI("KeyL", KEY_L, 'l'),
DOM_KEY_UNI("KeyM", KEY_M, 'm'),
DOM_KEY_UNI("KeyN", KEY_N, 'n'),
DOM_KEY_UNI("KeyO", KEY_O, 'o'),
DOM_KEY_UNI("KeyP", KEY_P, 'p'),
DOM_KEY_UNI("KeyQ", KEY_Q, 'q'),
DOM_KEY_UNI("KeyR", KEY_R, 'r'),
DOM_KEY_UNI("KeyS", KEY_S, 's'),
DOM_KEY_UNI("KeyT", KEY_T, 't'),
DOM_KEY_UNI("KeyU", KEY_U, 'u'),
DOM_KEY_UNI("KeyV", KEY_V, 'v'),
DOM_KEY_UNI("KeyW", KEY_W, 'w'),
DOM_KEY_UNI("KeyX", KEY_X, 'x'),
DOM_KEY_UNI("KeyY", KEY_Y, 'y'),
DOM_KEY_UNI("KeyZ", KEY_Z, 'z'),
DOM_KEY_UNI("BraceLeft", BRACE_LEFT, '{'),
DOM_KEY_UNI("BraceRight", BRACE_RIGHT, '}'),
DOM_KEY_UNI("Tilde", TILDE, '~'),
DOM_KEY_UNI("Bar", BAR, '|'),
// The following keys reside in the Flutter plane (0x0100000000).
// ============================================================
// Miscellaneous (0x000__)
// ============================================================
// Key Enum Value
FLUTTER_KEY_MAP("Suspend", SUSPEND, 0x00000),
FLUTTER_KEY_MAP("Resume", RESUME, 0x00001),
FLUTTER_KEY_MAP("Sleep", SLEEP, 0x00002),
FLUTTER_KEY_MAP("Abort", ABORT, 0x00003),
FLUTTER_KEY_MAP("Lang1", LANG1, 0x00010),
FLUTTER_KEY_MAP("Lang2", LANG2, 0x00011),
FLUTTER_KEY_MAP("Lang3", LANG3, 0x00012),
FLUTTER_KEY_MAP("Lang4", LANG4, 0x00013),
FLUTTER_KEY_MAP("Lang5", LANG5, 0x00014),
FLUTTER_KEY_MAP("IntlBackslash", INTL_BACKSLASH, 0x00020),
FLUTTER_KEY_MAP("IntlRo", INTL_RO, 0x00021),
FLUTTER_KEY_MAP("IntlYen", INTL_YEN, 0x00022),
// ============================================================
// Modifiers (0x001__)
// ============================================================
// Key Enum Value
FLUTTER_KEY_MAP("ControlLeft", CONTROL_LEFT, 0x00100),
FLUTTER_KEY_MAP("ControlRight", CONTROL_RIGHT, 0x00101),
FLUTTER_KEY_MAP("ShiftLeft", SHIFT_LEFT, 0x00102),
FLUTTER_KEY_MAP("ShiftRight", SHIFT_RIGHT, 0x00103),
FLUTTER_KEY_MAP("AltLeft", ALT_LEFT, 0x00104),
FLUTTER_KEY_MAP("AltRight", ALT_RIGHT, 0x00105),
FLUTTER_KEY_MAP("MetaLeft", META_LEFT, 0x00106),
FLUTTER_KEY_MAP("MetaRight", META_RIGHT, 0x00107),
// Synonym keys are added for compatibility and will be removed in the future.
FLUTTER_KEY_MAP("Control", CONTROL, 0x001F0),
FLUTTER_KEY_MAP("Shift", SHIFT, 0x001F2),
FLUTTER_KEY_MAP("Alt", ALT, 0x001F4),
FLUTTER_KEY_MAP("Meta", META, 0x001F6),
// ============================================================
// Number pad (0x002__)
// ============================================================
// The value for number pad buttons are derived from their unicode code
// points.
FLUTTER_KEY_MAP("NumpadEnter", NUMPAD_ENTER, 0x0020D),
FLUTTER_KEY_MAP("NumpadParenLeft", NUMPAD_PAREN_LEFT, 0x00228),
FLUTTER_KEY_MAP("NumpadParenRight", NUMPAD_PAREN_RIGHT, 0x00229),
FLUTTER_KEY_MAP("NumpadMultiply", NUMPAD_MULTIPLY, 0x0022A),
FLUTTER_KEY_MAP("NumpadAdd", NUMPAD_ADD, 0x0022B),
FLUTTER_KEY_MAP("NumpadComma", NUMPAD_COMMA, 0x0022C),
FLUTTER_KEY_MAP("NumpadSubtract", NUMPAD_SUBTRACT, 0x0022D),
FLUTTER_KEY_MAP("NumpadDecimal", NUMPAD_DECIMAL, 0x0022E),
FLUTTER_KEY_MAP("NumpadDivide", NUMPAD_DIVIDE, 0x0022F),
FLUTTER_KEY_MAP("Numpad0", NUMPAD_0, 0x00230),
FLUTTER_KEY_MAP("Numpad1", NUMPAD_1, 0x00231),
FLUTTER_KEY_MAP("Numpad2", NUMPAD_2, 0x00232),
FLUTTER_KEY_MAP("Numpad3", NUMPAD_3, 0x00233),
FLUTTER_KEY_MAP("Numpad4", NUMPAD_4, 0x00234),
FLUTTER_KEY_MAP("Numpad5", NUMPAD_5, 0x00235),
FLUTTER_KEY_MAP("Numpad6", NUMPAD_6, 0x00236),
FLUTTER_KEY_MAP("Numpad7", NUMPAD_7, 0x00237),
FLUTTER_KEY_MAP("Numpad8", NUMPAD_8, 0x00238),
FLUTTER_KEY_MAP("Numpad9", NUMPAD_9, 0x00239),
FLUTTER_KEY_MAP("NumpadEqual", NUMPAD_EQUAL, 0x0023D),
// ============================================================
// Game controller buttons (0x003__)
// ============================================================
// The value for game controller buttons are derived from the last 8 bit
// of its USB HID usage.
// Key Enum Value
FLUTTER_KEY_MAP("GameButton1", GAME_BUTTON_1, 0x00301),
FLUTTER_KEY_MAP("GameButton2", GAME_BUTTON_2, 0x00302),
FLUTTER_KEY_MAP("GameButton3", GAME_BUTTON_3, 0x00303),
FLUTTER_KEY_MAP("GameButton4", GAME_BUTTON_4, 0x00304),
FLUTTER_KEY_MAP("GameButton5", GAME_BUTTON_5, 0x00305),
FLUTTER_KEY_MAP("GameButton6", GAME_BUTTON_6, 0x00306),
FLUTTER_KEY_MAP("GameButton7", GAME_BUTTON_7, 0x00307),
FLUTTER_KEY_MAP("GameButton8", GAME_BUTTON_8, 0x00308),
FLUTTER_KEY_MAP("GameButton9", GAME_BUTTON_9, 0x00309),
FLUTTER_KEY_MAP("GameButton10", GAME_BUTTON_10, 0x0030a),
FLUTTER_KEY_MAP("GameButton11", GAME_BUTTON_11, 0x0030b),
FLUTTER_KEY_MAP("GameButton12", GAME_BUTTON_12, 0x0030c),
FLUTTER_KEY_MAP("GameButton13", GAME_BUTTON_13, 0x0030d),
FLUTTER_KEY_MAP("GameButton14", GAME_BUTTON_14, 0x0030e),
FLUTTER_KEY_MAP("GameButton15", GAME_BUTTON_15, 0x0030f),
FLUTTER_KEY_MAP("GameButton16", GAME_BUTTON_16, 0x00310),
FLUTTER_KEY_MAP("GameButtonA", GAME_BUTTON_A, 0x00311),
FLUTTER_KEY_MAP("GameButtonB", GAME_BUTTON_B, 0x00312),
FLUTTER_KEY_MAP("GameButtonC", GAME_BUTTON_C, 0x00313),
FLUTTER_KEY_MAP("GameButtonLeft1", GAME_BUTTON_L1, 0x00314),
FLUTTER_KEY_MAP("GameButtonLeft2", GAME_BUTTON_L2, 0x00315),
FLUTTER_KEY_MAP("GameButtonMode", GAME_BUTTON_MODE, 0x00316),
FLUTTER_KEY_MAP("GameButtonRight1", GAME_BUTTON_R1, 0x00317),
FLUTTER_KEY_MAP("GameButtonRight2", GAME_BUTTON_R2, 0x00318),
FLUTTER_KEY_MAP("GameButtonSelect", GAME_BUTTON_SELECT, 0x00319),
FLUTTER_KEY_MAP("GameButtonStart", GAME_BUTTON_START, 0x0031a),
FLUTTER_KEY_MAP("GameButtonThumbLeft", GAME_BUTTON_THUMBL, 0x0031b),
FLUTTER_KEY_MAP("GameButtonThumbRight", GAME_BUTTON_THUMBR, 0x0031c),
FLUTTER_KEY_MAP("GameButtonX", GAME_BUTTON_X, 0x0031d),
FLUTTER_KEY_MAP("GameButtonY", GAME_BUTTON_Y, 0x0031e),
FLUTTER_KEY_MAP("GameButtonZ", GAME_BUTTON_Z, 0x0031f),