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* Update project.pbxproj files to say Flutter rather than Chromium Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright. * Update the copyright notice checker to require a standard notice on all files * Update copyrights on Dart files. (This was a mechanical commit.) * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine. Some were already marked "The Flutter Authors", not clear why. Their dates have been normalized. Some were missing the blank line after the license. Some were randomly different in trivial ways for no apparent reason (e.g. missing the trailing period). * Clean up the copyrights in non-Dart files. (Manual edits.) Also, make sure templates don't have copyrights. * Fix some more ORGANIZATIONNAMEs
315 lines
8.3 KiB
Dart
315 lines
8.3 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:io';
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import 'dart:math' as math;
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import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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class ExampleDragTarget extends StatefulWidget {
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@override
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ExampleDragTargetState createState() => ExampleDragTargetState();
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}
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class ExampleDragTargetState extends State<ExampleDragTarget> {
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Color _color = Colors.grey;
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void _handleAccept(Color data) {
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setState(() {
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_color = data;
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});
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}
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@override
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Widget build(BuildContext context) {
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return DragTarget<Color>(
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onAccept: _handleAccept,
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builder: (BuildContext context, List<Color> data, List<dynamic> rejectedData) {
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return Container(
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height: 100.0,
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margin: const EdgeInsets.all(10.0),
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decoration: BoxDecoration(
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color: data.isEmpty ? _color : Colors.grey.shade200,
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border: Border.all(
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width: 3.0,
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color: data.isEmpty ? Colors.white : Colors.blue,
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),
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),
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);
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},
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);
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}
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}
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class Dot extends StatefulWidget {
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const Dot({ Key key, this.color, this.size, this.child, this.tappable = false }) : super(key: key);
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final Color color;
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final double size;
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final Widget child;
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final bool tappable;
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@override
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DotState createState() => DotState();
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}
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class DotState extends State<Dot> {
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int taps = 0;
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@override
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Widget build(BuildContext context) {
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return GestureDetector(
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onTap: widget.tappable ? () { setState(() { taps += 1; }); } : null,
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child: Container(
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width: widget.size,
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height: widget.size,
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decoration: BoxDecoration(
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color: widget.color,
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border: Border.all(width: taps.toDouble()),
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shape: BoxShape.circle,
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),
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child: widget.child,
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),
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);
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}
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}
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class ExampleDragSource extends StatelessWidget {
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const ExampleDragSource({
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Key key,
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this.color,
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this.heavy = false,
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this.under = true,
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this.child,
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}) : super(key: key);
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final Color color;
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final bool heavy;
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final bool under;
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final Widget child;
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static const double kDotSize = 50.0;
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static const double kHeavyMultiplier = 1.5;
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static const double kFingerSize = 50.0;
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@override
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Widget build(BuildContext context) {
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double size = kDotSize;
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if (heavy)
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size *= kHeavyMultiplier;
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final Widget contents = DefaultTextStyle(
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style: Theme.of(context).textTheme.body1,
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textAlign: TextAlign.center,
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child: Dot(
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color: color,
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size: size,
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child: Center(child: child),
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),
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);
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Widget feedback = Opacity(
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opacity: 0.75,
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child: contents,
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);
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Offset feedbackOffset;
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DragAnchor anchor;
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if (!under) {
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feedback = Transform(
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transform: Matrix4.identity()
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..translate(-size / 2.0, -(size / 2.0 + kFingerSize)),
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child: feedback,
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);
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feedbackOffset = const Offset(0.0, -kFingerSize);
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anchor = DragAnchor.pointer;
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} else {
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feedbackOffset = Offset.zero;
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anchor = DragAnchor.child;
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}
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if (heavy) {
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return LongPressDraggable<Color>(
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data: color,
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child: contents,
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feedback: feedback,
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feedbackOffset: feedbackOffset,
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dragAnchor: anchor,
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);
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} else {
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return Draggable<Color>(
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data: color,
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child: contents,
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feedback: feedback,
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feedbackOffset: feedbackOffset,
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dragAnchor: anchor,
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);
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}
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}
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}
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class DashOutlineCirclePainter extends CustomPainter {
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const DashOutlineCirclePainter();
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static const int segments = 17;
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static const double deltaTheta = math.pi * 2 / segments; // radians
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static const double segmentArc = deltaTheta / 2.0; // radians
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static const double startOffset = 1.0; // radians
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@override
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void paint(Canvas canvas, Size size) {
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final double radius = size.shortestSide / 2.0;
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final Paint paint = Paint()
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..color = const Color(0xFF000000)
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..style = PaintingStyle.stroke
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..strokeWidth = radius / 10.0;
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final Path path = Path();
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final Rect box = Offset.zero & size;
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for (double theta = 0.0; theta < math.pi * 2.0; theta += deltaTheta)
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path.addArc(box, theta + startOffset, segmentArc);
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canvas.drawPath(path, paint);
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}
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@override
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bool shouldRepaint(DashOutlineCirclePainter oldDelegate) => false;
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}
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class MovableBall extends StatelessWidget {
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const MovableBall(this.position, this.ballPosition, this.callback);
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final int position;
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final int ballPosition;
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final ValueChanged<int> callback;
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static final GlobalKey kBallKey = GlobalKey();
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static const double kBallSize = 50.0;
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@override
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Widget build(BuildContext context) {
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final Widget ball = DefaultTextStyle(
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style: Theme.of(context).primaryTextTheme.body1,
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textAlign: TextAlign.center,
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child: Dot(
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key: kBallKey,
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color: Colors.blue.shade700,
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size: kBallSize,
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tappable: true,
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child: const Center(child: Text('BALL')),
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),
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);
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final Widget dashedBall = Container(
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width: kBallSize,
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height: kBallSize,
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child: const CustomPaint(
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painter: DashOutlineCirclePainter()
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),
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);
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if (position == ballPosition) {
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return Draggable<bool>(
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data: true,
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child: ball,
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childWhenDragging: dashedBall,
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feedback: ball,
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maxSimultaneousDrags: 1,
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);
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} else {
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return DragTarget<bool>(
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onAccept: (bool data) { callback(position); },
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builder: (BuildContext context, List<bool> accepted, List<dynamic> rejected) {
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return dashedBall;
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},
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);
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}
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}
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}
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class DragAndDropApp extends StatefulWidget {
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@override
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DragAndDropAppState createState() => DragAndDropAppState();
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}
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class DragAndDropAppState extends State<DragAndDropApp> {
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int position = 1;
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void moveBall(int newPosition) {
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setState(() { position = newPosition; });
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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title: const Text('Drag and Drop Flutter Demo'),
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),
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body: Column(
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children: <Widget>[
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Expanded(
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child: Row(
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crossAxisAlignment: CrossAxisAlignment.center,
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mainAxisAlignment: MainAxisAlignment.spaceAround,
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children: <Widget>[
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ExampleDragSource(
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color: Colors.yellow.shade300,
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under: true,
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heavy: false,
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child: const Text('under'),
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),
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ExampleDragSource(
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color: Colors.green.shade300,
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under: false,
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heavy: true,
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child: const Text('long-press above'),
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),
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ExampleDragSource(
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color: Colors.indigo.shade300,
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under: false,
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heavy: false,
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child: const Text('above'),
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),
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],
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),
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),
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Expanded(
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child: Row(
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children: <Widget>[
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Expanded(child: ExampleDragTarget()),
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Expanded(child: ExampleDragTarget()),
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Expanded(child: ExampleDragTarget()),
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Expanded(child: ExampleDragTarget()),
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],
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),
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),
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Expanded(
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child: Row(
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mainAxisAlignment: MainAxisAlignment.spaceAround,
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children: <Widget>[
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MovableBall(1, position, moveBall),
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MovableBall(2, position, moveBall),
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MovableBall(3, position, moveBall),
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],
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),
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),
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],
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),
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);
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}
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}
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// Sets a platform override for desktop to avoid exceptions. See
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// https://flutter.dev/desktop#target-platform-override for more info.
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// TODO(gspencergoog): Remove once TargetPlatform includes all desktop platforms.
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void _enablePlatformOverrideForDesktop() {
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if (!kIsWeb && (Platform.isWindows || Platform.isLinux)) {
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debugDefaultTargetPlatformOverride = TargetPlatform.fuchsia;
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}
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}
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void main() {
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_enablePlatformOverrideForDesktop();
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runApp(MaterialApp(
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title: 'Drag and Drop Flutter Demo',
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home: DragAndDropApp(),
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));
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}
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