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This reverts commit 92ef2b9ce1
.
This requires either runApp() or
WidgetsFlutterBinding.ensureInitialized() to have been called before
using any MethodChannels. Plugins broadly rely on MethodChannels and
right now there's no general requirements that they be constructed
within the runApp call, so the ecosystem breakages from this are broader
than originally thought. Reverting for now.
191 lines
5.9 KiB
Dart
191 lines
5.9 KiB
Dart
import 'dart:async';
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import 'dart:ui' as ui;
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
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import 'marquee.dart';
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/// Route names. (See [main] for more details.)
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///
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/// The route names must match those sent by the platform-specific component.
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const String greenMarqueeRouteName = 'marquee_green';
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const String purpleMarqueeRouteName = 'marquee_purple';
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const String fullscreenRouteName = 'full';
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const String hybridRouteName = 'hybrid';
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/// Channel used to let the Flutter app know to reset the app to a specific
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/// route. See the [run] method.
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///
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/// Note that we shouldn't use the `setInitialRoute` method on the system
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/// navigation channel, as that never gets propagated back to Flutter after the
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/// initial call.
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const String _kReloadChannelName = 'reload';
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const BasicMessageChannel<String> _kReloadChannel =
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BasicMessageChannel<String>(_kReloadChannelName, StringCodec());
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void main() {
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// Start listening immediately for messages from the iOS side. ObjC calls
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// will be made to let us know when we should be changing the app state.
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_kReloadChannel.setMessageHandler(run);
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// Start off with whatever the initial route is supposed to be.
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run(ui.window.defaultRouteName);
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}
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Future<String> run(String name) async {
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// The platform-specific component will call [setInitialRoute] on the Flutter
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// view (or view controller for iOS) to set [ui.window.defaultRouteName].
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// We then dispatch based on the route names to show different Flutter
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// widgets.
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// Since we don't really care about Flutter-side navigation in this app, we're
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// not using a regular routes map.
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switch (name) {
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case greenMarqueeRouteName:
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runApp(Marquee(color: Colors.green[400]));
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break;
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case purpleMarqueeRouteName:
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runApp(Marquee(color: Colors.purple[400]));
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break;
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case fullscreenRouteName:
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case hybridRouteName:
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default:
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runApp(FlutterView(initialRoute: name));
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break;
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}
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return '';
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}
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class FlutterView extends StatelessWidget {
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const FlutterView({@required this.initialRoute});
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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title: 'Flutter View',
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home: MyHomePage(initialRoute: initialRoute),
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);
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}
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final String initialRoute;
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}
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class MyHomePage extends StatefulWidget {
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const MyHomePage({this.initialRoute});
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@override
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_MyHomePageState createState() => _MyHomePageState();
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final String initialRoute;
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/// Whether we should display the home page in fullscreen mode.
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///
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/// If in full screen mode, we will use an [AppBar] widget to show our own
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/// title.
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bool get isFullscreen => initialRoute == fullscreenRouteName;
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/// Whether tapping the Flutter button should notify an external source.
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///
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/// If false, the button will increments our own internal counter.
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bool get hasExternalTarget => initialRoute == hybridRouteName;
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}
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class _MyHomePageState extends State<MyHomePage> {
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// The name of the message channel used to communicate with the
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// platform-specific component.
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//
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// This string must match the one used on the platform side.
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static const String _channel = 'increment';
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// The message to send to the platform-specific component when our button
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// is tapped.
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static const String _pong = 'pong';
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// Used to pass messages between the platform-specific component and the
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// Flutter component.
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static const BasicMessageChannel<String> _platform =
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BasicMessageChannel<String>(_channel, StringCodec());
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// An internal count. Normally this represents the number of times that the
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// button on the Flutter page has been tapped.
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int _counter = 0;
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@override
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void initState() {
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super.initState();
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_platform.setMessageHandler(_handlePlatformIncrement);
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}
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/// Directly increments our internal counter and rebuilds the UI.
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void _incrementCounter() {
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setState(() {
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_counter++;
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});
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}
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/// Callback for messages sent by the platform-specific component.
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///
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/// Increments our internal counter.
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Future<String> _handlePlatformIncrement(String message) async {
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// Normally we'd dispatch based on the value of [message], but in this
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// sample, there is only one message that is sent to us.
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_incrementCounter();
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return '';
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}
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/// Sends a message to the platform-specific component to increment its
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/// counter.
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void _sendFlutterIncrement() {
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_platform.send(_pong);
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}
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@override
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Widget build(BuildContext context) {
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final String buttonName =
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widget.hasExternalTarget ? 'Platform button' : 'Button';
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return Scaffold(
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appBar: widget.isFullscreen
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? AppBar(title: const Text('Fullscreen Flutter'))
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: null,
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body: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: <Widget>[
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Expanded(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: <Widget>[
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Center(
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child: Text(
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'$buttonName tapped $_counter time${_counter == 1 ? '' : 's'}.',
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style: const TextStyle(fontSize: 17.0),
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),
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),
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const FlatButton(
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child: Text('POP'),
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onPressed: SystemNavigator.pop,
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),
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],
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),
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),
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Container(
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padding: const EdgeInsets.only(bottom: 15.0, left: 5.0),
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child: Row(
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children: const <Widget>[
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Text('Flutter', style: TextStyle(fontSize: 30.0)),
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],
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),
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),
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],
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),
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floatingActionButton: Semantics(
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label: 'Increment via Flutter',
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child: FloatingActionButton(
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onPressed: widget.hasExternalTarget
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? _sendFlutterIncrement
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: _incrementCounter,
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child: const Icon(Icons.add),
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),
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),
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);
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}
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}
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