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With this change, they're run via instance methods on an object obtained through the context. This will allow us to substitute that object in tests with replay/record versions to allow us to mock out the os-layer in tests.
30 lines
1.0 KiB
Dart
30 lines
1.0 KiB
Dart
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter_tools/src/android/android_sdk.dart';
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import 'package:flutter_tools/src/commands/devices.dart';
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import 'package:flutter_tools/src/device.dart';
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import 'package:test/test.dart';
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import 'src/common.dart';
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import 'src/context.dart';
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void main() {
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group('devices', () {
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testUsingContext('returns 0 when called', () async {
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DevicesCommand command = new DevicesCommand();
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await createTestCommandRunner(command).run(<String>['devices']);
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});
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testUsingContext('no error when no connected devices', () async {
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DevicesCommand command = new DevicesCommand();
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await createTestCommandRunner(command).run(<String>['devices']);
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expect(testLogger.statusText, contains('No devices detected'));
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}, overrides: <Type, Generator>{
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AndroidSdk: () => null,
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DeviceManager: () => new DeviceManager(),
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});
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});
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}
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