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This does a cleanup of the examples, removing all of the "section" markers and extra comments that we don't need anymore now that the samples are no longer in the source code. It also removes the --template arguments from the {@tool dartpad} and {@tool sample} directives, since those are no longer used. It converts two examples that I discovered were still embedded into linked examples in the examples folder. I didn't delete the templates from the snippets config folder yet, because there are still embedded samples in the dart:ui package from the engine that use them. Once dart:ui no longer uses the templates, they can be removed. I bumped the version of the snippets package to pick up a change that allows removal of the --template argument.
133 lines
3.1 KiB
Dart
133 lines
3.1 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Flutter code sample for MouseRegion.onExit
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import 'package:flutter/material.dart';
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void main() => runApp(const MyApp());
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class MyApp extends StatelessWidget {
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const MyApp({Key? key}) : super(key: key);
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static const String _title = 'Flutter Code Sample';
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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title: _title,
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home: Scaffold(
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appBar: AppBar(title: const Text(_title)),
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body: const Center(
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child: MyStatefulWidget(),
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),
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),
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);
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}
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}
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// A region that hides its content one second after being hovered.
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class MyTimedButton extends StatefulWidget {
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const MyTimedButton(
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{Key? key, required this.onEnterButton, required this.onExitButton})
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: super(key: key);
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final VoidCallback onEnterButton;
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final VoidCallback onExitButton;
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@override
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State<MyTimedButton> createState() => _MyTimedButton();
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}
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class _MyTimedButton extends State<MyTimedButton> {
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bool regionIsHidden = false;
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bool hovered = false;
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Future<void> startCountdown() async {
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await Future<void>.delayed(const Duration(seconds: 1));
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hideButton();
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}
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void hideButton() {
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setState(() {
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regionIsHidden = true;
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});
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// This statement is necessary.
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if (hovered) {
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widget.onExitButton();
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}
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}
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@override
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Widget build(BuildContext context) {
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return SizedBox(
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width: 100,
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height: 100,
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child: MouseRegion(
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child: regionIsHidden
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? null
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: MouseRegion(
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onEnter: (_) {
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widget.onEnterButton();
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setState(() {
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hovered = true;
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});
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startCountdown();
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},
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onExit: (_) {
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setState(() {
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hovered = false;
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});
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widget.onExitButton();
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},
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child: Container(color: Colors.red),
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),
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),
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);
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}
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}
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class MyStatefulWidget extends StatefulWidget {
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const MyStatefulWidget({Key? key}) : super(key: key);
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@override
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State<MyStatefulWidget> createState() => _MyStatefulWidgetState();
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}
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class _MyStatefulWidgetState extends State<MyStatefulWidget> {
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Key key = UniqueKey();
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bool hovering = false;
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@override
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Widget build(BuildContext context) {
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return Column(
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children: <Widget>[
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ElevatedButton(
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onPressed: () {
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setState(() {
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key = UniqueKey();
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});
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},
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child: const Text('Refresh'),
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),
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if (hovering) const Text('Hovering'),
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if (!hovering) const Text('Not hovering'),
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MyTimedButton(
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key: key,
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onEnterButton: () {
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setState(() {
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hovering = true;
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});
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},
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onExitButton: () {
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setState(() {
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hovering = false;
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});
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},
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),
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],
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);
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}
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}
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