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This auto-formats all *.dart files in the repository outside of the `engine` subdirectory and enforces that these files stay formatted with a presubmit check. **Reviewers:** Please carefully review all the commits except for the one titled "formatted". The "formatted" commit was auto-generated by running `dev/tools/format.sh -a -f`. The other commits were hand-crafted to prepare the repo for the formatting change. I recommend reviewing the commits one-by-one via the "Commits" tab and avoiding Github's "Files changed" tab as it will likely slow down your browser because of the size of this PR. --------- Co-authored-by: Kate Lovett <katelovett@google.com> Co-authored-by: LongCatIsLooong <31859944+LongCatIsLooong@users.noreply.github.com>
69 lines
1.7 KiB
Dart
69 lines
1.7 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter/material.dart';
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/// Flutter code sample for [Radio].
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void main() => runApp(const RadioExampleApp());
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class RadioExampleApp extends StatelessWidget {
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const RadioExampleApp({super.key});
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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home: Scaffold(
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appBar: AppBar(title: const Text('Radio Sample')),
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body: const Center(child: RadioExample()),
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),
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);
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}
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}
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enum SingingCharacter { lafayette, jefferson }
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class RadioExample extends StatefulWidget {
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const RadioExample({super.key});
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@override
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State<RadioExample> createState() => _RadioExampleState();
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}
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class _RadioExampleState extends State<RadioExample> {
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SingingCharacter? _character = SingingCharacter.lafayette;
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@override
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Widget build(BuildContext context) {
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return Column(
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children: <Widget>[
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ListTile(
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title: const Text('Lafayette'),
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leading: Radio<SingingCharacter>(
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value: SingingCharacter.lafayette,
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groupValue: _character,
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onChanged: (SingingCharacter? value) {
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setState(() {
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_character = value;
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});
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},
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),
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),
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ListTile(
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title: const Text('Thomas Jefferson'),
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leading: Radio<SingingCharacter>(
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value: SingingCharacter.jefferson,
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groupValue: _character,
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onChanged: (SingingCharacter? value) {
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setState(() {
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_character = value;
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});
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},
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),
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),
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],
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);
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}
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}
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