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59 lines
1.4 KiB
Plaintext
59 lines
1.4 KiB
Plaintext
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<!--
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This executable name must match the name of the app provided to the
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ios_app GN template
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-->
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<key>CFBundleExecutable</key>
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<string>game_app</string>
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<key>CFBundleDisplayName</key>
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<string>Asteroids</string>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>CFBundleIdentifier</key>
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<string>com.google.sky.game</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>game_app</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>armv7</string>
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</array>
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<key>DTPlatformName</key>
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<string>iphonesimulator</string>
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<key>DTSDKName</key>
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<string>iphonesimulator8.3</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>MinimumOSVersion</key>
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<string>8.3</string>
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<key>UIDeviceFamily</key>
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<array>
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<integer>1</integer>
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<integer>2</integer>
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</array>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>iPhoneSimulator</string>
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</array>
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</dict>
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</plist>
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