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84 lines
2.2 KiB
Dart
84 lines
2.2 KiB
Dart
part of sprites;
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math.Random _random = new math.Random();
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// Random methods
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double randomDouble() {
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return _random.nextDouble();
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}
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double randomSignedDouble() {
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return _random.nextDouble() * 2.0 - 1.0;
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}
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int randomInt(int max) {
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return _random.nextInt(max);
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}
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// atan2
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class _Atan2Constants {
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_Atan2Constants() {
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for (int i = 0; i <= size; i++) {
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double f = i.toDouble() / size.toDouble();
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ppy[i] = math.atan(f) * stretch / math.PI;
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ppx[i] = stretch * 0.5 - ppy[i];
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pny[i] = -ppy[i];
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pnx[i] = ppy[i] - stretch * 0.5;
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npy[i] = stretch - ppy[i];
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npx[i] = ppy[i] + stretch * 0.5;
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nny[i] = ppy[i] - stretch;
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nnx[i] = -stretch * 0.5 - ppy[i];
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}
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}
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static const int size = 1024;
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static const double stretch = math.PI;
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static const int ezis = -size;
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final Float64List ppy = new Float64List(size + 1);
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final Float64List ppx = new Float64List(size + 1);
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final Float64List pny = new Float64List(size + 1);
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final Float64List pnx = new Float64List(size + 1);
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final Float64List npy = new Float64List(size + 1);
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final Float64List npx = new Float64List(size + 1);
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final Float64List nny = new Float64List(size + 1);
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final Float64List nnx = new Float64List(size + 1);
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}
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class GameMath {
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static final _Atan2Constants _atan2 = new _Atan2Constants();
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static double atan2(double y, double x) {
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if (x >= 0) {
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if (y >= 0) {
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if (x >= y)
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return _atan2.ppy[(_Atan2Constants.size * y / x + 0.5).toInt()];
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else
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return _atan2.ppx[(_Atan2Constants.size * x / y + 0.5).toInt()];
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} else {
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if (x >= -y)
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return _atan2.pny[(_Atan2Constants.ezis * y / x + 0.5).toInt()];
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else
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return _atan2.pnx[(_Atan2Constants.ezis * x / y + 0.5).toInt()];
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}
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} else {
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if (y >= 0) {
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if (-x >= y)
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return _atan2.npy[(_Atan2Constants.ezis * y / x + 0.5).toInt()];
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else
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return _atan2.npx[(_Atan2Constants.ezis * x / y + 0.5).toInt()];
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} else {
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if (x <= y)
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return _atan2.nny[(_Atan2Constants.size * y / x + 0.5).toInt()];
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else
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return _atan2.nnx[(_Atan2Constants.size * x / y + 0.5).toInt()];
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}
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}
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}
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}
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