flutter/packages/flutter/test/scheduler/benchmarks_test.dart
Michael Goderbauer 6f09064e78
Stand-alone widget tree with multiple render trees to enable multi-view rendering (#125003)
This change enables Flutter to generate multiple Scenes to be rendered into separate FlutterViews from a single widget tree. Each Scene is described by a separate render tree, which are all associated with the single widget tree.

This PR implements the framework-side mechanisms to describe the content to be rendered into multiple views. Separate engine-side changes are necessary to provide these views to the framework and to draw the framework-generated Scene into them.

## Summary of changes

The details of this change are described in [flutter.dev/go/multiple-views](https://flutter.dev/go/multiple-views). Below is a high-level summary organized by layers.

### Rendering layer changes

* The `RendererBinding` no longer owns a single `renderView`. In fact, it doesn't OWN any `RenderView`s at all anymore. Instead, it offers an API (`addRenderView`/`removeRenderView`) to add and remove `RenderView`s that then will be MANAGED by the binding. The `RenderView` itself is now owned by a higher-level abstraction (e.g. the `RawView` Element of the widgets layer, see below), who is also in charge of adding it to the binding. When added, the binding will interact with the `RenderView` to produce a frame (e.g. by calling `compositeFrame` on it) and to perform hit tests for incoming pointer events. Multiple `RenderView`s can be added to the binding (typically one per `FlutterView`) to produce multiple Scenes.
* Instead of owning a single `pipelineOwner`, the `RendererBinding` now owns the root of the `PipelineOwner` tree (exposed as `rootPipelineOwner` on the binding). Each `PipelineOwner` in that tree (except for the root) typically manages its own render tree typically rooted in one of the `RenderView`s mentioned in the previous bullet. During frame production, the binding will instruct each `PipelineOwner` of that tree to flush layout, paint, semantics etc. A higher-level abstraction (e.g. the widgets layer, see below) is in charge of adding `PipelineOwner`s to this tree.
* Backwards compatibility: The old `renderView` and `pipelineOwner` properties of the `RendererBinding` are retained, but marked as deprecated. Care has been taken to keep their original behavior for the deprecation period, i.e. if you just call `runApp`, the render tree bootstrapped by this call is rooted in the deprecated `RendererBinding.renderView` and managed by the deprecated `RendererBinding.pipelineOwner`.

### Widgets layer changes

* The `WidgetsBinding` no longer attaches the widget tree to an existing render tree. Instead, it bootstraps a stand-alone widget tree that is not backed by a render tree. For this, `RenderObjectToWidgetAdapter` has been replaced by `RootWidget`.
* Multiple render trees can be bootstrapped and attached to the widget tree with the help of the `View` widget, which internally is backed by a `RawView` widget. Configured with a `FlutterView` to render into, the `RawView` creates a new `PipelineOwner` and a new `RenderView` for the new render tree. It adds the new `RenderView` to the `RendererBinding` and its `PipelineOwner` to the pipeline owner tree.
* The `View` widget can only appear in certain well-defined locations in the widget tree since it bootstraps a new render tree and does not insert a `RenderObject` into an ancestor. However, almost all Elements expect that their children insert `RenderObject`s, otherwise they will not function properly. To produce a good error message when the `View` widget is used in an illegal location, the `debugMustInsertRenderObjectIntoSlot` method has been added to Element, where a child can ask whether a given slot must insert a RenderObject into its ancestor or not. In practice, the `View` widget can be used as a child of the `RootWidget`, inside the `view` slot of the `ViewAnchor` (see below) and inside a `ViewCollection` (see below). In those locations, the `View` widget may be wrapped in other non-RenderObjectWidgets (e.g. InheritedWidgets).
* The new `ViewAnchor` can be used to create a side-view inside a parent `View`. The `child` of the `ViewAnchor` widget renders into the parent `View` as usual, but the `view` slot can take on another `View` widget, which has access to all inherited widgets above the `ViewAnchor`. Metaphorically speaking, the view is anchored to the location of the `ViewAnchor` in the widget tree.
* The new `ViewCollection` widget allows for multiple sibling views as it takes a list of `View`s as children. It can be used in all the places that accept a `View` widget.

## Google3

As of July 5, 2023 this change passed a TAP global presubmit (TGP) in google3: tap/OCL:544707016:BASE:545809771:1688597935864:e43dd651

## Note to reviewers

This change is big (sorry). I suggest focusing the initial review on the changes inside of `packages/flutter` first. The majority of the changes describe above are implemented in (listed in suggested review order):

* `rendering/binding.dart`
* `widgets/binding.dart`
* `widgets/view.dart`
* `widgets/framework.dart`

All other changes included in the PR are basically the fallout of what's implemented in those files. Also note that a lot of the lines added in this PR are documentation and tests.

I am also very happy to walk reviewers through the code in person or via video call, if that is helpful.

I appreciate any feedback.

## Feedback to address before submitting ("TODO")
2023-07-17 16:14:08 +00:00

75 lines
2.3 KiB
Dart

// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/widgets.dart';
import 'package:flutter_test/flutter_test.dart';
class TestBinding extends LiveTestWidgetsFlutterBinding {
TestBinding();
int framesBegun = 0;
int framesDrawn = 0;
late bool handleBeginFrameMicrotaskRun;
@override
void handleBeginFrame(Duration? rawTimeStamp) {
handleBeginFrameMicrotaskRun = false;
framesBegun += 1;
Future<void>.microtask(() { handleBeginFrameMicrotaskRun = true; });
super.handleBeginFrame(rawTimeStamp);
}
@override
void handleDrawFrame() {
if (!handleBeginFrameMicrotaskRun) {
throw "Microtasks scheduled by 'handledBeginFrame' must be run before 'handleDrawFrame'.";
}
framesDrawn += 1;
super.handleDrawFrame();
}
}
void main() {
late TestBinding binding;
setUp(() {
binding = TestBinding();
});
test('test pumpBenchmark() only runs one frame', () async {
await benchmarkWidgets(
(WidgetTester tester) async {
const Key root = Key('root');
binding.attachRootWidget(binding.wrapWithDefaultView(Container(key: root)));
await tester.pump();
expect(binding.framesBegun, greaterThan(0));
expect(binding.framesDrawn, greaterThan(0));
final Element appState = tester.element(find.byKey(root));
binding.framePolicy = LiveTestWidgetsFlutterBindingFramePolicy.benchmark;
final int startFramesBegun = binding.framesBegun;
final int startFramesDrawn = binding.framesDrawn;
expect(startFramesBegun, equals(startFramesDrawn));
appState.markNeedsBuild();
await tester.pumpBenchmark(const Duration(milliseconds: 16));
final int endFramesBegun = binding.framesBegun;
final int endFramesDrawn = binding.framesDrawn;
expect(endFramesBegun, equals(endFramesDrawn));
expect(endFramesBegun, equals(startFramesBegun + 1));
expect(endFramesDrawn, equals(startFramesDrawn + 1));
},
// We are not interested in the performance of the "benchmark", we are just
// testing the behavior. So it's OK that asserts are enabled.
mayRunWithAsserts: true,
);
}, skip: isBrowser); // https://github.com/flutter/flutter/issues/87871
}