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Currently, there are 21 `.resolveWith()` calls in example files. This pull request changes 11 of them to use the new `.fromMap()` constructor. (Seven of them are now `const`!) ```dart ListTile( iconColor: WidgetStateColor.fromMap(<WidgetStatesConstraint, Color>{ WidgetState.disabled: Colors.red, WidgetState.selected: Colors.green, WidgetState.any: Colors.black, }), // The same can be achieved using the .resolveWith() constructor. // The text color will be identical to the icon color above. textColor: WidgetStateColor.resolveWith((Set<WidgetState> states) { if (states.contains(WidgetState.disabled)) { return Colors.red; } if (states.contains(WidgetState.selected)) { return Colors.green; } return Colors.black; }), ), ```
98 lines
2.4 KiB
Dart
98 lines
2.4 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter/material.dart';
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/// Flutter code sample for [TextButton].
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void main() {
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runApp(const MaterialApp(home: Home()));
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}
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class SelectableButton extends StatefulWidget {
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const SelectableButton({
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super.key,
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required this.selected,
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this.style,
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required this.onPressed,
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required this.child,
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});
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final bool selected;
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final ButtonStyle? style;
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final VoidCallback? onPressed;
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final Widget child;
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@override
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State<SelectableButton> createState() => _SelectableButtonState();
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}
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class _SelectableButtonState extends State<SelectableButton> {
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late final WidgetStatesController statesController;
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@override
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void initState() {
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super.initState();
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statesController = WidgetStatesController(<WidgetState>{if (widget.selected) WidgetState.selected});
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}
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@override
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void didUpdateWidget(SelectableButton oldWidget) {
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super.didUpdateWidget(oldWidget);
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if (widget.selected != oldWidget.selected) {
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statesController.update(WidgetState.selected, widget.selected);
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}
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}
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@override
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Widget build(BuildContext context) {
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return TextButton(
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statesController: statesController,
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style: widget.style,
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onPressed: widget.onPressed,
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child: widget.child,
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);
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}
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}
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class Home extends StatefulWidget {
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const Home({super.key});
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@override
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State<Home> createState() => _HomeState();
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}
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class _HomeState extends State<Home> {
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bool selected = false;
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/// Sets the button's foreground and background colors.
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/// If not selected, resolves to null and defers to default values.
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static const ButtonStyle style = ButtonStyle(
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foregroundColor: WidgetStateProperty<Color?>.fromMap(<WidgetState, Color>{
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WidgetState.selected: Colors.white,
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}),
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backgroundColor: WidgetStateProperty<Color?>.fromMap(<WidgetState, Color>{
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WidgetState.selected: Colors.indigo,
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}),
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);
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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body: Center(
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child: SelectableButton(
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selected: selected,
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style: style,
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onPressed: () {
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setState(() {
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selected = !selected;
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});
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},
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child: const Text('toggle selected'),
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),
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),
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);
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}
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}
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