flutter/examples/platform_channel_swift
Dan Field 7270f2845d
Reland Xcode backend refactor (#23574)
* Use Xcode build configurations to drive Flutter build mode

* Proper check wrt local_engine, print error if profile mode misisng

* Remove unused code, update tests, fix template problem, update warning

* fix up warning

* add explanatory dev comment

* fix whitespace

* missing words, change lambda arrow to function body

* error indentation

* Test early exits for xcode_backend.sh

* only on macOS, use right test

* Update error messages

* case insensitive compare for build config

* Update gallery podfile

* update projects to add profile configuration

* make compatible with flavors

* add missing plist files
2018-10-30 07:23:19 -07:00
..
ios Reland Xcode backend refactor (#23574) 2018-10-30 07:23:19 -07:00
lib Prefer void to null (#22977) 2018-10-16 22:03:06 +02:00
test_driver Shim package:test to avoid matcher issues (#20602) 2018-08-14 20:33:58 -07:00
pubspec.yaml [flutter_driver] Adds fuchsia compat for connect() (#22633) 2018-10-08 11:09:07 -07:00
README.md Add swift version of Platform Channel example (#9098) 2017-03-30 15:11:19 +02:00

Example of calling platform services from Flutter

This project demonstrates how to connect a Flutter app to platform specific services on iOS using Swift. The equivalent version of this project in Objective C is found in examples/platform_channel.

You can read more about accessing platform and third-party services in Flutter.

iOS

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can open ios/Runner.xcworkspace in Xcode and build/run the project as usual.

Android

We refer to the platform_channel project.