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![]() If the user specifies the `--no-web-resources-cdn` or `--local-web-sdk`, we should use the local version of CanvasKit. `flutter.js` now has a flag that can be specified in the build configuration that tells it to load locally instead. Also, added a link to the relevant docs in the web template warnings. This addresses https://github.com/flutter/flutter/issues/148713 Also fixes https://github.com/flutter/flutter/issues/145559 |
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android_test.dart | ||
asset_transformer_test.dart | ||
assets_test.dart | ||
common_test.dart | ||
dart_plugin_registrant_test.dart | ||
deferred_components_test.dart | ||
desktop_test.dart | ||
icon_tree_shaker_test.dart | ||
ios_test.dart | ||
linux_test.dart | ||
localizations_test.dart | ||
macos_test.dart | ||
shader_compiler_test.dart | ||
web_defines_test.dart | ||
web_test.dart | ||
windows_test.dart |