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![]() To implement windows-arm64 support, it is needed to add architecture as a subdirectory (https://github.com/flutter/flutter/issues/129805). In short, when performing a flutter windows build, we have: - Before: build/windows/runner/Release/gallery.exe - After: build/windows/x64/runner/Release/gallery.exe This convention follows what flutter linux build does. Addresses: https://github.com/flutter/flutter/issues/129805 Addresses: https://github.com/flutter/flutter/issues/116196 Design doc: [flutter.dev/go/windows-arm64](https://flutter.dev/go/windows-arm64) |
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android | ||
ios | ||
lib | ||
macos | ||
test | ||
test_driver | ||
test_memory | ||
windows | ||
pubspec.yaml | ||
README.md |
complex_layout
Scrolling benchmark
To run the scrolling benchmark on a device:
flutter drive --profile test_driver/scroll_perf.dart
Results should be in the file build/complex_layout_scroll_perf.timeline_summary.json
.
More detailed logs should be in build/complex_layout_scroll_perf.timeline.json
.
Startup benchmark
To measure startup time on a device:
flutter run --profile --trace-startup
The results should be in the logs.
Additional results should be in the file build/start_up_info.json
.