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To implement windows-arm64 support, it is needed to add architecture as a subdirectory (https://github.com/flutter/flutter/issues/129805). In short, when performing a flutter windows build, we have: - Before: build/windows/runner/Release/gallery.exe - After: build/windows/x64/runner/Release/gallery.exe This convention follows what flutter linux build does. Addresses: https://github.com/flutter/flutter/issues/129805 Addresses: https://github.com/flutter/flutter/issues/116196 Design doc: [flutter.dev/go/windows-arm64](https://flutter.dev/go/windows-arm64) |
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| .. | ||
| analysis.dart | ||
| android_choreographer_do_frame_test.dart | ||
| android_lifecycles_test.dart | ||
| build_test_task.dart | ||
| dart_plugin_registry_tests.dart | ||
| entrypoint_dart_registrant.dart | ||
| flutter_tool_startup.dart | ||
| gallery.dart | ||
| hot_mode_tests.dart | ||
| integration_tests.dart | ||
| microbenchmarks.dart | ||
| new_gallery.dart | ||
| perf_tests.dart | ||
| platform_channels_benchmarks.dart | ||
| plugin_tests.dart | ||
| run_tests.dart | ||
| web_benchmarks.dart | ||
| web_dev_mode_tests.dart | ||