flutter/dev/benchmarks/microbenchmarks/lib/foundation/platform_asset_bundle.dart
John McDole 7aace1c5f9
Run all microbenchmarks (part trois) (#154446)
**Three things**

Re-lands #154374

New: fix `platform_channels_benchmarks` to print the "done" key. Updated notes for the microbenchmark parser. There are no other users of `microbenchmarks.readJsonResults`.

Re-Re-land: Uninstall microbenchmarks before running them.
Flakes in https://github.com/flutter/flutter/issues/153828 stem from adb saying the app isn't installed, but then failing to install wtih -r. Several other tests uninstall the app before trying to run it. Previous fix called uninstall between tests, but iOS takes 12 to 13 seconds to perform uninstall / install, which timed out the test. Just uninstall the one time since we only care about any lingering apps with different keys.
Potential solution https://github.com/flutter/flutter/issues/153828

Re-land Make things go fast
Instead of installing 21 different compilations of the same app to get results; compile and run them together. Locally on Mac+iOS, this should takes ~3 minutes instead of ~15 minutes.
2024-08-30 20:55:16 +00:00

48 lines
1.6 KiB
Dart

// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/services.dart' show PlatformAssetBundle;
import 'package:flutter/widgets.dart';
import '../common.dart';
const int _kBatchSize = 100;
const int _kNumIterations = 100;
Future<void> execute() async {
assert(false,
"Don't run benchmarks in debug mode! Use 'flutter run --release'.");
final BenchmarkResultPrinter printer = BenchmarkResultPrinter();
WidgetsFlutterBinding.ensureInitialized();
final Stopwatch watch = Stopwatch();
final PlatformAssetBundle bundle = PlatformAssetBundle();
final List<double> values = <double>[];
for (int j = 0; j < _kNumIterations; ++j) {
double tally = 0;
watch.reset();
watch.start();
for (int i = 0; i < _kBatchSize; i += 1) {
// We don't load images like this. PlatformAssetBundle is used for
// other assets (like Rive animations). We are using an image because it's
// conveniently sized and available for the test.
tally += (await bundle.load('packages/flutter_gallery_assets/places/india_pondicherry_salt_farm.png')).lengthInBytes;
}
watch.stop();
values.add(watch.elapsedMicroseconds.toDouble() / _kBatchSize);
if (tally < 0.0) {
print("This shouldn't happen.");
}
}
printer.addResultStatistics(
description: 'PlatformAssetBundle.load 1MB',
values: values,
unit: 'us per iteration',
name: 'PlatformAssetBundle_load_1MB',
);
printer.printToStdout();
}