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This does a cleanup of the examples, removing all of the "section" markers and extra comments that we don't need anymore now that the samples are no longer in the source code. It also removes the --template arguments from the {@tool dartpad} and {@tool sample} directives, since those are no longer used. It converts two examples that I discovered were still embedded into linked examples in the examples folder. I didn't delete the templates from the snippets config folder yet, because there are still embedded samples in the dart:ui package from the engine that use them. Once dart:ui no longer uses the templates, they can be removed. I bumped the version of the snippets package to pick up a change that allows removal of the --template argument.
123 lines
3.4 KiB
Dart
123 lines
3.4 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Flutter code sample for Curve2D
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import 'package:flutter/material.dart';
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void main() => runApp(const MyApp());
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class MyApp extends StatelessWidget {
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const MyApp({Key? key}) : super(key: key);
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static const String _title = 'Flutter Code Sample';
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@override
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Widget build(BuildContext context) {
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return const MaterialApp(
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title: _title,
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home: MyStatelessWidget(),
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);
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}
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}
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// This is the path that the child will follow. It's a CatmullRomSpline so
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// that the coordinates can be specified that it must pass through. If the
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// tension is set to 1.0, it will linearly interpolate between those points,
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// instead of interpolating smoothly.
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final CatmullRomSpline path = CatmullRomSpline(
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const <Offset>[
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Offset(0.05, 0.75),
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Offset(0.18, 0.23),
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Offset(0.32, 0.04),
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Offset(0.73, 0.5),
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Offset(0.42, 0.74),
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Offset(0.73, 0.01),
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Offset(0.93, 0.93),
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Offset(0.05, 0.75),
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],
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startHandle: const Offset(0.93, 0.93),
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endHandle: const Offset(0.18, 0.23),
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tension: 0.0,
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);
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class FollowCurve2D extends StatefulWidget {
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const FollowCurve2D({
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Key? key,
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required this.path,
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this.curve = Curves.easeInOut,
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required this.child,
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this.duration = const Duration(seconds: 1),
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}) : super(key: key);
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final Curve2D path;
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final Curve curve;
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final Duration duration;
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final Widget child;
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@override
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State<FollowCurve2D> createState() => _FollowCurve2DState();
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}
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class _FollowCurve2DState extends State<FollowCurve2D>
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with TickerProviderStateMixin {
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// The animation controller for this animation.
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late AnimationController controller;
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// The animation that will be used to apply the widget's animation curve.
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late Animation<double> animation;
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@override
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void initState() {
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super.initState();
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controller = AnimationController(duration: widget.duration, vsync: this);
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animation = CurvedAnimation(parent: controller, curve: widget.curve);
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// Have the controller repeat indefinitely. If you want it to "bounce" back
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// and forth, set the reverse parameter to true.
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controller.repeat(reverse: false);
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controller.addListener(() => setState(() {}));
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}
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@override
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void dispose() {
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// Always have to dispose of animation controllers when done.
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controller.dispose();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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// Scale the path values to match the -1.0 to 1.0 domain of the Alignment widget.
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final Offset position =
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widget.path.transform(animation.value) * 2.0 - const Offset(1.0, 1.0);
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return Align(
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alignment: Alignment(position.dx, position.dy),
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child: widget.child,
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);
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}
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}
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class MyStatelessWidget extends StatelessWidget {
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const MyStatelessWidget({Key? key}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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return Container(
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color: Colors.white,
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alignment: Alignment.center,
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child: FollowCurve2D(
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path: path,
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curve: Curves.easeInOut,
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duration: const Duration(seconds: 3),
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child: CircleAvatar(
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backgroundColor: Colors.yellow,
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child: DefaultTextStyle(
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style: Theme.of(context).textTheme.headline6!,
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child: const Text('B'), // Buzz, buzz!
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),
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),
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),
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);
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}
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}
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