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Each layer is supposed to reexport the parts of the previous layer that are part of its API. - In painting.dart, export from dart:ui all the Canvas-related APIs that make sense to be used at higher levels, e.g. PaintingStyle. - Delete painting/shadows.dart. It was dead code. - In rendering/object.dart, export all of painting.dart. - In widgets/basic.dart, export all of painting.dart and animation.dart. Some classes in animation/ are renamed to make this less disruptive and confusing to the namespace. - Split out Stocks back into an import model rather than a part model, so that it's easier to manage its dependencies on a per-file basis. - Move Ticker to scheduler library. - Remove as many redundant imports as possible now. - Some minor nit picking cleanup in various files.
76 lines
2.5 KiB
Dart
76 lines
2.5 KiB
Dart
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter/rendering.dart';
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void main() {
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RenderFlex root = new RenderFlex(
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children: <RenderBox>[
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new RenderPadding(
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padding: new EdgeDims.all(10.0),
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child: new RenderConstrainedBox(
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additionalConstraints: new BoxConstraints.tightFor(height: 100.0),
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child: new RenderDecoratedBox(
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decoration: new BoxDecoration(
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backgroundColor: const Color(0xFFFFFF00)
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)
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)
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)
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),
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new RenderPadding(
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padding: new EdgeDims.all(10.0),
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child: new RenderConstrainedBox(
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additionalConstraints: new BoxConstraints.tightFor(height: 100.0),
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child: new RenderDecoratedBox(
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decoration: new BoxDecoration(
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border: new Border(
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top: new BorderSide(color: const Color(0xFFF00000), width: 5.0),
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right: new BorderSide(color: const Color(0xFFFF9000), width: 10.0),
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bottom: new BorderSide(color: const Color(0xFFFFF000), width: 15.0),
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left: new BorderSide(color: const Color(0xFF00FF00), width: 20.0)
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),
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backgroundColor: const Color(0xFFDDDDDD)
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)
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)
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)
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),
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new RenderPadding(
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padding: new EdgeDims.all(10.0),
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child: new RenderConstrainedBox(
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additionalConstraints: new BoxConstraints.tightFor(height: 100.0),
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child: new RenderDecoratedBox(
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decoration: new BoxDecoration(
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backgroundColor: const Color(0xFFFFFF00)
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)
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)
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)
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),
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new RenderPadding(
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padding: new EdgeDims.all(10.0),
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child: new RenderConstrainedBox(
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additionalConstraints: new BoxConstraints.tightFor(height: 100.0),
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child: new RenderDecoratedBox(
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decoration: new BoxDecoration(
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backgroundColor: const Color(0xFFFFFF00)
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)
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)
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)
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),
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new RenderPadding(
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padding: new EdgeDims.all(10.0),
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child: new RenderConstrainedBox(
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additionalConstraints: new BoxConstraints.tightFor(height: 100.0),
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child: new RenderDecoratedBox(
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decoration: new BoxDecoration(
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backgroundColor: const Color(0xFFFFFF00)
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)
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)
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)
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),
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],
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direction: FlexDirection.vertical
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);
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new RenderingFlutterBinding(root: root);
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}
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