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Each layer is supposed to reexport the parts of the previous layer that are part of its API. - In painting.dart, export from dart:ui all the Canvas-related APIs that make sense to be used at higher levels, e.g. PaintingStyle. - Delete painting/shadows.dart. It was dead code. - In rendering/object.dart, export all of painting.dart. - In widgets/basic.dart, export all of painting.dart and animation.dart. Some classes in animation/ are renamed to make this less disruptive and confusing to the namespace. - Split out Stocks back into an import model rather than a part model, so that it's easier to manage its dependencies on a per-file basis. - Move Ticker to scheduler library. - Remove as many redundant imports as possible now. - Some minor nit picking cleanup in various files.
27 lines
774 B
Dart
27 lines
774 B
Dart
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter/rendering.dart';
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void main() {
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RenderDecoratedBox green = new RenderDecoratedBox(
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decoration: new BoxDecoration(backgroundColor: const Color(0xFF00FF00))
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);
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RenderConstrainedBox box = new RenderConstrainedBox(
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additionalConstraints: new BoxConstraints.tight(const Size(200.0, 200.0)),
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child: green
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);
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Matrix4 transform = new Matrix4.identity();
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RenderTransform spin = new RenderTransform(
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transform: transform,
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child: box
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);
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spin.rotateZ(1.0);
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RenderFlex flex = new RenderFlex();
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flex.add(spin);
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new RenderingFlutterBinding(root: flex);
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}
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