flutter/examples/platform_channel
auto-submit[bot] 0403c1cb8f
Reverts "Roll pub packages (#156440)" (#156473)
Reverts: flutter/flutter#156440
Initiated by: zanderso
Reason for reverting: Failing in post submit with
```
[2024-10-08 18:00:22.743647] [STDOUT] stdout:                [!] CocoaPods could not find compatible versions for pod "Google-Mobile-Ads-SDK":
[2024-10-08 18:00:22.743695] [STDOUT] stdout:                  In Podfile:
[2024-10-08 18:00:22.743718] [STDOUT] stdout:                    google_mobile_ads (from `.symlinks/plugins/google_mobile_ads/ios`) was resolved t
Original PR Author: flutter-pub-roller-bot

Reviewed By: {fluttergithubbot}

This change reverts the following previous change:
This PR was generated by `flutter update-packages --force-upgrade`.
2024-10-09 13:45:47 +00:00
..
android Manual roll to 48ddaf578fb0c8326d5b4b680b0f49ea72e33216 (#155070) 2024-09-12 17:58:12 +00:00
ios Migrate Xcode projects last version checks to Xcode 15.1 (#140256) 2024-01-03 23:05:46 +00:00
lib Enable Windows platform_channel test (#106973) 2022-07-06 14:21:07 +00:00
linux Fix crash in Linux platform channel example. (#155735) 2024-10-01 13:09:49 +13:00
macos [macOS] support secure restorable state by default (#151605) 2024-07-12 11:08:26 -07:00
test Fix crash in Linux platform channel example. (#155735) 2024-10-01 13:09:49 +13:00
test_driver Enable Windows platform_channel test (#106973) 2022-07-06 14:21:07 +00:00
windows [Windows] Drop support for Windows 7/8 apps in template (#146668) 2024-04-12 01:07:20 +00:00
pubspec.yaml Reverts "Roll pub packages (#156440)" (#156473) 2024-10-09 13:45:47 +00:00
README.md Update flutter.dev links from misc packages to more permanent destinations (#150532) 2024-06-20 23:09:08 +00:00

Example of calling platform services from Flutter

This project demonstrates how to connect a Flutter app to platform-specific services.

You can read more about accessing platform and third-party services in Flutter.

iOS

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can open ios/Runner.xcworkspace in Xcode and build/run the project as usual.

Android

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or to build with Android Studio, open the android folder in Android Studio and build the project as usual.

Windows

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can build once then open build\windows\platform_channel.sln in Visual Studio to build and run.