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99 lines
3.4 KiB
Cheetah
99 lines
3.4 KiB
Cheetah
import 'package:flutter/material.dart';
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{{#withDriverTest}}
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import 'package:flutter_driver/driver_extension.dart';
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{{/withDriverTest}}
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void main() {
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{{#withDriverTest}}
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// Starts the app with Flutter Driver extension enabled to allow Flutter Driver
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// to test the app.
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enableFlutterDriverExtension();
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{{/withDriverTest}}
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runApp(new MyApp());
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}
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class MyApp extends StatelessWidget {
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// This widget is the root of your application.
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@override
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Widget build(BuildContext context) {
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return new MaterialApp(
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title: 'Flutter Demo',
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theme: new ThemeData(
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// This is the theme of your application.
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//
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// Try running your application with "flutter run". You'll see
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// the application has a blue toolbar. Then, without quitting
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// the app, try changing the primarySwatch below to Colors.green
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// and press "r" in the console where you ran "flutter run".
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// We call this a "hot reload". Notice that the counter didn't
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// reset back to zero -- the application is not restarted.
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primarySwatch: Colors.blue,
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),
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home: new MyHomePage(title: 'Flutter Demo Home Page'),
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);
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}
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}
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class MyHomePage extends StatefulWidget {
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MyHomePage({Key key, this.title}) : super(key: key);
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// This widget is the home page of your application. It is stateful,
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// meaning that it has a State object (defined below) that contains
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// fields that affect how it looks.
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// This class is the configuration for the state. It holds the
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// values (in this case the title) provided by the parent (in this
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// case the App widget) and used by the build method of the State.
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// Fields in a Widget subclass are always marked "final".
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final String title;
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@override
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_MyHomePageState createState() => new _MyHomePageState();
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}
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class _MyHomePageState extends State<MyHomePage> {
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int _counter = 0;
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void _incrementCounter() {
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setState(() {
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// This call to setState tells the Flutter framework that
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// something has changed in this State, which causes it to rerun
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// the build method below so that the display can reflect the
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// updated values. If we changed _counter without calling
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// setState(), then the build method would not be called again,
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// and so nothing would appear to happen.
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_counter++;
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});
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}
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@override
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Widget build(BuildContext context) {
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// This method is rerun every time setState is called, for instance
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// as done by the _incrementCounter method above.
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// The Flutter framework has been optimized to make rerunning
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// build methods fast, so that you can just rebuild anything that
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// needs updating rather than having to individually change
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// instances of widgets.
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return new Scaffold(
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appBar: new AppBar(
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// Here we take the value from the MyHomePage object that
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// was created by the App.build method, and use it to set
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// our appbar title.
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title: new Text(config.title),
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),
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body: new Center(
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child: new Text(
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'Button tapped $_counter time${ _counter == 1 ? '' : 's' }.',
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),
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),
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floatingActionButton: new FloatingActionButton(
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onPressed: _incrementCounter,
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tooltip: 'Increment',
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child: new Icon(Icons.add),
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), // This trailing comma tells the Dart formatter to use
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// a style that looks nicer for build methods.
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);
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}
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}
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