flutter/packages/flutter_tools/templates/create/lib/main.dart.tmpl
2016-11-02 11:28:49 -07:00

99 lines
3.4 KiB
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import 'package:flutter/material.dart';
{{#withDriverTest}}
import 'package:flutter_driver/driver_extension.dart';
{{/withDriverTest}}
void main() {
{{#withDriverTest}}
// Starts the app with Flutter Driver extension enabled to allow Flutter Driver
// to test the app.
enableFlutterDriverExtension();
{{/withDriverTest}}
runApp(new MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see
// the application has a blue toolbar. Then, without quitting
// the app, try changing the primarySwatch below to Colors.green
// and press "r" in the console where you ran "flutter run".
// We call this a "hot reload". Notice that the counter didn't
// reset back to zero -- the application is not restarted.
primarySwatch: Colors.blue,
),
home: new MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful,
// meaning that it has a State object (defined below) that contains
// fields that affect how it looks.
// This class is the configuration for the state. It holds the
// values (in this case the title) provided by the parent (in this
// case the App widget) and used by the build method of the State.
// Fields in a Widget subclass are always marked "final".
final String title;
@override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that
// something has changed in this State, which causes it to rerun
// the build method below so that the display can reflect the
// updated values. If we changed _counter without calling
// setState(), then the build method would not be called again,
// and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance
// as done by the _incrementCounter method above.
// The Flutter framework has been optimized to make rerunning
// build methods fast, so that you can just rebuild anything that
// needs updating rather than having to individually change
// instances of widgets.
return new Scaffold(
appBar: new AppBar(
// Here we take the value from the MyHomePage object that
// was created by the App.build method, and use it to set
// our appbar title.
title: new Text(config.title),
),
body: new Center(
child: new Text(
'Button tapped $_counter time${ _counter == 1 ? '' : 's' }.',
),
),
floatingActionButton: new FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: new Icon(Icons.add),
), // This trailing comma tells the Dart formatter to use
// a style that looks nicer for build methods.
);
}
}