flutter/examples/platform_channel
Alexander Aprelev 3b8f6c4020
Upgrade framework pub dependencies, roll engine with rolled dart sdk (#130163)
Manual roll is needed because incoming dart sdk requires updated version
vm_snapshot_analysis (>=0.7.4).


5ae09b8b4f...7c83ea3e85

```
7c83ea3e85 Reland "Manual roll Dart SDK from 2d98d9e27dae to 0b07debd5862 (21 revisions) (#43457)" (#43472)
9ef3e8d533 Roll Skia from 5eba922297bb to 93c92f97f5ab (2 revisions) (#43471)
```

Remove implementation of SuitePlatform from the test as well. Remove use
of fake cwd from SuitePlatform as it can't be properly faked.
2023-07-07 13:55:35 -07:00
..
android Revert "[integration_test] upgrade androidx test to 1.4.0" (#124644) 2023-04-11 18:54:59 -07:00
ios iOS info.plist template: make UIViewControllerBasedStatusBar to be true (#128970) 2023-06-20 18:11:18 +00:00
lib Enable Windows platform_channel test (#106973) 2022-07-06 14:21:07 +00:00
linux Deletes files that should be ignored (#127984) 2023-06-29 19:45:22 +00:00
macos Migrate Xcode projects last version checks to Xcode 14.3 (#125827) 2023-05-02 00:06:33 +00:00
test_driver Enable Windows platform_channel test (#106973) 2022-07-06 14:21:07 +00:00
windows Deletes files that should be ignored (#127984) 2023-06-29 19:45:22 +00:00
pubspec.yaml Upgrade framework pub dependencies, roll engine with rolled dart sdk (#130163) 2023-07-07 13:55:35 -07:00
README.md Add Windows to the platform_channels example (#106754) 2022-06-30 14:54:07 +00:00

Example of calling platform services from Flutter

This project demonstrates how to connect a Flutter app to platform-specific services.

You can read more about accessing platform and third-party services in Flutter.

iOS

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can open ios/Runner.xcworkspace in Xcode and build/run the project as usual.

Android

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or to build with Android Studio, open the android folder in Android Studio and build the project as usual.

Windows

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can build once then open build\windows\platform_channel.sln in Visual Studio to build and run.