mirror of
https://github.com/flutter/flutter.git
synced 2025-06-03 00:51:18 +00:00

This auto-formats all *.dart files in the repository outside of the `engine` subdirectory and enforces that these files stay formatted with a presubmit check. **Reviewers:** Please carefully review all the commits except for the one titled "formatted". The "formatted" commit was auto-generated by running `dev/tools/format.sh -a -f`. The other commits were hand-crafted to prepare the repo for the formatting change. I recommend reviewing the commits one-by-one via the "Commits" tab and avoiding Github's "Files changed" tab as it will likely slow down your browser because of the size of this PR. --------- Co-authored-by: Kate Lovett <katelovett@google.com> Co-authored-by: LongCatIsLooong <31859944+LongCatIsLooong@users.noreply.github.com>
150 lines
4.8 KiB
Dart
150 lines
4.8 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
// This example shows how to use the ui.Canvas interface to draw various shapes
|
|
// with gradients and transforms.
|
|
|
|
import 'dart:math' as math;
|
|
import 'dart:typed_data';
|
|
import 'dart:ui' as ui;
|
|
|
|
// The FlutterView into which this example will draw; set in the main method.
|
|
late final ui.FlutterView view;
|
|
|
|
ui.Picture paint(ui.Rect paintBounds) {
|
|
// First we create a PictureRecorder to record the commands we're going to
|
|
// feed in the canvas. The PictureRecorder will eventually produce a Picture,
|
|
// which is an immutable record of those commands.
|
|
final ui.PictureRecorder recorder = ui.PictureRecorder();
|
|
|
|
// Next, we create a canvas from the recorder. The canvas is an interface
|
|
// which can receive drawing commands. The canvas interface is modeled after
|
|
// the SkCanvas interface from Skia. The paintBounds establishes a "cull rect"
|
|
// for the canvas, which lets the implementation discard any commands that
|
|
// are entirely outside this rectangle.
|
|
final ui.Canvas canvas = ui.Canvas(recorder, paintBounds);
|
|
|
|
final ui.Paint paint = ui.Paint();
|
|
canvas.drawPaint(ui.Paint()..color = const ui.Color(0xFFFFFFFF));
|
|
|
|
final ui.Size size = paintBounds.size;
|
|
final ui.Offset mid = size.center(ui.Offset.zero);
|
|
final double radius = size.shortestSide / 2.0;
|
|
|
|
final double devicePixelRatio = view.devicePixelRatio;
|
|
final ui.Size logicalSize = view.physicalSize / devicePixelRatio;
|
|
|
|
// Saves a copy of current transform onto the save stack.
|
|
canvas.save();
|
|
|
|
// Transforms that occur after this point apply only to the
|
|
// yellow-bluish rectangle.
|
|
|
|
// This line will cause the transform to shift entirely outside the paint
|
|
// boundaries, which will cause the canvas interface to discard its
|
|
// commands. Comment it out to see it on screen.
|
|
canvas.translate(-mid.dx / 2.0, logicalSize.height * 2.0);
|
|
|
|
// Clips the current transform.
|
|
canvas.clipRect(
|
|
ui.Rect.fromLTRB(0, radius + 50, logicalSize.width, logicalSize.height),
|
|
clipOp: ui.ClipOp.difference,
|
|
);
|
|
|
|
// Shifts the coordinate space of and rotates the current transform.
|
|
canvas.translate(mid.dx, mid.dy);
|
|
canvas.rotate(math.pi / 4);
|
|
|
|
final ui.Gradient yellowBlue = ui.Gradient.linear(
|
|
ui.Offset(-radius, -radius),
|
|
ui.Offset.zero,
|
|
<ui.Color>[const ui.Color(0xFFFFFF00), const ui.Color(0xFF0000FF)],
|
|
);
|
|
|
|
// Draws a yellow-bluish rectangle.
|
|
canvas.drawRect(
|
|
ui.Rect.fromLTRB(-radius, -radius, radius, radius),
|
|
ui.Paint()..shader = yellowBlue,
|
|
);
|
|
|
|
// Transforms that occur after this point apply only to the
|
|
// yellow circle.
|
|
|
|
// Scale x and y by 0.5.
|
|
final Float64List scaleMatrix = Float64List.fromList(<double>[
|
|
0.5,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
0.5,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
1.0,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
1.0,
|
|
]);
|
|
canvas.transform(scaleMatrix);
|
|
|
|
// Sets paint to transparent yellow.
|
|
paint.color = const ui.Color.fromARGB(128, 0, 255, 0);
|
|
|
|
// Draws a transparent yellow circle.
|
|
canvas.drawCircle(ui.Offset.zero, radius, paint);
|
|
|
|
// Restores the transform from before `save` was called.
|
|
canvas.restore();
|
|
|
|
// Sets paint to transparent red.
|
|
paint.color = const ui.Color.fromARGB(128, 255, 0, 0);
|
|
|
|
// This circle is drawn on top of the previous layer that contains
|
|
// the rectangle and smaller circle.
|
|
canvas.drawCircle(const ui.Offset(150.0, 300.0), radius, paint);
|
|
|
|
// When we're done issuing painting commands, we end the recording and receive
|
|
// a Picture, which is an immutable record of the commands we've issued. You
|
|
// can draw a Picture into another canvas or include it as part of a
|
|
// composited scene.
|
|
return recorder.endRecording();
|
|
}
|
|
|
|
ui.Scene composite(ui.Picture picture, ui.Rect paintBounds) {
|
|
final double devicePixelRatio = view.devicePixelRatio;
|
|
final Float64List deviceTransform =
|
|
Float64List(16)
|
|
..[0] = devicePixelRatio
|
|
..[5] = devicePixelRatio
|
|
..[10] = 1.0
|
|
..[15] = 1.0;
|
|
final ui.SceneBuilder sceneBuilder =
|
|
ui.SceneBuilder()
|
|
..pushTransform(deviceTransform)
|
|
..addPicture(ui.Offset.zero, picture)
|
|
..pop();
|
|
return sceneBuilder.build();
|
|
}
|
|
|
|
void beginFrame(Duration timeStamp) {
|
|
final ui.Rect paintBounds = ui.Offset.zero & (view.physicalSize / view.devicePixelRatio);
|
|
final ui.Picture picture = paint(paintBounds);
|
|
final ui.Scene scene = composite(picture, paintBounds);
|
|
view.render(scene);
|
|
}
|
|
|
|
void main() {
|
|
// TODO(goderbauer): Create a window if embedder doesn't provide an implicit view to draw into.
|
|
assert(ui.PlatformDispatcher.instance.implicitView != null);
|
|
view = ui.PlatformDispatcher.instance.implicitView!;
|
|
|
|
ui.PlatformDispatcher.instance
|
|
..onBeginFrame = beginFrame
|
|
..scheduleFrame();
|
|
}
|